[Interface][Info] ======== Starting Starliners ======== [Interface][Info] = EXE Version: 0.1.0.64 [Interface][Info] = Game Version: 0.1.0.64 [Interface][Info] = Simulator Version: 0.1.0.64 [Interface][Info] = Interface Version: 0.1.0.64 [Interface][Info] = Plugins: [Interface][Info] = "Starliners Data (Core)": 1.0.0.26467 [Interface][Info] = "Starliners Resources (Core)": 1.0.0.26466 [Interface][Info] = [Interface][Info] = Hash: D406D1 [Interface][Info] = CLR: 4.0.30319.17929 (.NET) [Interface][Debug] Regenerating SpriteAtlas for state Navigation. [Interface][Debug] Found 140 matching resource files. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Entitystatus.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Achievements.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Banner0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Battlefield0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.BgTest.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Blazons.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Dummy.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiButton.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiButtonDisabled.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiButtonHover.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiButtonMenu.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiButtonMenuDisabled.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiButtonMenuHover.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiButtonMenuPressed.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiButtonPressed.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiCheckbox.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiControl.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiControlHover.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiControlPressed.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiGauge.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiInputActive.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiInputInactive.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiInset.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiProgress.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiScale.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiScrollbar.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiScrollbarSlider.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiShadow.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiSlotDefault.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiSlotDefaultHighlight.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiSlotHex.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiSlotHexHighlight.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiSlotToken.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiWindow.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiWindowFlat.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiWindowHeader.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.GuiWindowHeaderDragged.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Missing.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.StackFrame.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Starfield0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Starfield1.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Starfield3.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolAcademies.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolElite.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolFHeat.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolFKinetic.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolFleet.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolFRadiation.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolHeat.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolKinetic.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolLogistics.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolMilitia.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolMining.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolRadioactive.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolRegular.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolRHeat.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolRKinetic.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolRRadiation.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Symbols.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolSupArmour.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolSupHull.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolSupShield.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolVeteran.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolYardBattleship.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolYardCruiser.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolYardDestroyer.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolYardDreadnought.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.SymbolYardFrigate.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.ToolbarProgress.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.TooltipHeader.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Gui.TooltipSingle.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Aquatic0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Aquatic1.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Aquatic2.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Aquatic3.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid1.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid2.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid3.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid4.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid5.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Barren0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Gaseous0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Gaseous1.