#include "zcommon.acs" SCRIPT 1 (void) { // Alarm player of artillery request PRINT(s:"-- Artillery Requested! --"); // Short delay until artillery begins DELAY(130); // Launch artillery FOR(INT i=0; i < 30; i++) { // brief delay in between projectiles DELAY(35); THING_PROJECTILE(RANDOM(0,10), 127, 0, 0, -100); } }