/* /////////////////////////////////////////////////////////////////////////////// // Class Names /////////////////////////////////////////////////////////////////////////////// Remember that item class names, group names and loot table names cannot contain spaces. Also be 100% sure to have the exact same name as in Arma, as they are *case sensive*. /////////////////////////////////////////////////////////////////////////////// // Item Groups /////////////////////////////////////////////////////////////////////////////// You can link one group of items to loot tables. One item should only be in one group. Syntax: > , /////////////////////////////////////////////////////////////////////////////// // Propability /////////////////////////////////////////////////////////////////////////////// , 10, Banana 20, Tomato 30, Cherry Sum of chances: 10 + 20 + 30 = 60 = 100% Spawn chances: Banana 10 : 60 = 10 * 100 / 60 = 16.67% Tomato 20 : 60 = 20 * 100 / 60 = 33.33% Cherry 30 : 60 = 30 * 100 / 60 = 50% In words: If Exile should spawn an item of the above group, it has a 33.33% chance to spawn a Tomato. */ /* Item Groups */ /////////////////////////////////////////////////////////////////////////////// // Food & Drinks /////////////////////////////////////////////////////////////////////////////// > Food 3, Exile_Item_CookingPot 5, Exile_Item_CanOpener 5, Exile_Item_Matches 3, Exile_Item_EMRE // 75% Hunger 6, Exile_Item_GloriousKnakworst // 60% Hunger 7, Exile_Item_Surstromming // 55% Hunger 7, Exile_Item_SausageGravy // 50% Hunger 7, Exile_Item_ChristmasTinner // 40% Hunger 7, Exile_Item_BBQSandwich // 40% Hunger 7, Exile_Item_CatFood // 40% Hunger 7, Exile_Item_Dogfood // 30% Hunger 7, Exile_Item_BeefParts // 30% Hunger 7, Exile_Item_Cheathas // 30% Hunger 7, Exile_Item_Noodles // 25% Hunger 8, Exile_Item_SeedAstics // 20% Hunger 9, Exile_Item_Raisins // 15% Hunger 9, Exile_Item_Moobar // 10% Hunger 11, Exile_Item_InstantCoffee // 5% Hunger > Drinks 7, Exile_Item_PowerDrink // +95% Thirst 12, Exile_Item_PlasticBottleFreshWater // +80% Thirst 14, Exile_Item_Beer // +75% Thirst 17, Exile_Item_EnergyDrink // +75% Thirst 20, Exile_Item_MountainDupe // +50% Thirst, spawns always twice! 30, Exile_Item_PlasticBottleDirtyWater // +10% Thirst /////////////////////////////////////////////////////////////////////////////// // Weapons & Attachments /////////////////////////////////////////////////////////////////////////////// > Pistols 20, hgun_ACPC2_F // ACP-C2 .45 21, hgun_P07_F // P07 9 mm 20, hgun_Rook40_F // Rook-40 9 mm 13, hgun_Pistol_heavy_01_F // 4-five .45 