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Primordial0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Swamp0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Swamp1.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Swamp2.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Swamp3.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Terran0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Terran1.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Terran2.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Terran3.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.Heat.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.ImpactHull0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.ImpactHull1.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.ImpactHull2.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.ImpactHull3.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.ImpactHull4.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.ImpactShield0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.Kinetic.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Projectiles.Radiation.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Battleship0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Cruiser0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Destroyer0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Dreadnought0.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Fleet4.png' for stitching. [Interface][Debug] Queuing the image 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Frigate0.png' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Entitystatus.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Achievements.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Blazons.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Gui.Symbols.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Aquatic0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Aquatic1.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Aquatic2.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Aquatic3.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid1.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid2.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid3.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid4.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Arid5.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Barren0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Gaseous0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Gaseous1.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Primordial0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Swamp0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Swamp1.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Swamp2.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Swamp3.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Terran0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Terran1.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Terran2.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Planets.Terran3.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Battleship0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Cruiser0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Destroyer0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Dreadnought0.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Fleet4.icons' for stitching. [Interface][Debug] Adding the image description 'Starliners.Resources.Resources.Textures.Stitchable.Ships.Frigate0.icons' for stitching. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Banner0.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Battlefield0.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.BgTest.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Blazons.png and stitching it into the SpriteAtlas. [Interface][Debug] Using icon definitions from Resources.Resources.Textures.Stitchable.Gui.Blazons.icons for stitching. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Dummy.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiButton.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiButtonDisabled.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiButtonHover.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiButtonMenu.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiButtonMenuDisabled.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiButtonMenuHover.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiButtonMenuPressed.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiButtonPressed.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiCheckbox.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiControl.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiControlHover.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiControlPressed.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiGauge.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiInputActive.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiInputInactive.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiInset.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiProgress.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiScale.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiScrollbar.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiScrollbarSlider.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiShadow.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiSlotDefault.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiSlotDefaultHighlight.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiSlotHex.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiSlotHexHighlight.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiSlotToken.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiWindow.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiWindowFlat.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiWindowHeader.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.GuiWindowHeaderDragged.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Missing.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.StackFrame.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Starfield0.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Starfield1.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Starfield3.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolAcademies.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolElite.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolFHeat.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolFKinetic.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolFleet.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolFRadiation.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolHeat.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolKinetic.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolLogistics.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolMilitia.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolMining.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolRadioactive.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolRegular.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolRHeat.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolRKinetic.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolRRadiation.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.Symbols.png and stitching it into the SpriteAtlas. [Interface][Debug] Using icon definitions from Resources.Resources.Textures.Stitchable.Gui.Symbols.icons for stitching. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolSupArmour.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolSupHull.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolSupShield.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolVeteran.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolYardBattleship.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolYardCruiser.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolYardDestroyer.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolYardDreadnought.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.SymbolYardFrigate.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.ToolbarProgress.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.TooltipHeader.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Gui.TooltipSingle.png and stitching it into the SpriteAtlas. [Interface][Debug] Loading Resources.Resources.Textures.Stitchable.Ships.Fleet4.png and stitching it into the SpriteAtlas. [Interface][Debug] Using icon definitions from Resources.Resources.Textures.Stitchable.Ships.Fleet4.icons for stitching. [Interface][Debug] Emptying cache buffer 'RendererPlanet'. [Interface][Debug] Emptying cache buffer 'RendererVessel'. [Simulator][Info] Listening on 0.0.0.0:11000... [Simulator][Debug] Waiting for new client connection... [Interface][Debug] Status: Inspecting the Emperor's new clothes... [Simulator][Info] ======== Creating A New Game ======== [Simulator][Info] ---------- Game Parameters ---------- [Simulator][Info] name => Default [Simulator][Info] creator => ThePlayer [Simulator][Info] empire.size => 4 [Simulator][Info] empire.count => 1 [Simulator][Info] ---------- Creating World ---------- [Simulator][Info] ======== Asset Setup ======== [Simulator][Info] ---------- Constructing Classmaps ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Classmaps.Triggers.json for new classmaps. [Simulator][Info] ---------- Constructing Cultures ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Cultures._Common.json for new cultures. [Interface][Debug] Status: Furnishing the throne room... [Simulator][Info] ---------- Constructing Faction Presets ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Factions._Common.json for new faction presets. [Interface][Debug] Status: Reveling in nostalgia... [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Factions.Empires.json for new faction presets. [Interface][Info] Connection to server closed: A socket operation was attempted to an unreachable network [::1]:11000 [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Factions.Rebels.json for new faction presets. [Simulator][Info] ---------- Constructing Improvement Categories ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Categories._Common.json for new improvement categories. [Simulator][Info] ---------- Constructing Improvements ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Academies.json for new improvements. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Logistics.json for new improvements. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Mines.json for new improvements. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Shipyards.json for new improvements. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Weaponeers.json for new improvements. [Simulator][Info] ---------- Constructing Ships ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Battleships.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Battleships.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Cruisers.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Cruisers.Legion.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Cruisers.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Destroyers.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Destroyers.Legion.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Destroyers.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Dreadnoughts.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Dreadnoughts.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Frigates.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Frigates.