/* For DayZ Epoch Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz */ startLoadingScreen ["","RscDisplayLoadCustom"]; cutText ["","BLACK OUT"]; enableSaving [false, false]; //REALLY IMPORTANT VALUES dayZ_instance = 11; //The instance dayzHiveRequest = []; initialized = false; dayz_previousID = 0; DZE_R3F_WEIGHT = false; //disable greeting menu a player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio true; // May prevent "how are you civillian?" messages from NPC enableSentences true; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) spawnArea= 1500; // Default = 1500 MaxVehicleLimit = 50; // Default = 50 MaxDynamicDebris = 90; // Default = 100 DynamicVehicleDamageHigh = 100; DynamicVehicleDamageLow = 10; // Default: 0 DynamicVehicleFuelLow = 0; DynamicVehicleFuelHigh = 100; dayz_MapArea = 14000; // Default = 10000 dayz_maxLocalZombies = 20; // Default = 30 DZE_BuildingLimit = 300; DZE_ForceNameTagsInTrader = true; DZE_HumanityTargetDistance = 25; DZE_FriendlySaving = true; //---Self BB-------- DZE_selfTransfuse = true; DZE_selfTransfuse_Values = [6000, 10, 600]; //-----Death Messages------ DZE_DeathMsgGlobal = true; DZE_DeathMsgSide = true; DZE_DeathMsgTitleText = true; DZE_PlayerZed = false; //--------Spawn as Zombie DZE_MissionLootTable = true; //------ High Loot //Customize fresh spawn loadout DefaultMagazines = ["ItemBandage","ItemBandage","ItemPainkiller","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag"]; DefaultWeapons = ["ItemMap"]; DefaultBackpack = ""; DefaultBackpackItems = [""]; DZE_defaultSkin = [["Male skin1","Male skin2"],["Female skin1","Female skin2"]]; MaxAmmoBoxes = 5; // Max Ammo boxes MaxMineVeins = 30; // Max Ore Veins dayz_paraSpawn = false; DZE_LootSpawnTimer = 10; DZE_vehicleAmmo = 1; DZE_BackpackGuard = false; OldHeliCrash = true; dayz_minpos = -1; dayz_maxpos = 16000; //----Sell Distance -------- dayz_sellDistance_vehicle = 20; dayz_sellDistance_boat = 40; dayz_sellDistance_air = 50; dayz_maxAnimals = 5; // Default: 8 dayz_tameDogs = true; DynamicVehicleDamageLow = 0; // Default: 0 DynamicVehicleDamageHigh = 100; // Default: 100 DZE_BuildOnRoads = false; // Default: False DZE_AllowCargoCheck = true; DZEdebug = false; EpochEvents = [["any","any","any","any",10,"Treasure"], ["any","any","any","any",20,"supply_drop"], ["any","any","any","any",15,"Supplyitems"], ["any","any","any","any",35,"Military"], ["any","any","any","any",50,"Military"], ["any","any","any","any",45,"Construction"], ["any","any","any","any",30,"Treasure"], ["any","any","any","any",25,"FlyBy"] ]; dayz_fullMoonNights = true; //Load in compiled functions call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) call compile preprocessFileLineNumbers "custom\variables.sqf"; progressLoadingScreen 0.1; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers progressLoadingScreen 0.2; call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical progressLoadingScreen 0.3; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.4; fnc_usec_selfActions = compile preprocessFileLineNumbers "compile\fn_selfActions.sqf"; progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "custom\player_murderMenu.sqf"; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs progressLoadingScreen 0.6; call compile preprocessFileLineNumbers "admintools\AdminList.sqf"; // Epoch admin Tools variables/UIDs progressLoadingScreen 0.7; call compile preprocessFileLineNumbers "custom\compiles.sqf"; progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf"; //Compile vehicle configs // Add trader citys _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; if (!isDedicated) then { [] execVM "compile\Server_WelcomeCredits.sqf"; //---------------WELCOME MESSAGE---------------- //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); execVM "service_point\service_point.sqf"; //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; // Epoch Admin Tools if ( !((getPlayerUID player) in AdminList) && !((getPlayerUID player) in ModList)) then { [] execVM "admintools\antihack\antihack.sqf"; // Epoch Antihack with bypass }; //Lights //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; execVM "custom\kill_msg.sqf"; if (isNil 'debugMonitor') then { debugMonitor = true; _nill = execvm "custom\debug_monitor.sqf"; }; }; //Start Dynamic Weather execVM "custom\DynamicWeatherEffects.sqf"; #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" [] execVM "extras\TestBuildings.sqf"; // Building adding Test [] execVM "extras\customvybor.sqf"; // Custom Vybor [] execVM "extras\Balotacustom.sqf"; // Custom balota [] execVM "extras\capg.sqf"; // Custom Cap Golovo [] execVM "extras\Bor.sqf"; // Custom Bor Base [] execVM "extras\Msta.sqf"; // My custom [] execVM "safezone.sqf"; [] execVM "admintools\Activate.sqf"; // Epoch admin tools //Tow and lift [] execVM "R3F_ARTY_AND_LOG\init.sqf"; //custom laodout [] ExecVM "custom\loadouts.sqf"; //block side [] execVM "custom\player_onSide.sqf"