#ifndef DISKAANDPLAYERS_H_ #define DISKAANDPLAYERS_H_ #define SIZE 8 enum colour{ WHITE, BLACK, NONE }; typedef struct position{ int row; int col; } position; typedef struct disk{ enum colour type; position pos; } disk; typedef struct player{ char name[20]; enum colour type; int points; } player; void initializePlayers(player *player1, player *player2); void initializeBoard(disk board[SIZE][SIZE]); void printBoard(disk board [SIZE][SIZE]); void flipDisksWhite(disk cur_disk, disk board[SIZE][SIZE], disk arr[], int disk_arr_len, int *cur_score, int *opp_score); void flipDisksBlack(disk cur_disk, disk board[SIZE][SIZE], disk arr[], int disk_arr_len, int *cur_score, int *opp_score); #endif