13, hgun_Pistol_heavy_02_F // Zubr .45 13, hgun_Pistol_Signal_F // Starter Pistol > PistolAmmo 20, 11Rnd_45ACP_Mag // 4-five 10, 16Rnd_9x21_Mag // PDW2000, P07, ROOK-40 20, 30Rnd_9x21_Mag // Sting, PDW2000, P07, ROOK-40 20, ACE_30Rnd_9x19_mag // Sting, PDW2000, etc 20, ACE_16Rnd_9x19_mag 16, 6Rnd_45ACP_Cylinder // Zubr 7, 6Rnd_GreenSignal_F // Starter Pistol 7, 6Rnd_RedSignal_F // Starter Pistol 20, 9Rnd_45ACP_Mag // ACP-C2 > PistolAttachments 36, muzzle_snds_L 36, muzzle_snds_acp 14, optic_Yorris // No one needs this crap 14, optic_MRD > SMG 34, SMG_01_F // Vermin SMG .45 ACP 33, SMG_02_F // Sting 9 mm 33, hgun_PDW2000_F // PDW2000 9 mm > SMGAmmo 50, 30Rnd_45ACP_Mag_SMG_01 // Vermin SMG 50, 30Rnd_45ACP_Mag_SMG_01_Tracer_Green // Vermin SMG > SMGAttachments 20, optic_Holosight_smg 20, optic_ACO_grn_smg 20, optic_Aco_smg 20, optic_ACO_grn 20, optic_Aco > Rifles 10, arifle_Katiba_F // Katiba 6.5 mm 8, arifle_Katiba_GL_F // Katiba GL 6.5 mm 8, arifle_MXC_F // MXC 6.5 mm 8, arifle_MX_F // MX 6.5 mm 4, arifle_MX_GL_F // MX 3GL 6.5 mm 6, arifle_MXM_F // MXM 6.5 mm 3, arifle_MXM_Black_F // MXM 6.5 mm (Black) 6, arifle_SDAR_F // SDAR 5.56 mm 8, arifle_TRG21_F // TRG-21 5.56 mm 8, arifle_TRG20_F // TRG-20 5.56 mm 4, arifle_TRG21_GL_F // TRG-21 EGLM 5.56 mm 7, arifle_Mk20_F // Mk20 5.56 mm 7, arifle_Mk20C_F // Mk20C 5.56 mm 4, arifle_Mk20_GL_F // Mk20 EGLM 5.56 mm 3, arifle_MXC_Black_F // MXC 6.5 mm (Black) 3, arifle_MX_Black_F // MX 6.5 mm (Black) 3, arifle_MX_GL_Black_F // MX 3GL 6.5 mm (Black) > RifleAmmo 11, 20Rnd_556x45_UW_mag // SDAR 9, ACE_30Rnd_556x45_Stanag_M995_AP_mag // 5.56 AP 15, ACE_30Rnd_556x45_Stanag_Mk262_mag // 5.56 ball 15, ACE_30Rnd_556x45_Stanag_Mk318_mag 9, ACE_30Rnd_556x45_Stanag_Tracer_Dim // 5.56 IR DIM-Tracer 15, 30Rnd_556x45_Stanag // TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR 9, 30Rnd_556x45_Stanag_Tracer_Green // TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR 9, 30Rnd_556x45_Stanag_Tracer_Red // TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR 9, 30Rnd_556x45_Stanag_Tracer_Yellow // TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR 15, 30Rnd_65x39_caseless_green // Katiba 9, 30Rnd_65x39_caseless_green_mag_Tracer // Katiba 9, ACE_30Rnd_65x39_caseless_mag_Tracer_Dim // 6.5 IR-DIM Tracer 9, ACE_30Rnd_65x39_caseless_green_mag_Tracer_Dim // 6.5 IR-DIM Green Tracer 9, 30Rnd_65x39_caseless_mag // MX/C/M/SW/3GL 9, 30Rnd_65x39_caseless_mag_Tracer // MX/C/M/SW/3GL > RifleAttachments 10, muzzle_snds_M 10, muzzle_snds_H 10, ACE_optic_Arco_2D 10, ACE_optic_Hamr_2D 10, ACE_acc_pointer_red 10, optic_Holosight 14, acc_flashlight 