player setVariable ["ACE_isEngineer", 1, true]; player setVariable ["ACE_medical_medicClass", 0, true]; if ((roleDescription player) find "Medic" >= 0) then { player setVariable ["ACE_medical_medicClass", 1, true]; }; if ((roleDescription player) find "Doctor" >= 0) then { player setVariable ["ACE_medical_medicClass", 2, true]; }; if ((roleDescription player) find "Heli" >= 0 or (roleDescription player) find "Pilot" >= 0) then { player setVariable ["ACE_GForceCoef", 0.5]; onMapSingleClick ""; } else { player setVariable ["ACE_GForceCoef", 1.0]; onMapSingleClick {_shift}; };