loop all players: add loop-player to {_listPlayers::*} #adding all players to the list variable set {_timer} to 60 #Change this to how many seconds you need while {_timer} > 0: #This is a timer message "%{_timer}% seconds remaining" to {_listPlayers::*} #messaging time remaining to all players in the list variable, you can replace this with what you want wait 1 second subtract 1 from {_timer} #This will not trigger until the while loop finishes message "Game start" to {_listPlayers::*}