#include #include using namespace std; void mydisplay() { float x, q = 0.7, y; int i = 1; glClear(GL_COLOR_BUFFER_BIT); // Menghapus layar glBegin(GL_LINE_STRIP); for(x=-1;x<=1;x+=0.2) { if (i % 2 == 0) y = -q; else y = q; i++; glVertex2f(x,y); printf("p: %0.4f, y: %0.4f\n",x,y); } glEnd(); glFlush(); } int main() { glutCreateWindow( "Pemrograman Grafik RPL 2017"); glutDisplayFunc(mydisplay); glutMainLoop(); return 0; }