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Support.Frigates.Imperial.json for new ships. [Simulator][Info] ---------- Constructing Invaders ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Invaders._Common.json for new invaders. [Simulator][Info] ---------- Transfering Assets ---------- [Simulator][Debug] Adding asset 'planet' (Starliners.Game.Blueprint, 1001) to the world. [Simulator][Debug] Adding asset 'fleet' (Starliners.Game.Blueprint, 1002) to the world. [Simulator][Debug] Adding asset 'ncategory_debug_notify' (Starliners.Game.Notifications.NotificationCategory, 1003) to the world. [Simulator][Debug] Adding asset 'ncategory_battle_report' (Starliners.Game.Notifications.NotificationCategory, 1004) to the world. [Simulator][Debug] Adding asset 'ncategory_conquest_report' (Starliners.Game.Notifications.NotificationCategory, 1005) to the world. [Simulator][Debug] Adding asset 'ncategory_faction_eliminated' (Starliners.Game.Notifications.NotificationCategory, 1006) to the world. [Simulator][Debug] Adding asset 'culture_imperial' (Starliners.Game.Culture, 1007) to the world. [Simulator][Debug] Adding asset 'culture_outcast' (Starliners.Game.Culture, 1008) to the world. [Simulator][Debug] Adding asset 'fpreset_outer-rim' (Starliners.Game.FactionPreset, 1009) to the world. [Simulator][Debug] Adding asset 'fpreset_empire0' (Starliners.Game.FactionPreset, 1010) to the world. [Simulator][Debug] Adding asset 'fpreset_empire1' (Starliners.Game.FactionPreset, 1011) to the world. [Simulator][Debug] Adding asset 'fpreset_empire2' (Starliners.Game.FactionPreset, 1012) to the world. [Simulator][Debug] Adding asset 'fpreset_empire3' (Starliners.Game.FactionPreset, 1013) to the world. [Simulator][Debug] Adding asset 'fpreset_empire4' (Starliners.Game.FactionPreset, 1014) to the world. [Simulator][Debug] Adding asset 'fpreset_empire5' (Starliners.Game.FactionPreset, 1015) to the world. [Simulator][Debug] Adding asset 'fpreset_empire6' (Starliners.Game.FactionPreset, 1016) to the world. [Simulator][Debug] Adding asset 'fpreset_empire7' (Starliners.Game.FactionPreset, 1017) to the world. [Simulator][Debug] Adding asset 'fpreset_republic' (Starliners.Game.FactionPreset, 1018) to the world. [Simulator][Debug] Adding asset 'improvement_academy0-0' (Starliners.Game.Planets.Improvement, 1019) to the world. [Simulator][Debug] Adding asset 'improvement_academy0-1' (Starliners.Game.Planets.Improvement, 1020) to the world. [Simulator][Debug] Adding asset 'improvement_academy0-2' (Starliners.Game.Planets.Improvement, 1021) to the world. [Simulator][Debug] Adding asset 'improvement_academy1-0' (Starliners.Game.Planets.Improvement, 1022) to the world. [Simulator][Debug] Adding asset 'improvement_academy1-1' (Starliners.Game.Planets.Improvement, 1023) to the world. [Simulator][Debug] Adding asset 'improvement_academy1-2' (Starliners.Game.Planets.Improvement, 1024) to the world. [Simulator][Debug] Adding asset 'improvement_academy2-0' (Starliners.Game.Planets.Improvement, 1025) to the world. [Simulator][Debug] Adding asset 'improvement_academy2-1' (Starliners.Game.Planets.Improvement, 1026) to the world. [Simulator][Debug] Adding asset 'improvement_academy2-2' (Starliners.Game.Planets.Improvement, 1027) to the world. [Simulator][Debug] Adding asset 'improvement_logistics0' (Starliners.Game.Planets.Improvement, 1028) to the world. [Simulator][Debug] Adding asset 'improvement_logistics1' (Starliners.Game.Planets.Improvement, 1029) to the world. [Simulator][Debug] Adding asset 'improvement_logistics2' (Starliners.Game.Planets.Improvement, 1030) to the world. [Simulator][Debug] Adding asset 'improvement_mine0' (Starliners.Game.Planets.Improvement, 1031) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard0-0' (Starliners.Game.Planets.Improvement, 1032) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard1-0' (Starliners.Game.Planets.Improvement, 1033) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard2-0' (Starliners.Game.Planets.Improvement, 1034) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard3-0' (Starliners.Game.Planets.Improvement, 1035) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard4-0' (Starliners.Game.Planets.Improvement, 1036) to the world. [Simulator][Debug] Adding asset 'improvement_weaponeer0' (Starliners.Game.Planets.Improvement, 1037) to the world. [Simulator][Debug] Adding asset 'improvement_weaponeer1' (Starliners.Game.Planets.Improvement, 1038) to the world. [Simulator][Debug] Adding asset 'improvement_weaponeer2' (Starliners.Game.Planets.Improvement, 1039) to the world. [Simulator][Debug] Adding asset 'sclass_battleship0-H0' (Starliners.Game.Forces.ShipClass, 1040) to the world. [Simulator][Debug] Adding asset 'sclass_battleship0-K0' (Starliners.Game.Forces.ShipClass, 1043) to the world. [Simulator][Debug] Adding asset 'sclass_battleship0-R0' (Starliners.Game.Forces.ShipClass, 1046) to the world. [Simulator][Debug] Adding asset 'sclass_battleship1-0' (Starliners.Game.Forces.ShipClass, 1049) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser0-H0' (Starliners.Game.Forces.ShipClass, 1051) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser0-K0' (Starliners.Game.Forces.ShipClass, 1054) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser0-R0' (Starliners.Game.Forces.ShipClass, 1057) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser2-H0' (Starliners.Game.Forces.ShipClass, 1060) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser1-0' (Starliners.Game.Forces.ShipClass, 1061) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer0-H0' (Starliners.Game.Forces.ShipClass, 1063) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer0-K0' (Starliners.Game.Forces.ShipClass, 1066) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer0-R0' (Starliners.Game.Forces.ShipClass, 1069) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer2-H0' (Starliners.Game.Forces.ShipClass, 1072) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer1-0' (Starliners.Game.Forces.ShipClass, 1073) to the world. [Simulator][Debug] Adding asset 'sclass_dreadnought0-H0' (Starliners.Game.Forces.ShipClass, 1075) to the