/* Set the items on the Coloring tab for the current flame. The initial values below are the same as clicking Reset; change to the desired settings to customize the script. */ import org.jwildfire.create.tina.base.Flame; import org.jwildfire.create.tina.base.BGColorType; import org.jwildfire.create.tina.script.ScriptRunnerEnvironment; public void run(ScriptRunnerEnvironment pEnv) throws Exception { // Get the current flame (create a new one if needed) Flame flame = pEnv.getCurrFlame(); if(flame==null) { Flame flame=new Flame(); } flame.setBrightness(4.0); flame.setLowDensityBrightness(0.24); flame.setGamma(4.0); flame.setGammaThreshold(0.01); flame.setContrast(1.0); flame.setBalanceRed(1.0); flame.setBalanceGreen(1.0); flame.setBalanceBlue(1.0); flame.setWhiteLevel(220); flame.setVibrancy(1.0); flame.setSaturation(1.0); flame.setBgColorType(BGColorType.GRADIENT_2X2_C); flame.setBgColorULRed(0); flame.setBgColorULGreen(0); flame.setBgColorULBlue(0); flame.setBgColorURRed(0); flame.setBgColorURGreen(0); flame.setBgColorURBlue(0); flame.setBgColorLLRed(0); flame.setBgColorLLGreen(0); flame.setBgColorLLBlue(0); flame.setBgColorLRRed(0); flame.setBgColorLRGreen(0); flame.setBgColorLRBlue(0); flame.setBgColorCCRed(0); flame.setBgColorCCGreen(0); flame.setBgColorCCBlue(0); flame.setBGImageFilename(""); flame.setForegroundOpacity(1.0); flame.setBGTransparency(false); pEnv.refreshUI(); }