[code] 00:21:48:295 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com) 00:21:48:320 | RL | WARNING | +15 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance. 00:21:48:320 | RL | TRACE_DLL | +0 | RLDLL.setLogMode - Setting DLL log mode in thread "RL" to "1" in file "1" 00:21:48:324 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\Gdip.ahk" 00:21:48:325 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\RocketLauncher Media" 00:21:48:325 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher Media" 00:21:48:327 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Data" 00:21:48:327 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher\Data" 00:21:48:328 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Modules" 00:21:48:328 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher\Modules" 00:21:48:328 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\RocketLauncherUI" 00:21:48:328 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher\RocketLauncherUI" 00:21:48:328 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "D:\HyperSpin\HyperSpin.exe" 00:21:48:329 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\HyperSpin\HyperSpin.exe" 00:21:48:329 | RL | TRACE_DLL | +0 | RLDLL.getServiceStatus - Getting status of service: "Winmgmt" 00:21:48:926 | RL | TRACE_DLL | +594 | RLDLL.getSystemLocale - Getting current system locale 00:21:48:926 | RL | TRACE_DLL | +0 | RLDLL.getFormatsLocale - Getting current locale format 00:21:48:927 | RL | TRACE_DLL | +0 | RLDLL.getWindowsUILanguage - Getting current Windows language being displayed 00:21:48:927 | RL | TRACE_DLL | +0 | RLDLL.getTextEncoding - Getting ANSI text encoding for Windows 00:21:48:928 | RL | TRACE_DLL | +0 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY1" 00:21:48:929 | RL | TRACE_DLL | +0 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY2" 00:21:48:929 | RL | TRACE_DLL | +0 | RLDLL.getDisplayScalingPercentage - Getting display scaling percentage for: "\\.\DISPLAY1" 00:21:48:932 | RL | TRACE_DLL | +0 | RLDLL.getDisplayScalingPercentage - Getting display scaling percentage for: "\\.\DISPLAY2" 00:21:48:933 | RL | DEBUG | +0 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 00:21:48:933 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 00:21:48:933 | RL | INFO | +0 | Main - System Specs: RocketLauncher Dir: K:\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 10 Pro SKU: Professional Total Memory: 32647.27 MB Free Memory: 20028.33 MB Used Memory: 12618.941 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: NVIDIA GeForce GTX 690 GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 21.21.13.6909 GPU 2 Name: Intel(R) HD Graphics 4000 GPU 2 RAM: -1984.00 MB GPU 2 Driver Version: 10.18.10.4358 GPU 3 Name: NVIDIA GeForce GTX 690 GPU 3 RAM: -2048.00 MB GPU 3 Driver Version: 21.21.13.6909 Sound 1 Device: USB Audio Device Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: Creative X-Fi Audio Processor (WDM) Sound 3 Status: Enabled Sound 4 Device: NVIDIA High Definition Audio Sound 4 Status: Enabled Sound 5 Device: HD Pro Webcam C910 Sound 5 Status: Enabled Sound 6 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 6 Status: Enabled Sound 7 Device: Virtual Audio Cable Sound 7 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: No RL Compatibility Flags: Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] (Primary) Monitor #2 (\\.\DISPLAY2): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] Current AHK Desktop Width: 2560 Current AHK Desktop Height: 1440 Monitor #1 DPI: 100 Monitor #2 DPI: 100 ErrorMode: 0 AutoHotkey Path: D:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.13.00 Unicode: No 00:21:48:933 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\RocketLauncher.exe exists 00:21:48:933 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\RocketLauncher.exe" 00:21:48:934 | RL | INFO | +0 | Main - Raw CLI received: "-s Super Nintendo Entertainment System -r Super Metroid (Japan, USA) -f K:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe -p RocketLauncherUI -o 1" 00:21:48:934 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\QRes.exe" 00:21:48:934 | RL | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\Module Extensions\RocketLauncher.dll" 00:21:48:934 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\RocketLauncher.dll" 00:21:48:935 | RL | INFO | +0 | File.CheckFile - Checking if "K:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists 00:21:48:935 | RL | TRACE | +0 | File.Exist - This file exists: K:\RocketLauncher\Module Extensions\RocketLauncher.dll 00:21:48:935 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\Array.ahk" 00:21:48:935 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking for CRC:8D00C309 lib file: "K:\RocketLauncher\Module Extensions\Array.ahk" 00:21:48:938 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\Array.ahk 00:21:48:938 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\BinHexRW.ahk" 00:21:48:939 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Module Extensions\BinHexRW.ahk" 00:21:48:939 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\BinHexRW.ahk 00:21:48:939 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\BlockInput.exe exists 00:21:48:939 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\BlockInput.exe" 00:21:48:940 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\CLR_L.ahk" 00:21:48:940 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking for CRC:C58C6A6C lib file: "K:\RocketLauncher\Module Extensions\CLR_L.ahk" 00:21:48:940 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop 00:21:48:941 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\Control_AniGif.ahk" 00:21:48:941 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking for CRC:261CF718 lib file: "K:\RocketLauncher\Module Extensions\Control_AniGif.ahk" 00:21:48:941 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 00:21:48:941 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\gdip.ahk" 00:21:48:942 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking for CRC:1528E024 lib file: "K:\RocketLauncher\Module Extensions\gdip.ahk" 00:21:48:943 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\gdip.ahk 00:21:48:943 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\gdip_alt.ahk" 00:21:48:944 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Module Extensions\gdip_alt.ahk" 00:21:48:944 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\gdip_alt.ahk 00:21:48:944 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\gsdll32.dll exists 00:21:48:945 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\gsdll32.dll" 00:21:48:945 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\itextsharp.dll exists 00:21:48:945 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\itextsharp.dll" 00:21:48:945 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\Java.ahk" 00:21:48:946 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Module Extensions\Java.ahk" 00:21:48:946 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\Java.ahk 00:21:48:946 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\JSON.ahk" 00:21:48:947 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking for CRC:9114B402 lib file: "K:\RocketLauncher\Module Extensions\JSON.ahk" 00:21:48:947 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\JSON.ahk 00:21:48:947 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\Origin.ahk" 00:21:48:948 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Module Extensions\Origin.ahk" 00:21:48:948 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\Origin.ahk 00:21:48:948 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\RegRW64.ahk" 