--Automatic crafting system. Used for crafting ore blocks. local tableSlots = {1,2,3,5,6,7,9,10,11} local a = 1 local function craft(slot) local b = turtle.getItemCount(slot) local reps = (b - math.fmod(b,9)) / 9 --Figure out amount of blocks to create if slot ~= 16 then --Make sure the crafting materials are in slot 16 turtle.select(16) turtle.dropDown() turtle.select(slot) turtle.transferTo(16) end for i = 1,16 do --Set up the crafting grid turtle.select(i) turtle.dropDown() --Clear the slots if i == tableSlots[a] then turtle.select(16) turtle.transferTo(tableSlots[a], reps) --Transfer materials to the crafting slots a = a + 1 end end turtle.select(1) a = 1 if turtle.craft() then --If it crafted, move to a chest in front turtle.drop() else --If not, empty grid for i = 1,9 do turtle.select(tableSlots[i]) turtle.drop() end end for i = 1,16 do turtle.suckDown() end end while true do turtle.suckDown() for j = 1,16 do if turtle.getItemCount(j) >= 9 then craft(j) break end end sleep(5) end