--Mob Farm Chatty Turtle Script --v1.1 by SemlerPDX Sept2024 -- pastebin get mzzf4cw1 startup local farmOnline = false local currentState = true local playerRange = 10 local chatBox = peripheral.find("chatBox") local detector = peripheral.find("playerDetector") local titleOn = { { text = "Spawner ON", color = "green"} } local titleOff = { { text = "Spawner OFF", color = "red"} } local messageOn = { { text = "I will kill any "}, { text = "Escaped Mobs ", color = "green"}, { text = "- you just focus on the murder hole!"} } local messageOff = { { text = "I will now kill "}, { text = "ALL Mobs ", color = "red"}, { text = "that continue spawning - go play, have fun!"} } local titleOnJson = textutils.serializeJSON(titleOn) local titleOffJson = textutils.serializeJSON(titleOff) local messageOnJson = textutils.serialiseJSON(messageOn) local messageOffJson = textutils.serialiseJSON(messageOff) local function SendNotice(online, playerName) if online then successful, error = chatBox.sendFormattedToastToPlayer(messageOnJson, titleOnJson, playerName, "&4&oMobBot", "()", "&4&o") else successful, error = chatBox.sendFormattedToastToPlayer(messageOffJson, titleOffJson, playerName, "&4&oMobBot", "()", "&4&o") end end while true do sleep(1) farmOnline = turtle.detectUp() if not farmOnline == currentState then playerNames = detector.getPlayersInRange(playerRange) for key,value in pairs(playerNames) do SendNotice(currentState, value) end end currentState = farmOnline end