00:21:48:949 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking for CRC:434EECD9 lib file: "K:\RocketLauncher\Module Extensions\RegRW64.ahk" 00:21:48:949 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\RegRW64.ahk 00:21:48:949 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\RIni.ahk" 00:21:48:950 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking for CRC:3BA58154 lib file: "K:\RocketLauncher\Module Extensions\RIni.ahk" 00:21:48:951 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\RIni.ahk | v1.7 00:21:48:951 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 00:21:48:951 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\SevenZipSharp.dll" 00:21:48:952 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\Steam.ahk" 00:21:48:952 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Module Extensions\Steam.ahk" 00:21:48:952 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\Steam.ahk 00:21:48:952 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\VA.ahk" 00:21:48:952 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking for CRC:23616A65 lib file: "K:\RocketLauncher\Module Extensions\VA.ahk" 00:21:48:953 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\VA.ahk 00:21:48:953 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\VA_Extension.ahk" 00:21:48:953 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Module Extensions\VA_Extension.ahk" 00:21:48:954 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\VA_Extension.ahk 00:21:48:954 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\7z.ahk" 00:21:48:954 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\7z.ahk" 00:21:48:955 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\7z.ahk 00:21:48:955 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Bezel.ahk" 00:21:48:955 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Bezel.ahk" 00:21:48:957 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Bezel.ahk 00:21:48:957 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Fade.ahk" 00:21:48:957 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Fade.ahk" 00:21:48:958 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Fade.ahk 00:21:48:958 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Fade Init.ahk" 00:21:48:958 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Fade Init.ahk" 00:21:48:959 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Fade Init.ahk 00:21:48:959 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Fade Animations.ahk" 00:21:48:959 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Fade Animations.ahk" 00:21:48:960 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Fade Animations.ahk 00:21:48:960 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Keymapper.ahk" 00:21:48:961 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Keymapper.ahk" 00:21:48:961 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Keymapper.ahk 00:21:48:962 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Keymapper Init.ahk" 00:21:48:962 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Keymapper Init.ahk" 00:21:48:962 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Keymapper Init.ahk 00:21:48:962 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\MultiGame.ahk" 00:21:48:963 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\MultiGame.ahk" 00:21:48:964 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\MultiGame.ahk 00:21:48:964 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\MultiGame Init.ahk" 00:21:48:964 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\MultiGame Init.ahk" 00:21:48:965 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\MultiGame Init.ahk 00:21:48:965 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\MultiPlayer.ahk" 00:21:48:965 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\MultiPlayer.ahk" 00:21:48:966 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\MultiPlayer.ahk 00:21:48:966 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Pause.ahk" 00:21:48:967 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Pause.ahk" 00:21:48:971 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Pause.ahk 00:21:48:971 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Pause Init.ahk" 00:21:48:972 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Pause Init.ahk" 00:21:48:972 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Pause Init.ahk 00:21:48:972 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Password.ahk" 00:21:48:973 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Password.ahk" 00:21:48:973 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Password.ahk 00:21:48:974 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk" 00:21:48:974 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk" 00:21:48:975 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk 00:21:48:975 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Log\Logger.ahk" 00:21:48:975 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Log\Logger.ahk" 00:21:48:976 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Log\Logger.ahk 00:21:48:976 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk" 00:21:48:976 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk" 00:21:48:977 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk 00:21:48:977 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk" 00:21:48:978 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk" 00:21:48:978 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk 00:21:48:978 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk" 00:21:48:979 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk" 00:21:48:979 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk 00:21:48:979 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk" 00:21:48:980 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk" 00:21:48:980 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk 00:21:48:980 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\File\File.ahk" 00:21:48:981 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\File\File.ahk" 00:21:48:981 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: K:\RocketLauncher\Lib\Classes\Util\File\File.ahk 00:21:48:981 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk" 00:21:48:982 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk" 00:21:48:982 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk 00:21:48:982 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk" 00:21:48:982 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk" 00:21:48:983 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk 00:21:48:983 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk" 00:21:48:983 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk" 00:21:48:984 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk 00:21:48:984 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\File\Process.ahk" 00:21:48:984 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\File\Process.ahk" 00:21:48:985 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\Process.ahk 00:21:48:985 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk" 00:21:48:985 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk" 00:21:48:986 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk 00:21:48:986 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk" 00:21:48:987 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk" 00:21:48:987 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk 00:21:48:987 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk" 00:21:48:988 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk" 00:21:48:988 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk 00:21:48:988 