These are some scripts that may or may not be of assistance. Not all of them were written by me, and I may have done changes to most of them. draw_self() http://pastebin.com/hhXsSuvq This is the same as GM8.1+ draw_self(). Returns nothing. create_model() http://pastebin.com/vy2dbJJU .OBJ file importer Returns a model index. object_tile_connect() http://pastebin.com/Qv6Q0ZpX A way to quickly connect objects so they all look like one. Returns nothing. draw_shadow_all() http://pastebin.com/i8EvPeeR Basic script to draw shadows. Returns nothing. is_even() http://pastebin.com/9RTHz8gm Returns if a number is even. (Only works for whole numbers) Returns a boolean. mouse_within() http://pastebin.com/x3VUtqHK Returns if the mouse is between the specified points. Returns a boolean. mouse_within() http://pastebin.com/wSbL5pwm Returns if the mouse is between the specified points. Returns a boolean. draw_text_multicolor() http://pastebin.com/ax8mJW8D A script to draw multi-colored and formatted text, easily expandable. Returns nothing. get_pokemon_name() http://pastebin.com/WMd6W8yt This will convert a national dex number to a Pokémon name. Returns a string. get_pokemon_dex() http://pastebin.com/9TRErNPr This will convert a Pokémon name to its national dex number. Returns a real.