10, ACE_acc_pointer_green 10, ACE_acc_pointer_green_IR 10, ACE_optic_MRCO_2D 10, optic_DMS 10, ACE_SpareBarrel 5, optic_NVS > LMG 25, arifle_MX_SW_Black_F // MX SW 6.5 mm (Black) 25, arifle_MX_SW_F // MX SW 6.5 mm 25, LMG_Mk200_F // Mk200 6.5 mm 25, LMG_Zafir_F // Zafir 7.62 mm > LMGAmmo 12, 100Rnd_65x39_caseless_mag // MX SW 10, 100Rnd_65x39_caseless_mag_Tracer // MX SW 12, 150Rnd_762x54_Box // Zafir 10, 150Rnd_762x54_Box_Tracer // Zafir 5, 130Rnd_338_Mag 51, 150Rnd_93x64_Mag 10, ACE_100Rnd_65x39_caseless_mag_Tracer_Dim 8, ACE_200Rnd_65x39_cased_Box_Tracer_Dim //10, 200Rnd_65x39_Belt // Mk200 //10, 200Rnd_65x39_Belt_Tracer_Green // Mk200 //10, 200Rnd_65x39_Belt_Tracer_Red // Mk200 //10, 200Rnd_65x39_Belt_Tracer_Yellow // Mk200 > Snipers 28, srifle_DMR_01_F // Rahim 7.62 mm 28, srifle_EBR_F // Mk18 ABR 7.62 mm 22, srifle_GM6_F // GM6 Lynx 12.7 mm 22, srifle_LRR_F // M320 LRR .408 > SniperAmmo 17, 5Rnd_127x108_Mag // GM6 Lynx 17, 7Rnd_408_Mag // M320 LRR 28, 10Rnd_762x51_Mag // Rahim 28, 20Rnd_762x51_Mag // Mk18 ABR 25, ACE_20Rnd_762x51_Mag_Tracer 25, ACE_20Rnd_762x51_Mag_Tracer_Dim 28, ACE_20Rnd_762x51_Mag_SD 28, ACE_10Rnd_762x51_M118LR_Mag 25, ACE_10Rnd_762x51_Mk316_Mod_0_Mag 25, ACE_10Rnd_762x51_Mk319_Mod_0_Mag 28, ACE_10Rnd_762x51_M993_AP_Mag 26, ACE_20Rnd_762x51_M118LR_Mag 28, ACE_20Rnd_762x51_Mk316_Mod_0_Mag 23, ACE_20Rnd_762x51_Mk319_Mod_0_Mag 22, ACE_20Rnd_762x51_M993_AP_Mag 15, ACE_20Rnd_762x67_Mk248_Mod_0_Mag 17, ACE_20Rnd_762x67_Mk248_Mod_1_Mag 14, ACE_20Rnd_762x67_Berger_Hybrid_OTM_Mag 11, ACE_30Rnd_65x47_Scenar_mag 15, ACE_30Rnd_65_Creedmor_mag 18, ACE_10Rnd_338_300gr_HPBT_Mag 15, ACE_10Rnd_338_API526_Mag 5, ACE_5Rnd_127x99_Mag 2, ACE_5Rnd_127x99_API_Mag 1, ACE_5Rnd_127x99_AMAX_Mag 15, ACE_10Rnd_762x54_Tracer_mag 10, 5Rnd_127x108_APDS_Mag // GM6 Lynx > SniperAttachments 19, muzzle_snds_B //1, optic_tws //1, optic_tws_mg 27, optic_DMS 26, ACE_optic_SOS_2D 26, ACE_optic_LRPS_2D > DLCRifles // To overpowered. Do not use in vanilla Exile //4, MMG_01_hex_F //Navid //4, MMG_01_tan_F //Navid //6, MMG_02_black_F //SPMG //6, MMG_02_camo_F //SPMG //6, MMG_02_sand_F //SPMG 6, srifle_DMR_02_camo_F //MAR10 6, srifle_DMR_02_F //MAR10 6, srifle_DMR_02_sniper_F //MAR10 3, srifle_DMR_03_F //MK1EMR 3, srifle_DMR_03_khaki_F //MK1EMR 3, srifle_DMR_03_tan_F //MK1EMR 3, srifle_DMR_03_woodland_F //MK1EMR 7, srifle_DMR_04_F //ASP1KIR 7, srifle_DMR_04_Tan_F //ASP1KIR 8, srifle_DMR_05_blk_F //CYRUS 8, srifle_DMR_05_hex_F //CYRUS 8, srifle_DMR_05_tan_F //CYRUS 3, srifle_DMR_06_camo_F //Mk14 3, srifle_DMR_06_olive_F //Mk14 > DLCAmmo //18, 150Rnd_93x64_Mag //Navid //25, 130Rnd_338_Mag //SPMG 16, 10Rnd_338_Mag //MAR10 11, 20Rnd_762x51_Mag //MK1EMR 14, 10Rnd_127x54_Mag //ASP1KIR 16, 10Rnd_93x64_DMR_05_Mag //CYRUS > DLCOptics 14, optic_AMS 14, optic_AMS_khk 14, optic_AMS_snd 14, optic_KHS_blk 14, optic_KHS_hex 14, optic_KHS_old 14, optic_KHS_tan > DLCSupressor 40, muzzle_snds_338_black 40, muzzle_snds_338_green 40, muzzle_snds_338_sand 40, muzzle_snds_93mmg 40, muzzle_snds_93mmg_tan 40, muzzle_snds_B > Bipods 17, bipod_03_F_oli 17, bipod_03_F_blk 17, bipod_02_F_tan 16, bipod_02_F_hex 17, bipod_02_F_blk 17, bipod_01_F_snd 16, bipod_01_F_mtp 17, bipod_01_F_blk > HEGrenades 67, 1Rnd_HE_Grenade_shell 33, 3Rnd_HE_Grenade_shell > HuntIR 50, ACE_HuntIR_M203 > UGLFlares 8, 3Rnd_UGL_FlareGreen_F 8, 3Rnd_UGL_FlareRed_F 8, 3Rnd_UGL_FlareWhite_F 8, 3Rnd_UGL_FlareYellow_F 17, UGL_FlareGreen_F 17, UGL_FlareRed_F 17, UGL_FlareWhite_F 17, UGL_FlareYellow_F // No Infrared for now //UGL_FlareCIR_F //3Rnd_UGL_FlareCIR_F > UGLSmokes 10, 1Rnd_Smoke_Grenade_shell 10, 1Rnd_SmokeBlue_Grenade_shell 10, 1Rnd_SmokeGreen_Grenade_shell 10, 1Rnd_SmokeOrange_Grenade_shell 10, 1Rnd_SmokePurple_Grenade_shell 10, 1Rnd_SmokeRed_Grenade_shell 10, 1Rnd_SmokeYellow_Grenade_shell 4, 3Rnd_Smoke_Grenade_shell 4, 3Rnd_SmokeBlue_Grenade_shell 4, 3Rnd_SmokeGreen_Grenade_shell 4, 3Rnd_SmokeOrange_Grenade_shell 4, 3Rnd_SmokePurple_Grenade_shell 4, 3Rnd_SmokeRed_Grenade_shell 4, 3Rnd_SmokeYellow_Grenade_shell > HandGrenades 50, HandGrenade 50, MiniGrenade 50, ACE_M84 > Explosives 12, DemoCharge_Remote_Mag 12, IEDUrbanSmall_Remote_Mag 12, IEDLandSmall_Remote_Mag 20, APERSMine_Range_Mag 20, APERSBoundingMine_Range_Mag 20, APERSTripMine_Wire_Mag 4, SatchelCharge_Remote_Mag /////////////////////////////////////////////////////////////////////////////// // Clothing & Gear /////////////////////////////////////////////////////////////////////////////// //Civilian > CivilianItems 30, ItemWatch 30, ItemRadio 20, ItemGPS 25, ACE_EarPlugs 35, ACE_Flashlight_KSF1 40, ACE_Flashlight_XL50 20, Binocular 20, ACE_Wheel 30, ACE_CableTie 20, ACE_RangeCard 25, ACE_Cellphone 20, ACE_MapTools 25, ACE_wirecutter > CivilianClothing 9, U_C_Poor_1 9, U_C_Poor_2 9, U_C_Poor_shorts_1 9, U_C_HunterBody_grn 7, U_C_Poloshirt_salmon 7, U_C_Poloshirt_tricolour 7, U_C_Poloshirt_stripped 7, U_C_Poloshirt_burgundy 7, U_C_Poloshirt_blue 9, U_C_Journalist 9, U_C_Scientist 9, U_Rangemaster 1, U_OrestesBody 1, U_NikosBody 1, U_NikosAgedBody > CivilianBackpacks 10, B_OutdoorPack_blk 9, B_OutdoorPack_tan 9, B_OutdoorPack_blu 8, B_HuntingBackpack 7, B_AssaultPack_khk 7, B_AssaultPack_dgtl 7, B_AssaultPack_rgr 7, B_AssaultPack_sgg 