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk" 00:21:48:989 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk" 00:21:48:989 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk 00:21:48:989 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk" 00:21:48:990 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk" 00:21:48:990 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk 00:21:48:990 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk" 00:21:48:991 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk" 00:21:48:991 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk 00:21:48:991 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk" 00:21:48:992 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk" 00:21:48:992 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk 00:21:48:992 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk" 00:21:48:993 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk" 00:21:48:994 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk 00:21:48:994 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Shader.ahk" 00:21:48:994 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Shader.ahk" 00:21:48:995 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Shader.ahk 00:21:48:995 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Shader Init.ahk" 00:21:48:995 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Shader Init.ahk" 00:21:48:996 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Shader Init.ahk 00:21:48:996 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Shared.ahk" 00:21:48:996 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Shared.ahk" 00:21:48:998 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: K:\RocketLauncher\Lib\Shared.ahk 00:21:48:998 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Statistics.ahk" 00:21:48:999 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Statistics.ahk" 00:21:48:000 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Statistics.ahk 00:21:49:000 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Statistics Init.ahk" 00:21:49:000 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Statistics Init.ahk" 00:21:49:000 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Statistics Init.ahk 00:21:49:001 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\Virtual Drive.ahk" 00:21:49:001 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\Virtual Drive.ahk" 00:21:49:002 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Virtual Drive.ahk 00:21:49:002 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\XHotkey.ahk" 00:21:49:002 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\XHotkey.ahk" 00:21:49:003 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\XHotkey.ahk 00:21:49:003 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Lib\XHotkey Init.ahk" 00:21:49:004 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Lib\XHotkey Init.ahk" 00:21:49:004 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\XHotkey Init.ahk 00:21:49:004 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Super Metroid (Japan, USA)" 00:21:49:004 | RL | DEBUG | +0 | Main - dbName: Super Metroid (Japan, USA) 00:21:49:004 | RL | INFO | +0 | Main - Loading Front End Plugin: "RocketLauncherUI" 00:21:49:005 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Plugins\RocketLauncherUI.plugin" 00:21:49:005 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "K:\RocketLauncher\Plugins\RocketLauncherUI.plugin" 00:21:49:005 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Plugins\RocketLauncherUI.plugin 00:21:49:006 | RL | TRACE | +0 | Process.__New - Creating new process object for: "K:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe" 00:21:49:006 | RL | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe" 00:21:49:006 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe" 00:21:49:006 | RL | INFO | +0 | Process.Process - "Exist" "RocketLauncherUI.exe" 00:21:49:006 | RL | TRACE | +0 | Process.GetProcessID 00:21:49:019 | RL | INFO | +15 | Main - Detected RocketLauncherUI.exe is currently running 00:21:49:019 | RL | TRACE | +0 | Window.__New - Created: "ahk_pid 30700" 00:21:49:020 | RL | TRACE | +0 | Window.Get - ID is "0x10fa6" from "ahk_pid 30700" 00:21:49:020 | RL | TRACE | +0 | Window.GetPos - Retrieved x:3301 y:24 w: 1603 h: 866 from "ahk_id 0x10fa6" 00:21:49:020 | RL | INFO | +0 | Main - RocketLauncherUI.exe coordinates are x3301 y24 w1603 h866 00:21:49:020 | RL | INFO | +0 | Main - RocketLauncher received "Super Nintendo Entertainment System" and "Super Metroid (Japan, USA)" 00:21:49:025 | RL | INFO | +0 | Main - Did not find a "K:\RocketLauncher\Settings\Super Nintendo Entertainment System\Game Options.ini" file, skipping any game-specific options. 00:21:49:025 | RL | INFO | +0 | Main - Super Metroid (Japan, USA) is using the default emulator: Mednafen 00:21:49:025 | RL | INFO | +0 | Main - Checking for a [Mednafen] section in K:\RocketLauncher\Settings\Super Nintendo Entertainment System\Emulators.ini 00:21:49:025 | RL | INFO | +0 | Main - Checking for a [Mednafen] section in K:\RocketLauncher\Settings\Global Emulators.ini 00:21:49:026 | RL | INFO | +0 | Main - Found [Mednafen] in K:\RocketLauncher\Settings\Global Emulators.ini 00:21:49:026 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "Mednafen.ahk" 00:21:49:026 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher\Modules\Mednafen\Mednafen.ahk" 00:21:49:027 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Modules\Mednafen\Mednafen.ahk" 00:21:49:027 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Modules\Mednafen\Mednafen.ahk exists 00:21:49:027 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Modules\Mednafen\Mednafen.ahk" 00:21:49:027 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for module file: "K:\RocketLauncher\Modules\Mednafen\Mednafen.ahk" 00:21:49:028 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 00:21:49:028 | RL | INFO | +0 | Main - Super Metroid (Japan, USA) will use module: K:\RocketLauncher\Modules\Mednafen\Mednafen.ahk 00:21:49:028 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Profiles" 00:21:49:029 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher\Profiles" 00:21:49:029 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "\\192.168.1.3\Games" 00:21:49:029 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "\\192.168.1.3\Games" 00:21:49:030 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting "C:\Program Files (x86)\DAEMON Tools Lite\DTAgent.exe" 00:21:49:030 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "C:\Program Files (x86)\DAEMON Tools Lite\DTAgent.exe" 00:21:49:030 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\7z.exe" 00:21:49:030 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher\Module Extensions\7z.exe" 00:21:49:031 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\dxwnd\dxwnd.exe" 00:21:49:031 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe" 00:21:49:031 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe" 00:21:49:032 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\HiToText.exe" 00:21:49:032 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\RocketLauncher\Module Extensions\HiToText.exe" 00:21:49:032 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\DemulShooter\DemulShooter.exe" 00:21:49:033 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\Utilities\DemulShooter\DemulShooter.exe" 00:21:49:033 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\LEDBlinky\LEDBlinky.exe" 00:21:49:033 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\Utilities\LEDBlinky\LEDBlinky.exe" 00:21:49:034 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\WinIPAC\WinIPAC (2004-2015)\WinIPAC.exe[Settings]" 00:21:49:034 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\Utilities\WinIPAC\WinIPAC (2004-2015)\WinIPAC.exe[Settings]" 00:21:49:034 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\Ultra360 UltraMap\UltraMap.exe" 00:21:49:035 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\Utilities\Ultra360 UltraMap\UltraMap.exe" 00:21:49:035 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\Xpadder\xpadder.exe" 00:21:49:035 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\Utilities\Xpadder\xpadder.exe" 00:21:49:035 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\JoyToKey\JoyToKey.exe" 00:21:49:036 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\Utilities\JoyToKey\JoyToKey.exe" 00:21:49:036 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\VJoy\VJoy.exe" 00:21:49:037 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\Utilities\VJoy\VJoy.exe" 00:21:49:044 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "H:\ExtractTemp" 00:21:49:044 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "H:\ExtractTemp" 00:21:49:047 | RL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 00:21:49:047 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "\\Storinator\Games\Super Nintendo Entertainment System" 00:21:49:047 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "\\Storinator\Games\Super Nintendo Entertainment System" 00:21:49:047 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\..\test roms" 00:21:49:048 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\test roms" 00:21:49:048 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe" 00:21:49:049 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe" 00:21:49:049 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe" 00:21:49:056 | RL | INFO | +0 | CheckFile - Checking if K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe exists 00:21:49:056 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe" 00:21:49:057 | RL | INFO | +0 | Main - INI Keys read 00:21:49:057 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\7z.exe" 00:21:49:057 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\7z.exe exists 00:21:49:057 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\7z.exe" 00:21:49:058 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\7z.dll exists 00:21:49:058 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Module Extensions\7z.dll" 00:21:49:062 | RL | INFO | +15 | Main - "Super Metroid (Japan, USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 00:21:49:062 | RL | INFO | +0 | CheckPaths - Started 00:21:49:063 | RL | INFO | +0 | CheckPaths - Looking for rom: \\Storinator\Games\Super Nintendo Entertainment System\Super Metroid (Japan, USA).7z 00:21:49:065 | RL | INFO | +0 | CheckPaths - Found rom: \\Storinator\Games\Super Nintendo Entertainment System\Super Metroid (Japan, USA).7z 00:21:49:065 | RL | DEBUG | +0 | CheckPaths - Current romName: Super Metroid (Japan, USA) 00:21:49:066 | RL | DEBUG | +0 | CheckPaths - Current romPath: \\Storinator\Games\Super Nintendo Entertainment System 00:21:49:066 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .7z 00:21:49:066 | RL | INFO | +0 | CheckPaths - Ended 00:21:49:067 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 00:21:49:067 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 00:21:49:067 | RL | INFO | +0 | BuildScript - Loaded Shader Init.ahk scripts 00:21:49:067 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts 00:21:49:067 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2 00:21:49:067 | RL | INFO | +0 | BuildScript - Validating module 00:21:49:069 | RL | INFO | +0 | BuildScript - Validation complete 00:21:49:069 | RL | INFO | +0 | BuildScript - Loaded Pause scripts 00:21:49:069 | RL | INFO | +0 | BuildScript - Loaded Shader scripts 00:21:49:069 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 00:21:49:069 | RL | INFO | +0 | BuildScript - Loaded User Functions script from K:\RocketLauncher\Lib\User Functions\Global.ahk 00:21:49:070 | RL | INFO | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\Super Nintendo Entertainment System.ahk" not found 00:21:49:070 | RL | INFO | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\Emulators\Mednafen.ahk" not found 00:21:49:070 | RL | INFO | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\Super Nintendo Entertainment System\Emulators\Mednafen.ahk" not found 00:21:49:070 | RL | INFO | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\Super Nintendo Entertainment System\Super Metroid (Japan, USA).ahk" not found 00:21:49:070 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 00:21:49:070 | RL | INFO | +0 | Main - Module is built 00:21:49:071 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\AutoHotkey.dll exists 00:21:49:071 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\AutoHotkey.dll" 00:21:49:072 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 00:21:49:072 | RL | INFO | +0 | Main - Running module 00:21:49:226 | MD | INFO | +N/A | Module initialized 00:21:49:227 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: ~PGUP & ~PGDN, KeyEditListVar: exitScriptKey, Keymodifier: ~, action: Add 00:21:49:227 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: ~q & ~a|1joy7&1joy8|~F12, KeyEditListVar: exitEmulatorKey, Keymodifier: ~, action: Add 00:21:49:228 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: ~e & ~t, KeyEditListVar: toggleCursorKey, Keymodifier: ~, action: Add 00:21:49:228 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Up, KeyEditListVar: navUpKey, Keymodifier: ~, action: Remove 00:21:49:228 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Down, KeyEditListVar: navDownKey, Keymodifier: ~, action: Remove 00:21:49:228 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Left, KeyEditListVar: navLeftKey, Keymodifier: ~, action: Remove 00:21:49:228 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Right, KeyEditListVar: navRightKey, Keymodifier: ~, action: Remove 00:21:49:228 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Enter, KeyEditListVar: navSelectKey, Keymodifier: ~, action: Remove 00:21:49:228 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Up, KeyEditListVar: navP2UpKey, Keymodifier: ~, action: Remove 00:21:49:228 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Up, KeyEditListVar: navP2DownKey, Keymodifier: ~, action: Remove 00:21:49:229 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Up, KeyEditListVar: navP2LeftKey, Keymodifier: ~, action: Remove 00:21:49:229 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Up, KeyEditListVar: navP2RightKey, Keymodifier: ~, action: Remove 00:21:49:229 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: Up, KeyEditListVar: navP2SelectKey, Keymodifier: ~, action: Remove 00:21:49:229 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: CloseProcess 00:21:49:229 | MD | TRACE | +0 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in K:\RocketLauncher\Settings\Super Nintendo Entertainment System\Games JoyIDs.ini under section [Super Metroid (Japan, USA)] 00:21:49:230 | MD | INFO | +0 | LoadPreferredControllers - Started 00:21:49:230 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = 1 00:21:49:230 | MD | TRACE | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 00:21:49:230 | MD | INFO | +0 | GetJoystickArray - Started 00:21:49:249 | MD | TRACE | +31 | GetJoystickArray - Joysticks Detected: 0000000000000000 00:21:49:249 | MD | INFO | +0 | GetJoystickArray - Ended 00:21:49:249 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 00:21:49:249 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 00:21:49:249 | MD | INFO | +0 | LoadPreferredControllers - Ended 00:21:49:250 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: ~NumpadAdd, KeyEditListVar: pauseKey, Keymodifier: ~, action: Add 00:21:49:250 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: X, KeyEditListVar: pauseBackToMenuBarKey, Keymodifier: ~, action: Remove 00:21:49:250 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: C, KeyEditListVar: pauseZoomInKey, Keymodifier: ~, action: Remove 00:21:49:250 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: V, KeyEditListVar: pauseZoomOutKey, Keymodifier: ~, action: Remove 00:21:49:250 | MD | DEBUG | +0 | xHotKeyVarEdit - Key codes: ~PrintScreen, KeyEditListVar: pauseScreenshotKey, Keymodifier: ~, action: Remove 00:21:49:250 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:21:49:251 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey PrintScreen, that calls the label: SaveScreenshot 00:21:49:251 | MD | TRACE | +0 | CustomFunction.Init - Starting 00:21:49:251 | MD | INFO | +0 | GlobalUserFunction.InitUserFeatures - Starting 00:21:49:251 | MD | INFO | +0 | GlobalUserFunction.InitUserFeatures - Ending 00:21:49:251 | MD | TRACE | +0 | CustomFunction.Init - Ending 00:21:49:251 | MD | INFO | +0 | StartModule - Started 00:21:49:251 | MD | INFO | +0 | StartModule - MEmu: Mednafen MEmuV: v0.9.39.2 MURL: http://mednafen.sourceforge.net/ MAuthor: djvj MVersion: 2.1.6 MCRC: 8CEC2BBA iCRC: 70EB0F47 MID: 635038268903923913 MSystem: Atari Lynx|Bandai Wonderswan|Bandai Wonderswan Color|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC SuperGrafx|NEC TurboGrafx-16|NEC TurboGrafx-CD|Nintendo BS-X Satellaview|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Advance|Nintendo Game Boy Color|Nintendo Sufami Turbo|Nintendo Super Famicom|Nintendo Virtual Boy|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Saturn|ss|SNK Neo Geo Pocket|SNK Neo Geo Pocket Color|Sony PlayStation|Super Nintendo Entertainment System 00:21:49:251 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Super Nintendo Entertainment System" 00:21:49:252 | MD | INFO | +0 | MiscUtils.i18n - Started 00:21:49:252 | MD | DEBUG | +0 | MiscUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English" 00:21:49:252 | MD | INFO | +0 | MiscUtils.i18n - Ended, using "Open" for "dialog.open" 00:21:49:252 | MD | INFO | +0 | MiscUtils.i18n - Started 00:21:49:253 | MD | DEBUG | +0 | MiscUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English" 00:21:49:253 | MD | INFO | +0 | MiscUtils.i18n - Ended, using "Start" for "dialog.start" 00:21:49:255 | MD | INFO | +0 | PluginInit - Started 00:21:49:255 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 00:21:49:256 | MD | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\RocketLauncherUI\Databases\Super Nintendo Entertainment System\Super Nintendo Entertainment System.xml exists 00:21:49:256 | MD | DEBUG | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 00:21:49:257 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database! 00:21:49:257 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name 00:21:49:257 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Super Metroid (Japan, USA)" 00:21:49:257 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof 00:21:49:257 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof 00:21:49:257 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Manufacturer 00:21:49:258 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Nintendo" 00:21:49:258 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 00:21:49:258 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "1994" 00:21:49:258 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre 00:21:49:258 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Platform" 00:21:49:258 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 00:21:49:258 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)" 00:21:49:258 | MD | TRACE | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: GameInfo Label: Manufacturer | GameInfo Value: GameInfo Label: Name | GameInfo Value: GameInfo Label: Rating | GameInfo Value: GameInfo Label: Year | GameInfo Value: 00:21:49:258 | MD | DEBUG | +0 | BuildDatabaseTable - Ended 00:21:49:258 | MD | INFO | +0 | PluginInit - Ended 00:21:49:258 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Super Metroid (Japan, USA) 00:21:49:259 | MD | INFO | +0 | SetDisplaySettings - Started 00:21:49:259 | MD | TRACE_DLL | +0 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY1" 00:21:49:259 | MD | DEBUG | +0 | GetDisplaySettings - Monitor #1 (\\.\DISPLAY1): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] (Primary) 00:21:49:259 | MD | TRACE_DLL | +0 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY2" 00:21:49:259 | MD | DEBUG | +0 | GetDisplaySettings - Monitor #2 (\\.\DISPLAY2): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] 00:21:49:260 | MD | INFO | +0 | SetDisplaySettings - Ended 00:21:49:260 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~e&~t, that calls the label: ToggleCursor 00:21:49:260 | MD | TRACE | +0 | Process.__New - Creating new process object for: "K:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe" 00:21:49:260 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe" 00:21:49:260 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe" 00:21:49:261 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\Modules\Mednafen\Super Nintendo Entertainment System\Super Metroid (Japan, USA).ini" 00:21:49:261 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Modules\Mednafen\Super Nintendo Entertainment System\Super Metroid (Japan, USA).ini" 00:21:49:261 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\Modules\Mednafen\Super Nintendo Entertainment System.ini" 00:21:49:261 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Modules\Mednafen\Super Nintendo Entertainment System.ini" 00:21:49:261 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\Modules\Mednafen\Mednafen.ini" 00:21:49:262 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Modules\Mednafen\Mednafen.ini" 00:21:49:262 | MD | TRACE | +0 | File.Exist - This file exists: K:\RocketLauncher\Modules\Mednafen\Mednafen.ini 00:21:49:262 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "K:\RocketLauncher\Modules\Mednafen\Mednafen.ini" 00:21:49:264 | MD | INFO | +0 | BroadcastMessage - Sending message "RocketLauncher Message: Welcome! :)" to All window. 00:21:49:282 | MD | INFO | +31 | StartModule - Ended 00:21:49:282 | MD | INFO | +0 | BezelGUI - Started 00:21:49:352 | MD | INFO | +63 | BezelGUI - Ended 00:21:49:352 | MD | TRACE | +0 | CustomFunction.PreStart - Starting 00:21:49:352 | MD | INFO | +0 | GlobalUserFunction.StartUserFeatures - Starting 00:21:49:354 | MD | INFO | +0 | GlobalUserFunction.StartUserFeatures - Ending 00:21:49:354 | MD | TRACE | +0 | CustomFunction.PreStart - Ending 00:21:49:354 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe" 00:21:49:354 | MD | TRACE | +0 | Process.__New - Creating new process object for: "K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe" 00:21:49:354 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe" 00:21:49:354 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe" 00:21:49:354 | MD | TRACE | +0 | Window.