OS: Windows Server 2003 5.2 (Build 3790) Service Pack 2 M_LoadDefaults: Load system defaults. W_Init: Init WADfiles. adding D:/old/zdwclient/zandronum.pk3 (536 files) adding g:/old/wads/doom2.wad (2919 lumps) adding D:/old/zdwclient/skulltag_data.pk3 (2497 files) adding D:/old/zdwclient/skulltag_actors.pk3 (22 files) adding D:/old/zdwclient/zdoomwarsiv2.4t.pk3 (471 files) adding D:/old/zdwclient/zdoomwarsiv2.4t.pk3:SpritesImagesandACS.wad (7150 lumps) adding D:/old/zdwclient/zdoomwarsiv2.4t.pk3:Sounds.wad (698 lumps) adding D:/old/zdwclient/zdoomwarsimapsv0.9b.pk3 (75 files) adding D:/old/zdwclient/zdoomwarsimapsv0.9b.pk3:SpritesAndSounds.wad (615 lumps) adding D:/old/zdwclient/zdoomwarsimapsv0.9b.pk3:Textures.wad (803 lumps) adding D:/old/zdwclient/zdoomwarsimapsv0.9b.pk3:strifetex.wad (764 lumps) adding D:/old/zdwclient/zdoomwarsimapsv0.9b.pk3:heretictexturepack.wad (136 lumps) adding D:/old/zdwclient/zdoomwarsimusicb.pk3 (47 files) I_Init: Setting up machine state. CPU Speed: 2667 MHz CPU Vendor ID: GenuineIntel Name: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz Family 6, Model 23, Stepping 6 Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 I_InitSound: Initializing FMOD FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009. V_Init: allocate screen. S_Init: Setting up sound. ST_Init: Init startup screen. P_Init: Checking cmd-line parameters... G_ParseMapInfo: Load map definitions. ParseSectInfo: Loading sector identifications. S_InitData: Load sound definitions. Texman.Init: Init texture manager. Unknown patch 'XEROVEIN' in texture 'XEROVSKY' Unknown patch 'SWQS1' in texture 'SWQ_01' Unknown patch 'SWQS0' in texture 'SWQ_00' ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. Tried to register class 'Sigil2' more than once. Script warning, "zdoomwarsiv2.4t.pk3:actors/strife/repairdrone/summoners.txt" line 25: Unknown class name 'MonsterRemover' R_Init: Init Doom refresh subsystem. DecalLibrary: Load decals. M_Init: Init miscellaneous info. P_Init: Init Playloop state. ParseSBarInfo: Loading default status bar definition. ParseSBarInfo: Loading custom status bar definition. D_CheckNetGame: Checking network game status. player 1 of 1 (1 nodes) Initializing network subsystem. Winsock initialization succeeded! IP address 192.168.0.2:10667 UDP Initialized.