7, B_AssaultPack_blk 7, B_AssaultPack_cbr 7, B_AssaultPack_mcamo 5, B_Kitbag_mcamo 5, B_Kitbag_sgg 5, B_Kitbag_cbr > CivilianVests 50, V_Rangemaster_belt 25, V_Press_F 25, V_TacVest_blk_POLICE > CivilianHeadgear 5, H_Bandanna_surfer 5, H_Beret_blk_POLICE 5, H_Cap_blk 5, H_Cap_blk_Raven 5, H_Cap_blu 5, H_Cap_grn 5, H_Cap_headphones 5, H_Cap_oli 6, H_Cap_press 6, H_Cap_red 6, H_Cap_tan 6, H_Hat_blue 6, H_Hat_brown 6, H_Hat_checker 6, H_Hat_grey 6, H_Hat_tan 6, H_StrawHat 6, H_StrawHat_dark //Guerilla > GuerillaItems 25, Rangefinder 25, ACE_NVG_Gen2 50, ItemCompass 50, ACE_RangeCard 40, ACE_SpottingScope 40, ACE_Flashlight_MX991 45, ACE_Tripod 35, ACE_EarPlugs 40, ACE_Yardage450 > GuerillaClothing 16, U_IG_Guerilla1_1 16, U_IG_Guerilla2_1 16, U_IG_Guerilla2_2 16, U_IG_Guerilla2_3 15, U_IG_Guerilla3_1 15, U_IG_Guerilla3_2 4, U_IG_leader 2, U_I_G_resistanceLeader_F > GuerillaBackpacks 14, B_FieldPack_blk 14, B_FieldPack_ocamo 14, B_FieldPack_oucamo 14, B_FieldPack_cbr 11, B_Bergen_sgg 11, B_Bergen_mcamo 11, B_Bergen_rgr 11, B_Bergen_blk 15, ACE_TacticalLadder_Pack > GuerillaVests 7, V_BandollierB_khk 7, V_BandollierB_cbr 7, V_BandollierB_rgr 7, V_BandollierB_blk 7, V_BandollierB_oli 5, V_Chestrig_khk 5, V_Chestrig_rgr 5, V_Chestrig_blk 5, V_Chestrig_oli 7, V_HarnessO_brn 7, V_HarnessOGL_brn 7, V_HarnessO_gry 7, V_HarnessOGL_gry 7, V_HarnessOSpec_brn 7, V_HarnessOSpec_gry 3, V_I_G_resistanceLeader_F > GuerillaHeadgear 4, H_Booniehat_khk 4, H_Booniehat_indp 4, H_Booniehat_mcamo 4, H_Booniehat_grn 4, H_Booniehat_tan 4, H_Booniehat_dirty 4, H_Booniehat_dgtl 4, H_Booniehat_khk_hs 3, H_Bandanna_khk 3, H_Bandanna_khk_hs 3, H_Bandanna_cbr 3, H_Bandanna_sgg 3, H_Bandanna_gry 3, H_Bandanna_camo 3, H_Bandanna_mcamo 3, H_BandMask_blk 1, H_Beret_blk 1, H_Beret_red 1, H_Beret_grn 1, H_Beret_grn_SF 1, H_Beret_brn_SF 1, H_Beret_ocamo 1, H_Beret_02 1, H_Beret_Colonel 3, H_Hat_camo 3, H_Cap_brn_SPECOPS 3, H_Cap_tan_specops_US 3, H_Cap_khaki_specops_UK 3, H_Watchcap_blk 3, H_Watchcap_khk 2, H_Watchcap_camo 2, H_Watchcap_sgg 2, H_TurbanO_blk 2, H_Shemag_khk 2, H_Shemag_tan 2, H_Shemag_olive 2, H_Shemag_olive_hs 2, H_ShemagOpen_khk 2, H_ShemagOpen_tan //Military > MilitaryItems 100, Laserdesignator 25, ACE_NVG_Wide 25, ACE_NVG_Gen4 30, ACE_MX2A 20, ACE_microDAGR 50, ACE_RangeCard 10, ACE_Clacker 10, ACE_M26_Clacker 5, ACE_UAVBattery 25, ACE_DefusalKit 10, ACE_ATragMX 75, ACE_IR_Strobe_Item 11, ACE_DeadManSwitch 20, ACE_Vector 45, ACE_Yardage450 25, ACE_Kestrel4500 20, ACE_HuntIR_monitor > MilitaryClothing 7, U_B_CTRG_1 // CTRG Combat Uniform (UBACS) 7, U_B_CTRG_2 // CTRG Combat Uniform (UBACS2) 7, U_B_CTRG_3 // CTRG Combat Uniform (Tee) 5, U_B_CombatUniform_mcam // Combat Fatigues (MTP) 7, U_B_CombatUniform_mcam_tshirt // Combat Fatigues (MTP) (Tee) 7, U_B_CombatUniform_mcam_vest // Recon Fatigues (MTP) 7, U_B_CombatUniform_mcam_worn // Worn Combat Fatigues (MTP) 3, U_B_SpecopsUniform_sgg // Specop Fatigues (Sage) 2, U_O_OfficerUniform_ocamo // Officer Fatigues (Hex) 2, U_I_OfficerUniform // Combat Fatigues [AAF] (Tee) 4, U_I_CombatUniform // Combat Fatigues [AAF] 4, U_I_CombatUniform_tshirt // Combat Fatigues [AAF] (Tee) 4, U_I_CombatUniform_shortsleeve // Combat Fatigues [AAF] 4, U_B_HeliPilotCoveralls // Heli Pilot Coveralls 4, U_O_PilotCoveralls // Pilot Coveralls [CSAT] 4, U_B_PilotCoveralls // Pilot Coveralls [NATO] 4, U_I_pilotCoveralls // Pilot Coveralls [AAF] 4, U_I_HeliPilotCoveralls // Heli Pilot Coveralls 2, U_B_Wetsuit // Wetsuit [NATO] 2, U_O_Wetsuit // Wetsuit [CSAT] 2, U_I_Wetsuit // Wetsuit [AAF] 2, U_O_CombatUniform_ocamo // Heli Pilot Coveralls 2, U_O_CombatUniform_oucamo // Fatigues (Urban) [CSAT] 2, U_O_SpecopsUniform_ocamo // Recon Fatigues (Hex) 2, U_O_SpecopsUniform_blk // Recon Fatigues (Black) > MilitaryBackpacks 15, B_Carryall_ocamo 15, B_Carryall_oucamo 15, B_Carryall_mcamo 18, B_Carryall_oli 18, B_Carryall_khk 19, B_Carryall_cbr 19, ACE_NonSteerableParachute > MilitaryVests 10, V_PlateCarrier1_blk 10, V_PlateCarrier1_rgr 10, V_PlateCarrier2_rgr 10, V_PlateCarrier3_rgr 10, V_PlateCarrierGL_rgr 10, V_PlateCarrierIA1_dgtl 10, V_PlateCarrierIA2_dgtl 10, V_PlateCarrierIAGL_dgtl 10, V_PlateCarrierSpec_rgr 5, V_PlateCarrierL_CTRG 5, V_PlateCarrierH_CTRG > MilitaryHeadgear 4, H_MilCap_ocamo 4, H_MilCap_mcamo 4, H_MilCap_oucamo 4, H_MilCap_blue 4, H_MilCap_rucamo 4, H_MilCap_dgtl 3, H_HelmetB 3, H_HelmetB_paint 3, H_HelmetB_light 3, H_HelmetB_plain_blk 3, H_HelmetSpecB 3, H_HelmetSpecB_paint1 3, H_HelmetSpecB_paint2 3, H_HelmetSpecB_blk 3, H_HelmetIA 2, H_HelmetIA_net 2, H_HelmetIA_camo 2, H_HelmetB_grass 2, H_HelmetB_snakeskin 2, H_HelmetB_desert 2, H_HelmetB_black 2, H_HelmetB_sand 2, H_HelmetB_light_grass 2, H_HelmetB_light_snakeskin 2, H_HelmetB_light_desert 2, H_HelmetB_light_black 2, H_HelmetB_light_sand 1, H_HelmetCrew_B 1, H_HelmetCrew_O 1, H_HelmetCrew_I 1, H_PilotHelmetFighter_B 1, H_PilotHelmetFighter_O 1, H_PilotHelmetFighter_I 1, H_PilotHelmetHeli_B 1, H_PilotHelmetHeli_O 1, H_PilotHelmetHeli_I 1, H_HelmetB_camo 1, H_CrewHelmetHeli_B 1, H_CrewHelmetHeli_O 1, H_CrewHelmetHeli_I 2, H_BandMask_khk 2, H_BandMask_reaper 2, H_BandMask_demon 1, H_HelmetO_oucamo 1, H_HelmetLeaderO_oucamo 1, H_HelmetSpecO_ocamo 