__New - Created: "ahk_class SDL_app" 00:21:49:355 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key 00:21:49:355 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT) 00:21:49:355 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Stretch: No value for this key 00:21:49:355 | MD | INFO | +0 | RIniFile.Read - Module - Stretch: aspect (DEFAULT) 00:21:49:355 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - vDriver: No value for this key 00:21:49:355 | MD | INFO | +0 | RIniFile.Read - Module - vDriver: opengl (DEFAULT) 00:21:49:355 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - xRes: No value for this key 00:21:49:355 | MD | INFO | +0 | RIniFile.Read - Module - xRes: 0 (DEFAULT) 00:21:49:356 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - yRes: No value for this key 00:21:49:356 | MD | INFO | +0 | RIniFile.Read - Module - yRes: 0 (DEFAULT) 00:21:49:356 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Metroid (Japan, USA)] - Params: No value for this key 00:21:49:356 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Params: No value for this key 00:21:49:356 | MD | INFO | +0 | RIniFile.Read - Module - Params: (NO VALUE) 00:21:49:356 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\Settings\Super Nintendo Entertainment System\resolutions.ini" 00:21:49:356 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "K:\RocketLauncher\Settings\Super Nintendo Entertainment System\resolutions.ini" 00:21:49:357 | MD | TRACE | +0 | IniFile.__New - Created new ini object of: "K:\RocketLauncher\Settings\Super Nintendo Entertainment System\resolutions.ini" 00:21:49:357 | MD | INFO | +0 | Module Setting - [Super Metroid (Japan, USA)] - Resolution: 00:21:49:357 | MD | TRACE | +0 | StringUtils.Split - Splitting this string 0 ways: "" 00:21:49:357 | MD | INFO | +0 | BezelStart - Started 00:21:49:357 | MD | DEBUG | +0 | Bezel - Bezel mode Normal selected. 00:21:49:380 | MD | TRACE | +31 | Bezel variable values: [Settings] Game_Monitor = [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg [Settings] Bezel_Delay = 0 [Bezel Change] Bezel_Transition_Duration = 500 [Bezel Change] Bezel_Save_Selected = false [Bezel Change] Extra_FullScreen_Bezel = false [Background] Background_Change_Timer = 0 [Background] Background_Transition_Animation = fade [Background] Background_Transition_Duration = 500 [Background] Use_Backgrounds = false [Bezel Change Keys] Next_Bezel_Key = [Bezel Change Keys] Previous_Bezel_Key = 00:21:49:381 | MD | INFO | +0 | Bezel - Game will be moved to monitor 1 if RL finds a valid bezel to be show. 00:21:49:381 | MD | DEBUG | +0 | Bezel - Assuming that game has horizontal orientation. 00:21:49:381 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\Super Metroid (Japan, USA) 00:21:49:381 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default\Mednafen\Horizontal 00:21:49:381 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default\Mednafen 00:21:49:381 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default\Horizontal 00:21:49:381 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default 00:21:49:382 | MD | DEBUG | +0 | Bezel - Found Bezel art in folder: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default 00:21:49:382 | MD | INFO | +0 | Bezel - Loading Bezel image: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default\Bezel (rebelmaveric19).png 00:21:49:386 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\Super Metroid (Japan, USA) 00:21:49:386 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default\Mednafen\Horizontal 00:21:49:386 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default\Mednafen 00:21:49:387 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default\Horizontal 00:21:49:387 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher Media\Bezels\Super Nintendo Entertainment System\_Default 00:21:49:387 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher Media\Bezels\_Default\Horizontal 00:21:49:387 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher Media\Bezels\_Default 00:21:49:387 | MD | DEBUG | +0 | Bezel - Found Background art in folder: K:\RocketLauncher Media\Bezels\_Default 00:21:49:388 | MD | INFO | +0 | Bezel - Loading Background image: K:\RocketLauncher Media\Bezels\_Default\Background4 Nosh.png 00:21:49:410 | MD | TRACE | +31 | Bezel - Bezel ini file found. Defined screen positions: X1=446 Y1=89 X2=1475 Y2=990 00:21:49:411 | MD | INFO | +0 | BezelStart - Ended 00:21:49:411 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Metroid (Japan, USA)] - Bezel_X_Res: No value for this key 00:21:49:411 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Bezel_X_Res: No value for this key 00:21:49:411 | MD | INFO | +0 | RIniFile.Read - Module - Bezel_X_Res: 256 (DEFAULT) 00:21:49:411 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Super Metroid (Japan, USA)] - Bezel_Y_Res: No value for this key 00:21:49:411 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Bezel_Y_Res: No value for this key 00:21:49:412 | MD | INFO | +0 | RIniFile.Read - Module - Bezel_Y_Res: 224 (DEFAULT) 00:21:49:412 | MD | INFO | +0 | 7z - Started, received \\Storinator\Games\Super Nintendo Entertainment System\Super Metroid (Japan, USA).7z. If rom is an archive, it will extract to H:\ExtractTemp 00:21:49:412 | MD | DEBUG | +0 | 7z - Using Standard method to extract this rom 00:21:49:412 | MD | DEBUG | +0 | 7z - ".7z" found in .zip|.rar|.7z|.lzh|.gzip|.tar 00:21:49:412 | MD | INFO | +0 | CheckFile - Checking if \\Storinator\Games\Super Nintendo Entertainment System\Super Metroid (Japan, USA).7z exists 00:21:49:413 | MD | TRACE_DLL | +0 | RLDLL.findFileInZip - Searching for these filename(s) "Super Metroid (Japan, USA)" with these extensions "sfc|gb|gbc|gba|vb|sms|gg|md|lnx|nes|ngp|ngc|pce|wsc|cue|ccd|ws" inside this archive: "\\Storinator\Games\Super Nintendo Entertainment System\Super Metroid (Japan, USA).7z" 00:21:49:475 | MD | INFO | +63 | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Super Metroid (Japan, USA).sfc" 00:21:49:475 | MD | DEBUG | +0 | 7z - Attaching the system name "Super Nintendo Entertainment System" to the extracted path 00:21:49:475 | MD | TRACE_DLL | +0 | RLDLL.getZipExtractedSize - Getting extracted size of this archive: "\\Storinator\Games\Super Nintendo Entertainment System\Super Metroid (Japan, USA).7z" 00:21:49:477 | MD | DEBUG | +0 | 7z - Invoked COM Object, ROM extracted size: 3145728 bytes 00:21:49:477 | MD | DEBUG | +0 | 7z - Checking if this archive has already been extracted in H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA) 00:21:49:477 | MD | DEBUG | +0 | 7z - File does not already exist in H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA), proceeding to extract it. 00:21:49:477 | MD | DEBUG | +0 | 7z - Calculated a difference of bytes, so this file will be extracted 00:21:49:477 | MD | DEBUG | +0 | 7z - File found in archive 00:21:49:477 | MD | DEBUG | +0 | 7z - Extracted path of rom will be 108 in length and within the 255 character limit. 00:21:49:478 | MD | INFO | +0 | 7z - The sevenZExtractPath has 601202 MB of free space which is enough to extract this game: 3 MB 00:21:49:478 | MD | DEBUG | +0 | 7z - Logging is debug or higher, dumping 7z Extraction info to log 00:21:49:478 | MD | INFO | +0 | 7z - Starting 7z extraction of \\Storinator\Games\Super Nintendo Entertainment System\Super Metroid (Japan, USA).7z to H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA) 00:21:49:500 | MD | INFO | +31 | Process - Wait 7z.exe 2 00:21:49:507 | MD | DEBUG | +0 | 7z - Starting SevenZTimeout Timer 00:21:49:507 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA)" 00:21:49:531 | MD | DEBUG | +31 | Extracting file: | Percentage Extracted: 0% 00:21:49:643 | MD | TRACE_DLL | +109 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA)" 00:21:49:646 | MD | DEBUG | +0 | Extracting file: Super Metroid (Japan, USA).sfc | Percentage Extracted: 100% 00:21:49:763 | MD | TRACE_DLL | +110 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA)" 00:21:49:783 | MD | DEBUG | +31 | Extracting file: Super Metroid (Japan, USA).sfc | Percentage Extracted: 100% 00:21:49:866 | MD | DEBUG | +78 | SevenZTimeout - 7z.exe is