world. [Simulator][Debug] Adding asset 'sclass_dreadnought0-K0' (Starliners.Game.Forces.ShipClass, 1078) to the world. [Simulator][Debug] Adding asset 'sclass_dreadnought0-R0' (Starliners.Game.Forces.ShipClass, 1081) to the world. [Simulator][Debug] Adding asset 'sclass_dreadnought1-0' (Starliners.Game.Forces.ShipClass, 1084) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-H0' (Starliners.Game.Forces.ShipClass, 1086) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-K0' (Starliners.Game.Forces.ShipClass, 1089) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-R0' (Starliners.Game.Forces.ShipClass, 1092) to the world. [Simulator][Debug] Adding asset 'sclass_frigate1-0' (Starliners.Game.Forces.ShipClass, 1095) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-SS0' (Starliners.Game.Forces.ShipClass, 1097) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-SA0' (Starliners.Game.Forces.ShipClass, 1100) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-SH0' (Starliners.Game.Forces.ShipClass, 1103) to the world. [Simulator][Debug] Adding asset 'invader_outer-rim-marauders' (Starliners.Game.Invasions.Invader, 1106) to the world. [Simulator][Info] ======== End Asset Setup ======== [Simulator][Info] ======== StateObject Init ======== [Simulator][Debug] Adding state object 'faction_empire0' (Starliners.Game.Faction, 1131) to the world. [Simulator][Debug] Adding state object 'faction_invader_1106' (Starliners.Game.Faction, 1132) to the world. [Simulator][Debug] Adding state object 'eponym' (Starliners.Game.Eponym, 1133) to the world. [Simulator][Debug] Adding state object 'InvasionSpawner' (Starliners.Game.Invasions.InvasionSpawner, 1134) to the world. [Simulator][Debug] Adding state object 'HistoryTracker' (Starliners.Game.HistoryTracker, 1135) to the world. [Simulator][Info] ======== End StateObject Init ======== [Simulator][Info] ======== Start Map Generation ======== [Simulator][Debug] Creating empire Eternal Empire. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1142, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Klackon]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1143, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Klackon]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1144, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Klackon]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1145, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Klackon]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1146, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Klackon]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1147, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Klackon]. [Simulator][Debug] Generated planet Klackon. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1154, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Beta]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1155, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Beta]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1156, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Beta]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1157, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Beta]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1158, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Beta]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1159, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Beta]. [Simulator][Debug] Generated planet Beta. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1195, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1190, Name=levy_Beta II]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1196, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1190, Name=levy_Beta II]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1197, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1190, Name=levy_Beta II]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1198, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1190, Name=levy_Beta II]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1199, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1190, Name=levy_Beta II]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1200, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1190, Name=levy_Beta II]. [Simulator][Debug] Generated planet Beta II. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1207, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1202, Name=levy_Adaro]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1208, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1202, Name=levy_Adaro]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1209, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1202, Name=levy_Adaro]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1210, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1202, Name=levy_Adaro]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1211, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1202, Name=levy_Adaro]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1212, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1202, Name=levy_Adaro]. [Simulator][Debug] Generated planet Adaro. [Simulator][Info] ======== End Map Generation ======== [Simulator][Info] ======== End World Creation ======== [Simulator][Info] ==================================== [Simulator][Info] Exiting running state... [Simulator][Info] Saving all worlds to C:\Users\aboyle\Documents\Starliners\Nightly\Saves\ [Simulator][Info] Saving Default to C:\Users\aboyle\Documents\Starliners\Nightly\Saves\Default_2.starliners... [Simulator][Info] Serializing world to C:\Users\aboyle\Documents\Starliners\Nightly\Saves\Default_2.starliners. [Simulator][Serialization] Serializing world 'Default'... [Simulator][Serialization] Serializing 0 players... [Simulator][Serialization] Serializing 0 entities... [Simulator][Serialization] Serializing 5 states... [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Faction