1, H_HelmetSpecO_blk 1, H_HelmetO_ocamo 1, H_HelmetLeaderO_ocamo > Ghillies 33, U_B_GhillieSuit // Ghillie Suit [NATO] 33, U_O_GhillieSuit // Ghillie Suit [CSAT] 34, U_I_GhillieSuit // Ghillie Suit [AAF] > DLCGhillies 11, U_B_FullGhillie_ard 11, U_B_FullGhillie_lsh 11, U_B_FullGhillie_sard 11, U_O_FullGhillie_ard 11, U_O_FullGhillie_lsh 11, U_O_FullGhillie_sard 11, U_I_FullGhillie_ard 11, U_I_FullGhillie_lsh 12, U_I_FullGhillie_sard > DLCVests 12, V_PlateCarrierGL_blk 12, V_PlateCarrierGL_mtp 12, V_PlateCarrierGL_rgr 12, V_PlateCarrierIAGL_dgtl 12, V_PlateCarrierIAGL_oli 13, V_PlateCarrierSpec_blk 13, V_PlateCarrierSpec_mtp 14, V_PlateCarrierSpec_rgr > Rebreathers 33, V_RebreatherB 33, V_RebreatherIR 34, V_RebreatherIA /////////////////////////////////////////////////////////////////////////////// // Other Items /////////////////////////////////////////////////////////////////////////////// > MedicalItems 2, Exile_Item_InstaDoc 15, ACE_fieldDressing 2, ACE_bloodIV 7, ACE_epinephrine 10, ACE_morphine 5, Exile_Item_Bandage 10, Exile_Item_Vishpirin > IndustrialItems 1, Exile_Item_ThermalScannerPro 3, Exile_Item_FloodLightKit 3, Exile_Item_PortableGeneratorKit 4, Exile_Item_MetalBoard 11, Exile_Item_JunkMetal 13, Exile_Item_ExtensionCord 4, Exile_Item_Rope 9, Exile_Item_LightBulb 13, Exile_Item_Handsaw 13, Exile_Item_Pliers 22, Exile_Melee_Axe 4, Exile_Item_CamoTentKit 10, ACE_HuntIR_monitor 25, ACE_EarPlugs > Vehicle 40, Exile_Item_FuelCanisterFull 50, Exile_Item_FuelCanisterEmpty 10, Exile_Item_DuctTape // Throwables > Chemlights 25, Chemlight_blue 25, Chemlight_green 25, Chemlight_red 25, Chemlight_yellow > RoadFlares 25, FlareGreen_F 25, FlareRed_F 25, FlareWhite_F 25, FlareYellow_F > HandFlares 25, ACE_HandFlare_White 25, ACE_HandFlare_Red 25, ACE_HandFlare_Green 25, ACE_HandFlare_Yellow > SmokeGrenades 14, SmokeShell 14, SmokeShellRed 14, SmokeShellGreen 14, SmokeShellYellow 14, SmokeShellPurple 15, SmokeShellBlue 15, SmokeShellOrange > Restraints 100, Exile_Item_ZipTie > Electronics 20, Exile_Item_Laptop 50, ACE_DAGR 80, Exile_Item_BaseCameraKit // Trash or items not currently being used > Trash 10, Exile_Item_Can_Empty 10, Exile_Item_ToiletPaper 10, Exile_Item_PlasticBottleEmpty // Nothing :) > Unused 3, Exile_Item_CordlessScrewdriver 3, Exile_Item_FireExtinguisher 7, Exile_Item_Foolbox 7, Exile_Item_Grinder 7, Exile_Item_Screwdriver 10, Exile_Item_OilCanister 14, Exile_Item_Hammer 14, Exile_Item_Shovel 17, Exile_Item_Screws 3, Exile_Item_Cement 5, Exile_Item_Sand 5, Exile_Item_Carwheel 5, Exile_Item_SleepingMat 5, Exile_Item_Defibrillator 5, Exile_Item_Wrench