class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() let testLabel = UILabelX() testLabel.translatesAutoresizingMaskIntoConstraints = false view.addSubview(testLabel) let g = view.safeAreaLayoutGuide NSLayoutConstraint.activate([ // constrain original image view Top / Leading / Trailing testLabel.topAnchor.constraint(equalTo: g.topAnchor, constant: 20.0), testLabel.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 20.0), testLabel.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: -20.0), // let's use the image's aspect ratio testLabel.heightAnchor.constraint(equalToConstant: 300.0), ]) testLabel.backgroundColor = .yellow testLabel.text = "This is a test of the UILabelX subclass." } } // from: https://stackoverflow.com/a/69056167/6257435 @IBDesignable class UILabelX: UILabel { @IBInspectable var angle: CGFloat = 1.6 @IBInspectable var clockwise: Bool = true override func draw(_ rect: CGRect) { centreArcPerpendicular() } /** This draws the self.text around an arc of radius r, with the text centred at polar angle theta */ func centreArcPerpendicular() { guard let context = UIGraphicsGetCurrentContext() else { return } let str = self.text ?? "" let size = self.bounds.size context.translateBy(x: size.width / 2, y: size.height / 2) let radius = getRadiusForLabel() let l = str.count // let attributes: [String : Any] = [NSAttributedString.Key: self.font] let attributes : [NSAttributedString.Key : Any] = [.font : self.font] let characters: [String] = str.map { String($0) } // An array of single character strings, each character in str var arcs: [CGFloat] = [] // This will be the arcs subtended by each character var totalArc: CGFloat = 0 // ... and the total arc subtended by the string // Calculate the arc subtended by each letter and their total for i in 0 ..< l { // arcs = [chordToArc(characters[i].widthOfString(usingFont: self.font), radius: radius)] arcs += [chordToArc(characters[i].size(withAttributes: attributes).width, radius: radius)] totalArc += arcs[i] } // Are we writing clockwise (right way up at 12 o'clock, upside down at 6 o'clock) // or anti-clockwise (right way up at 6 o'clock)? let direction: CGFloat = clockwise ? -1 : 1 let slantCorrection = clockwise ? -CGFloat(Double.pi/2) : CGFloat(Double.pi/2) // The centre of the first character will then be at // thetaI = theta - totalArc / 2 + arcs[0] / 2 // But we add the last term inside the loop var thetaI = angle - direction * totalArc / 2 for i in 0 ..< l { thetaI += direction * arcs[i] / 2 // Call centre with each character in turn. // Remember to add +/-90ยบ to the slantAngle otherwise // the characters will "stack" round the arc rather than "text flow" centre(text: characters[i], context: context, radius: radius, angle: thetaI, slantAngle: thetaI + slantCorrection) // The centre of the next character will then be at // thetaI = thetaI + arcs[i] / 2 + arcs[i + 1] / 2 // but again we leave the last term to the start of the next loop... thetaI += direction * arcs[i] / 2 } } func chordToArc(_ chord: CGFloat, radius: CGFloat) -> CGFloat { // ******************************************************* // Simple geometry // ******************************************************* return 2 * asin(chord / (2 * radius)) } /** This draws the String str centred at the position specified by the polar coordinates (r, theta) i.e. the x= r * cos(theta) y= r * sin(theta) and rotated by the angle slantAngle */ func centre(text str: String, context: CGContext, radius r:CGFloat, angle theta: CGFloat, slantAngle: CGFloat) { // Set the text attributes let attributes = [NSAttributedString.Key.font: self.font!] as [NSAttributedString.Key : Any] // Save the context context.saveGState() // Move the origin to the centre of the text (negating the y-axis manually) context.translateBy(x: r * cos(theta), y: -(r * sin(theta))) // Rotate the coordinate system context.rotate(by: -slantAngle) // Calculate the width of the text let offset = str.size(withAttributes: attributes) // Move the origin by half the size of the text context.translateBy(x: -offset.width / 2, y: -offset.height / 2) // Move the origin to the centre of the text (negating the y-axis manually) // Draw the text str.draw(at: CGPoint(x: 0, y: 0), withAttributes: attributes) // Restore the context context.restoreGState() } func getRadiusForLabel() -> CGFloat { // Imagine the bounds of this label will have a circle inside it. // The circle will be as big as the smallest width or height of this label. // But we need to fit the size of the font on the circle so make the circle a little // smaller so the text does not get drawn outside the bounds of the circle. let smallestWidthOrHeight = min(self.bounds.size.height, self.bounds.size.width) let heightOfFont = self.text?.size(withAttributes: [NSAttributedString.Key.font: self.font]).height ?? 0 // Dividing the smallestWidthOrHeight by 2 gives us the radius for the circle. return (smallestWidthOrHeight/2) - heightOfFont + 5 } }