since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Eponym since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Invasions.InvasionSpawner since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.HistoryTracker since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Info] World 'Default' saved. [Simulator][Info] Saved Default. [Simulator][Info] Exited running state. [Simulator][Debug] Shutting down server networking... [Simulator][Debug] Waiting for server networking to exit... [Simulator][Debug] Server networking exited... [Simulator][Info] Listening on 0.0.0.0:11000... [Simulator][Debug] Waiting for new client connection... [Simulator][Info] ======== Creating A New Game ======== [Simulator][Info] ---------- Game Parameters ---------- [Simulator][Info] name => Default [Simulator][Info] creator => ThePlayer [Simulator][Info] empire.size => 4 [Simulator][Info] empire.count => 1 [Simulator][Info] ---------- Creating World ---------- [Interface][Debug] Status: Inspecting the Emperor's new clothes... [Simulator][Info] ======== Asset Setup ======== [Simulator][Info] ---------- Constructing Classmaps ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Classmaps.Triggers.json for new classmaps. [Simulator][Info] ---------- Constructing Cultures ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Cultures._Common.json for new cultures. [Simulator][Info] ---------- Constructing Faction Presets ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Factions._Common.json for new faction presets. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Factions.Empires.json for new faction presets. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Factions.Rebels.json for new faction presets. [Simulator][Info] ---------- Constructing Improvement Categories ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Categories._Common.json for new improvement categories. [Simulator][Info] ---------- Constructing Improvements ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Academies.json for new improvements. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Logistics.json for new improvements. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Mines.json for new improvements. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Shipyards.json for new improvements. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Improvements.Buildings.Weaponeers.json for new improvements. [Simulator][Info] ---------- Constructing Ships ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Battleships.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Battleships.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Cruisers.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Cruisers.Legion.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Cruisers.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Destroyers.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Destroyers.Legion.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Destroyers.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Dreadnoughts.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Dreadnoughts.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Frigates.Imperial.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Combat.Frigates.Marauders.json for new ships. [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Ships.Support.Frigates.Imperial.json for new ships. [Simulator][Info] ---------- Constructing Invaders ---------- [Simulator][Debug] Parsing file Starliners.Data.Resources.Data.Invaders._Common.json for new invaders. [Simulator][Info] ---------- Transfering Assets ---------- [Simulator][Debug] Adding asset 'planet' (Starliners.Game.Blueprint, 1001) to the world. [Simulator][Debug] Adding asset 'fleet' (Starliners.Game.Blueprint, 1002) to the world. [Simulator][Debug] Adding asset 'ncategory_debug_notify' (Starliners.Game.Notifications.NotificationCategory, 1003) to the world. [Simulator][Debug] Adding asset 'ncategory_battle_report' (Starliners.Game.Notifications.NotificationCategory, 1004) to the world. [Simulator][Debug] Adding asset 'ncategory_conquest_report' (Starliners.Game.Notifications.NotificationCategory, 1005) to the world. [Simulator][Debug] Adding asset 'ncategory_faction_eliminated' (Starliners.Game.Notifications.NotificationCategory, 1006) to the world. [Simulator][Debug] Adding asset 'culture_imperial' (Starliners.Game.Culture, 1007) to the world. [Simulator][Debug] Adding asset 'culture_outcast' (Starliners.Game.Culture, 1008) to the world. [Simulator][Debug] Adding asset 'fpreset_outer-rim' (Starliners.Game.FactionPreset, 1009) to the world. [Simulator][Debug] Adding asset 'fpreset_empire0' (Starliners.Game.FactionPreset, 1010) to the world. [Simulator][Debug] Adding asset 'fpreset_empire1' (Starliners.Game.FactionPreset, 1011) to the world. [Simulator][Debug] Adding asset 'fpreset_empire2' (Starliners.Game.FactionPreset, 1012) to the world. [Simulator][Debug] Adding asset 'fpreset_empire3' (Starliners.Game.FactionPreset, 1013) to the world. [Simulator][Debug] Adding asset 'fpreset_empire4' (Starliners.Game.FactionPreset, 1014) to the world. [Simulator][Debug] Adding asset 'fpreset_empire5' (Starliners.Game.FactionPreset, 1015) to the world. [Simulator][Debug] Adding asset 'fpreset_empire6' (Starliners.Game.FactionPreset, 1016) to the world. [Simulator][Debug] Adding asset 'fpreset_empire7' (Starliners.Game.FactionPreset, 1017) to the world. [Simulator][Debug] Adding asset 'fpreset_republic' (Starliners.Game.FactionPreset, 1018) to the world. [Simulator][Debug] Adding asset 'improvement_academy0-0' (Starliners.Game.Planets.Improvement, 1019) to the world. [Simulator][Debug] Adding asset 'improvement_academy0-1' (Starliners.Game.Planets.Improvement, 1020) to the world. [Simulator][Debug] Adding asset 'improvement_academy0-2' (Starliners.Game.Planets.Improvement, 1021) to the world. [Simulator][Debug] Adding asset 'improvement_academy1-0' (Starliners.Game.Planets.Improvement, 1022) to the world. [Simulator][Debug] Adding asset 'improvement_academy1-1' (Starliners.Game.Planets.Improvement, 1023) to the world. [Simulator][Debug] Adding asset 'improvement_academy1-2' (Starliners.Game.Planets.Improvement, 1024) to the world. [Simulator][Debug] Adding asset 'improvement_academy2-0' (Starliners.Game.Planets.Improvement, 1025) to the world. [Simulator][Debug] Adding asset 'improvement_academy2-1' (Starliners.Game.Planets.Improvement, 1026) to the world. [Simulator][Debug] Adding asset 'improvement_academy2-2' (Starliners.Game.Planets.Improvement, 1027) to the world. [Simulator][Debug] Adding asset 'improvement_logistics0' (Starliners.Game.Planets.Improvement, 1028) to the world. [Simulator][Debug] Adding asset 'improvement_logistics1' (Starliners.Game.Planets.Improvement, 1029) to the world. [Simulator][Debug] Adding asset 'improvement_logistics2' (Starliners.Game.Planets.Improvement, 1030) to the world. [Simulator][Debug] Adding asset 'improvement_mine0' (Starliners.Game.Planets.Improvement, 1031) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard0-0' (Starliners.Game.Planets.Improvement, 1032) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard1-0' (Starliners.Game.Planets.Improvement, 1033) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard2-0' (Starliners.Game.Planets.Improvement, 1034) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard3-0' (Starliners.Game.Planets.Improvement, 1035) to the world. [Simulator][Debug] Adding asset 'improvement_shipyard4-0' (Starliners.Game.Planets.Improvement, 1036) to the world. [Simulator][Debug] Adding asset 'improvement_weaponeer0' (Starliners.Game.Planets.Improvement, 1037) to the world. [Simulator][Debug] Adding asset 'improvement_weaponeer1' (Starliners.Game.Planets.Improvement, 1038) to the world. [Simulator][Debug] Adding asset 'improvement_weaponeer2' (Starliners.Game.Planets.Improvement, 1039) to the world. [Simulator][Debug] Adding asset 'sclass_battleship0-H0' (Starliners.Game.Forces.ShipClass, 1040) to the world. [Simulator][Debug] Adding asset 'sclass_battleship0-K0' (Starliners.Game.Forces.ShipClass, 1043) to the world. [Simulator][Debug] Adding asset 'sclass_battleship0-R0' (Starliners.Game.Forces.ShipClass, 1046) to the world. [Simulator][Debug] Adding asset 'sclass_battleship1-0' (Starliners.Game.Forces.ShipClass, 1049) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser0-H0' (Starliners.Game.Forces.ShipClass, 1051) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser0-K0' (Starliners.Game.Forces.ShipClass, 1054) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser0-R0' (Starliners.Game.Forces.ShipClass, 1057) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser2-H0' (Starliners.Game.Forces.ShipClass, 1060) to the world. [Simulator][Debug] Adding asset 'sclass_cruiser1-0' (Starliners.Game.Forces.ShipClass, 1061) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer0-H0' (Starliners.Game.Forces.ShipClass, 1063) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer0-K0' (Starliners.Game.Forces.ShipClass, 1066) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer0-R0' (Starliners.Game.Forces.ShipClass, 1069) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer2-H0' (Starliners.Game.Forces.ShipClass, 1072) to the world. [Simulator][Debug] Adding asset 'sclass_destroyer1-0' (Starliners.Game.Forces.ShipClass, 1073) to the world. [Simulator][Debug] Adding asset 'sclass_dreadnought0-H0' (Starliners.Game.Forces.ShipClass, 1075) to the world. [Simulator][Debug] Adding asset 'sclass_dreadnought0-K0' (Starliners.Game.Forces.ShipClass, 1078) to the world. [Simulator][Debug] Adding asset 'sclass_dreadnought0-R0' (Starliners.Game.Forces.ShipClass, 1081) to the world. [Simulator][Debug] Adding asset 'sclass_dreadnought1-0' (Starliners.Game.Forces.ShipClass, 1084) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-H0' (Starliners.Game.Forces.ShipClass, 1086) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-K0' (Starliners.Game.Forces.ShipClass, 1089) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-R0' (Starliners.Game.Forces.ShipClass, 1092) to the world. [Simulator][Debug] Adding asset 'sclass_frigate1-0' (Starliners.Game.Forces.ShipClass, 1095) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-SS0' (Starliners.Game.Forces.ShipClass, 1097) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-SA0' (Starliners.Game.Forces.ShipClass, 1100) to the world. [Simulator][Debug] Adding asset 'sclass_frigate0-SH0' (Starliners.Game.Forces.ShipClass, 1103) to the world. [Simulator][Debug] Adding asset 'invader_outer-rim-marauders' (Starliners.Game.Invasions.Invader, 1106) to the world. [Simulator][Info] ======== End Asset Setup ======== [Simulator][Info] ======== StateObject Init ======== [Simulator][Debug] Adding state object 'faction_empire0' (Starliners.Game.Faction, 1131) to the world. [Simulator][Debug] Adding state object 'faction_invader_1106' (Starliners.Game.Faction, 1132) to the world. [Simulator][Debug] Adding state object 'eponym' (Starliners.Game.Eponym, 1133) to the world. [Simulator][Debug] Adding state object 'InvasionSpawner' (Starliners.Game.Invasions.InvasionSpawner, 1134) to the world. [Simulator][Debug] Adding state object 'HistoryTracker' (Starliners.Game.HistoryTracker, 1135) to the world. [Simulator][Info] ======== End StateObject Init ======== [Simulator][Info] ======== Start Map Generation ======== [Simulator][Debug] Creating empire Eternal Empire. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1142, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Ares]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1143, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Ares]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1144, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Ares]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1145, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Ares]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1146, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Ares]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1147, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1137, Name=levy_Ares]. [Simulator][Debug] Generated planet Ares. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1154, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Janus]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1155, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Janus]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1156, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Janus]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1157, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Janus]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1158, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Janus]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1159, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1149, Name=levy_Janus]. [Simulator][Debug] Generated planet Janus. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1166, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1161, Name=levy_Perikles]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1167, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1161, Name=levy_Perikles]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1168, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1161, Name=levy_Perikles]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1169, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1161, Name=levy_Perikles]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1170, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1161, Name=levy_Perikles]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1171, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1161, Name=levy_Perikles]. [Simulator][Debug] Generated planet Perikles. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1178, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1173, Name=levy_Propol]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1179, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1173, Name=levy_Propol]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1180, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1173, Name=levy_Propol]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1181, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1173, Name=levy_Propol]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1182, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1173, Name=levy_Propol]. [Simulator][Debug] Creating new ship [ShipInstance: Serial=1183, ShipClass=[ShipClass: Serial=1092, Name=sclass_frigate0-R0, Size=Frigate, Manouver=8000]] in levy [StateObject: Serial=1173, Name=levy_Propol]. [Simulator][Debug] Generated planet Propol. [Simulator][Info] ======== End Map Generation ======== [Simulator][Info] ======== End World Creation ======== [Simulator][Info] ==================================== [Simulator][Info] Paused simulation. [Simulator][Debug] Adding entity '[Entity: Name=planet-0, Serial=1141]'. [Simulator][Debug] Adding entity '[Entity: Name=planet-1, Serial=1153]'. [Simulator][Debug] Adding entity '[Entity: Name=planet-2, Serial=1165]'. [Simulator][Debug] Adding entity '[Entity: Name=planet-3, Serial=1177]'. [Simulator][Debug] Adding state '[StateObject: Serial=1137, Name=levy_Ares]'. [Simulator][Debug] Adding state '[StateObject: Serial=1136, Name=Ares]'. [Simulator][Debug] Adding state '[StateObject: Serial=1149, Name=levy_Janus]'. [Simulator][Debug] Adding state '[StateObject: Serial=1148, Name=Janus]'. [Simulator][Debug] Adding state '[StateObject: Serial=1161, Name=levy_Perikles]'. [Simulator][Debug] Adding state '[StateObject: Serial=1160, Name=Perikles]'. [Simulator][Debug] Adding state '[StateObject: Serial=1173, Name=levy_Propol]'. [Simulator][Debug] Adding state '[StateObject: Serial=1172, Name=Propol]'. [Simulator][Debug] Adding state '[StateObject: Serial=1211, Name=fleet_levyfleet1173]'. [Interface][Debug] Status: Furnishing the throne room... [Interface][Debug] Status: Reveling in nostalgia... [Interface][Info] Connection to server closed: A socket operation was attempted to an unreachable network [::1]:11000 [Simulator][Info] Exiting running state... [Simulator][Info] Saving all worlds to C:\Users\aboyle\Documents\Starliners\Nightly\Saves\ [Simulator][Info] Saving Default to C:\Users\aboyle\Documents\Starliners\Nightly\Saves\Default_3.starliners... [Simulator][Info] Serializing world to C:\Users\aboyle\Documents\Starliners\Nightly\Saves\Default_3.starliners. [Simulator][Serialization] Serializing world 'Default'... [Simulator][Serialization] Serializing 0 players... [Simulator][Serialization] Serializing 4 entities... [Simulator][Serialization] Serializing 14 states... [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Planets.EntityPlanet since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Entity since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Faction since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Eponym since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Invasions.InvasionSpawner since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.HistoryTracker since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Forces.Levy since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Planets.Planet since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.Forces.Fleet since it does not have an accessible set method. [Simulator][Serialization] Ignoring property Name in class Starliners.Game.StateObject since it does not have an accessible set method. [Simulator][Info] World 'Default' saved. [Simulator][Info] Saved Default. [Simulator][Info] Exited running state. [Simulator][Debug] Shutting down server networking... [Simulator][Debug] Waiting for server networking to exit... [Simulator][Debug] Server networking exited...