no longer running 00:21:49:890 | MD | TRACE_DLL | +31 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA)" 00:21:49:891 | MD | DEBUG | +0 | Extracting file: Super Metroid (Japan, USA).sfc | Percentage Extracted: 100% 00:21:49:892 | MD | DEBUG | +0 | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete 00:21:49:893 | MD | INFO | +0 | 7z - Finished 7z extraction which took 0 seconds 00:21:49:893 | MD | DEBUG | +0 | 7z - Found file in H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid (Japan, USA).sfc 00:21:49:893 | MD | WARNING | +0 | 7z - romPath changed from "\\Storinator\Games\Super Nintendo Entertainment System" to "H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA)" 00:21:49:893 | MD | WARNING | +0 | 7z - romName changed from "Super Metroid (Japan, USA)" to "Super Metroid (Japan, USA)" 00:21:49:894 | MD | WARNING | +0 | 7z - romExtension changed from ".7z" to ".sfc" 00:21:49:894 | MD | INFO | +0 | 7z - Ended 00:21:49:894 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting 00:21:49:894 | MD | INFO | +0 | GlobalUserFunction.PreLaunch - Starting 00:21:49:894 | MD | INFO | +0 | GlobalUserFunction.PreLaunch - Ending 00:21:49:894 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending 00:21:49:894 | MD | INFO | +0 | Process.Run - Running: K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe -fs 0 -snes.stretch aspect -vdriver opengl -snes.xscale 5.36 -snes.yscale 5.36 "H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid (Japan, USA).sfc" 00:21:49:922 | MD | DEBUG | +32 | Process.Run - "mednafen.exe -fs 0 -snes.stretch aspect -vdriver opengl -snes.xscale 5.36 -snes.yscale 5.36 "H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid (Japan, USA).sfc"" Process ID: 38628 00:21:49:922 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting 00:21:49:922 | MD | INFO | +0 | GlobalUserFunction.PostLaunch - Starting 00:21:49:922 | MD | INFO | +0 | GlobalUserFunction.PostLaunch - Ending 00:21:49:922 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending 00:21:49:923 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 5308684" 00:21:49:923 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 00:21:49:923 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1280 y:700 w: 0 h: 0 from "ahk_id 5308684" 00:21:49:923 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 00:21:49:923 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: BezelLayer10 | Class: AutoHotkeyGUI | State: 0 | X: 1280 | Y: 700 | Width: 0 | Height: 0 | Window HWND: 0x51010c | Process ID: 35844 | Process Path: K:\RocketLauncher\RocketLauncher.exe 00:21:49:923 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class SDL_app" 00:21:50:085 | MD | TRACE | +156 | Window.__New - Created: "ahk_id 5308684" 00:21:50:085 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 00:21:50:085 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1280 y:700 w: 0 h: 0 from "ahk_id 5308684" 00:21:50:085 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 00:21:50:085 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: BezelLayer10 | Class: AutoHotkeyGUI | State: 0 | X: 1280 | Y: 700 | Width: 0 | Height: 0 | Window HWND: 0x51010c | Process ID: 35844 | Process Path: K:\RocketLauncher\RocketLauncher.exe 00:21:50:086 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 5308684" 00:21:50:086 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 00:21:50:086 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1280 y:700 w: 0 h: 0 from "ahk_id 5308684" 00:21:50:086 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 00:21:50:086 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: BezelLayer10 | Class: AutoHotkeyGUI | State: 0 | X: 1280 | Y: 700 | Width: 0 | Height: 0 | Window HWND: 0x51010c | Process ID: 35844 | Process Path: K:\RocketLauncher\RocketLauncher.exe 00:21:50:086 | MD | INFO | +0 | Window.WaitActive - Waiting for "ahk_class SDL_app" 00:21:50:224 | MD | TRACE | +141 | Window.__New - Created: "ahk_id 2294008" 00:21:50:225 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 00:21:50:225 | MD | TRACE | +0 | Window.GetPos - Retrieved x:286 y:286 w: 1378 h: 1229 from "ahk_id 2294008" 00:21:50:225 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 00:21:50:225 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: SDL_app | Class: SDL_app | State: 0 | X: 286 | Y: 286 | Width: 1378 | Height: 1229 | Window HWND: 0x2300f8 | Process ID: 38628 | Process Path: K:\Emulators\Mednafen\mednafen-0.9.39.2-win64\mednafen.exe 00:21:50:232 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Starting 00:21:50:232 | MD | INFO | +0 | GlobalUserFunction.PreBezelDraw - Starting 00:21:50:233 | MD | INFO | +0 | GlobalUserFunction.PreBezelDraw - Ending 00:21:50:233 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Starting 00:21:50:233 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false 00:21:50:258 | MD | TRACE | +31 | CustomFunction.SetFullscreenPostLaunch - Ending 00:21:50:258 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Ending 00:21:50:258 | MD | INFO | +0 | BezelDraw - Started 00:21:50:315 | MD | TRACE | +62 | Bezel - Bezel ini file found. Defined screen positions: X1=446 Y1=89 X2=1475 Y2=990 00:21:50:406 | MD | TRACE | +94 | Bezel - Background Screen Position: BezelImage left=0 top=0 right=2560 bottom=1440 00:21:50:411 | MD | INFO | +0 | Bezel - Bezel Screen Offset: left= top= right= bottom= 00:21:50:411 | MD | INFO | +0 | HideWindowDecorators - Started 00:21:50:411 | MD | INFO | +0 | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst= 00:21:50:411 | MD | TRACE_DLL | +0 | RLDLL.hideWindowTitleBar - Hiding title bar for window with ID=0x2300f8 00:21:50:495 | MD | INFO | +78 | ToggleMenu - Started 00:21:51:015 | MD | WARNING | +531 | ToggleMenu - Timed out trying to restore MenuBar for 0x2300f8 00:21:51:015 | MD | INFO | +0 | ToggleMenu - Ended 00:21:51:015 | MD | TRACE_DLL | +0 | RLDLL.hideWindowBorder - Hiding border for window with ID=0x2300f8 00:21:51:017 | MD | INFO | +0 | HideWindowDecorators - Ended 00:21:51:017 | MD | INFO | +0 | MoveWindow - Moving window ahk_id 0x2300f8 to X=595, Y=119, W=1372 H=1201 00:21:51:125 | MD | TRACE | +110 | WinMove - Moved ahk_id 0x2300f8 to x:595 y:119 w: 1372 h: 1201 00:21:51:125 | MD | TRACE | +0 | WinGetPos - Retrieved x:595 y:119 w: 1372 h: 1201 from ahk_id 0x2300f8 00:21:51:125 | MD | INFO | +0 | MoveWindow - Successful: Window ahk_id 0x2300f8 moved to X=595, Y=119, W=1372 H=1201 00:21:51:180 | MD | TRACE | +47 | Bezel - Bezel Image Screen Position: BezelImage left=0 top=0 right=2560 bottom=1440 00:21:51:181 | MD | TRACE | +0 | Bezel - Game Screen Position: BezelImage left=595 top=119 right=1967 bottom=1320 00:21:51:181 | MD | TRACE | +0 | Bezel Keys Enabled 00:21:51:181 | MD | INFO | +0 | BezelDraw - Ended 00:21:51:181 | MD | TRACE | +0 | CustomFunction.PostLoad - Starting 00:21:51:181 | MD | INFO | +0 | GlobalUserFunction.PostLoad - Starting 00:21:51:181 | MD | INFO | +0 | GlobalUserFunction.PostLoad - Ending 00:21:51:182 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending 00:21:51:182 | MD | INFO | +0 | Process.Process - "Exist" "mednafen.exe" 00:21:51:182 | MD | TRACE | +0 | Process.GetProcessID 00:21:51:209 | MD | INFO | +31 | Process.Process - "WaitClose" "mednafen.exe" 00:21:51:209 | MD | TRACE | +0 | Process.GetProcessID 00:21:52:679 | MD | DEBUG | +1469 | XHotKeywrapper - Disabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: CloseProcess 00:21:52:680 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:21:52:680 | MD | DEBUG | +0 | Disabled exit emulator, bezel, and multigame keys 00:21:52:680 | MD | DEBUG | +0 | Started Gdip 46836455 (If number -> loaded) 00:21:52:681 | MD | TRACE | +0 | CustomFunction.PrePauseStart - Starting 00:21:52:681 | MD | INFO | +0 | GlobalUserFunction.StartPauseUserFeatures - Starting 00:21:52:681 | MD | INFO | +0 | GlobalUserFunction.StartPauseUserFeatures - Ending 00:21:52:681 | MD | TRACE | +0 | CustomFunction.PrePauseStart - Ending 00:21:52:712 | MD | DEBUG | +31 | Loaded Emulator information: EmulatorProcessName: mednafen.exe, EmulatorClass: SDL_app, EmulatorID: 0x2300f8 00:21:52:714 | MD | DEBUG | +0 | Muting emulator sound while Pause is loaded. Master Mute status: 1 (1 is mutted) 00:21:52:765 | MD | INFO | +62 | Pause Started: current rom: Super Metroid (Japan, USA), current system Name: Super Nintendo Entertainment System 00:21:52:765 | MD | DEBUG | +0 | Created Black Screen to hide FrontEnd 00:21:52:765 | MD | DEBUG | +0 | Loaded emulator specific module start commands 00:21:52:890 | MD | DEBUG | +125 | Pause screen scale factor: X=1.333333, Y= 1.333333 00:21:52:898 | MD | INFO | +0 | ProcSus - Suspending Process: 38628 00:21:52:898 | MD | DEBUG | +0 | Setting Pause starting time for subtracting from statistics played time: 46840296 00:21:52:928 | MD | DEBUG | +32 | Loading screen created 00:21:52:928 | MD | ERROR | +0 | ConvertToMonitorObject - Width not supplied in array. Object creation terminated. 00:21:52:928 | MD | INFO | +0 | CheckForNearestSupportedRes - Started 00:21:52:929 | MD | ERROR | +0 | CheckForNearestSupportedRes - Supplied desired resolution does not contain any data. 00:21:52:932 | MD | INFO | +0 | RocketLauncher HitoText Path: K:\RocketLauncher\Module Extensions\HiToText.exe 00:21:52:932 | MD | INFO | +0 | RocketLauncher 7z Path: K:\RocketLauncher\Module Extensions\7z.exe 00:21:52:965 | MD | DEBUG | +31 | Pause variables values: [General Options] Mute_when_Loading_Pause = true [General Options] Mute_Sound = false [Main Menu Appearance Options] Main_Menu_Items = Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Sound|Statistics|Moves List|History|Settings|Shutdown [Main Menu Appearance Options] Main_Menu_Labels = Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Sound|Statistics|Moves List|History|Settings|Shutdown [General Options] Disable_Pause_Menu = true [General Options] Pause_Monitor = [General Options] Pause_Screen_Rotation_Angle = 0 [Main Menu Appearance Options] Pause_Base_Resolution_Width = 1920 [Main Menu Appearance Options] Pause_Base_Resolution_Height = 1080 [Start and Exit Screen] Loading_Text = Loading Pause [Start and Exit Screen] Exiting_Text = Exiting Pause [Start and Exit Screen] Font = Bebas Neue [Start and Exit Screen] Font_Size = 45 [Start and Exit Screen] Font_Color = ff222222 [Start and Exit Screen] Text_Margin = 65 [General Options] Force_Resolution_Change = [General Options] Controller_Menu_Enabled = true [General Options] ChangeDisc_Menu_Enabled = true [General Options] SaveandLoad_Menu_Enabled = true [General Options] HighScore_Menu_Enabled = true [General Options] Artwork_Menu_Enabled = true [General Options] Guides_Menu_Enabled = true [General Options] Manuals_Menu_Enabled = true [General Options] History_Menu_Enabled = true [General Options] Sound_Menu_Enabled = true [General Options] Settings_Menu_Enabled = true [General Options] Videos_Menu_Enabled = true [General Options] Statistics_Menu_Enabled = true [General Options] MovesList_Menu_Enabled = true [General Options] Shutdown_Label_Enabled = true [General Options] Load_PDF_and_Compressed_Files_at_Pause_First_Start = false [General Options] PDF_Page_Layout = frompdf [General Options] Pdf_Dpi_Resolution = 72 [General Options] PDF_Max_Height = 1080 [General Options] Mute_when_Loading_Pause = true [General Options] Mute_Sound = false [General Options] Disable_Pause_Menu = true [General Options] Enable_Mouse_Control = false [General Options] Support_Additional_Image_Files = true [General Options] Screenshot_Extension = jpg [General Options] Screenshot_JPG_Quality = 100 [General Options] Pause_Use_Parent_Game_Media_Assets = true [General Options] Pause_Load_PDF_On_Label = false [Main Menu Appearance Options] Enable_Global_Background = true [Main Menu Appearance Options] Background_Align_Image = Align to Top Left [Main Menu Appearance Options] Enable_Clock = true [Main Menu Appearance Options] Clock_Font = Bebas Neue [Main Menu Appearance Options] Clock_Font_Size = 25 [Main Menu Appearance Options] Main_Bar_Text_Font = Bebas Neue [Main Menu Appearance Options] Main_Bar_Text_Font_Size = 75 [Main Menu Appearance Options] Main_Bar_Text_Selected_Color = ffffffff [Main Menu Appearance Options] Main_Bar_Text_Disabled_Color = 44ffffff [Main Menu Appearance Options] Main_Bar_Horizontal_Distance_Between_Labels = 160 [Main Menu Appearance Options] Main_Bar_Height = 90 [Main Menu Appearance Options] Main_Bar_GradientBrush1 = 6f000000 [Main Menu Appearance Options] Main_Bar_GradientBrush2 = ff000000 [Main Menu Appearance Options] Background_Color = ff000000 [Main Menu Appearance Options] Background_Brush = aa000000 [Main Menu Appearance Options] Game_Info_Items = Publisher|Developer|Company|Released|Year|Systems|Genre|Perspective|GameType|Language|Score|Controls|Players|NumPlayers|Series|Rating|Description [Main Menu Appearance Options] Game_Info_Font = Arial [Main Menu Appearance Options] Game_Info_Font_Size = 22 [Main Menu Appearance Options] Game_Info_Font_Color = ffffffff [Main Menu Appearance Options] Game_Info_Description_Font = Arial [Main Menu Appearance Options] Game_Info_Description_Font_Size = 22 [Main Menu Appearance Options] Game_Info_Description_Font_Color = ffffffff [Main Menu Appearance Options] Game_Info_Description_Scrolling_Velocity = 2 [Main Menu Appearance Options] Use_Screenshot_As_Background = false [Main Menu Appearance Options] Mouse_Control_Overlay_Transparency = 50 [Main Menu Appearance Options] Bar_Vertical_Offset = 0 [SubMenu Appearance Options] Appearance_Duration = 300 [SubMenu Appearance Options] Additional_Text_Margin_Contour = 15 [SubMenu Appearance Options] Minimum_Text_Box_Width = 270 [SubMenu Appearance Options] Appearance_Delay_in_Milliseconds = 500 [SubMenu Appearance Options] Top_Right_Chamfer_Size = 40 [SubMenu Appearance Options] Width = 1350|1020 [SubMenu Appearance Options] Height = 450|700 [SubMenu Appearance Options] Background_Brush = 44000000 [SubMenu Appearance Options] Label_Font = Bebas Neue [SubMenu Appearance Options] Label_Font_Size = 37 [SubMenu Appearance Options] Content_Font = Lucida Console [SubMenu Appearance Options] Content_Font_Size = 30 [SubMenu Appearance Options] Content_Small_Font_Size = 22 [SubMenu Appearance Options] Help_Font = Bebas Neue [SubMenu Appearance Options] Help_Font_Size = 22 [SubMenu Appearance Options] Help_Bottom_Margin = 0 [SubMenu Appearance Options] Help_Right_Margin = 0 [SubMenu Appearance Options] Selected_Brush = cc000000 [SubMenu Appearance Options] Disabled_Brush = 44000000 [SubMenu Appearance Options] Radius_of_Rounded_Corners = 15 [SubMenu FullScreen Appearance Options] Margin = 25 [SubMenu FullScreen Appearance Options] Radius_of_Rounded_Corners = 15 [SubMenu FullScreen Appearance Options] Background_Brush = 88000000 [SubMenu FullScreen Appearance Options] Legend_Text_Brush = DD000015 [SubMenu FullScreen Appearance Options] Legend_Text_Font_Color = ffffffff [SubMenu FullScreen Appearance Options] Legend_Text_Font_Size = 22 [SubMenu FullScreen Appearance Options] Zoom_Steps = 25 [SubMenu FullScreen Appearance Options] Pan_Steps = 120 [SubMenu FullScreen Appearance Options] Full_Screen_Help_Text_Timer = 2000 [SubMenu Save and Load State Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Save and Load State Appearance Options] Horizontal_Margin = 200 [SubMenu Save and Load State Appearance Options] Vertical_Margin = 90 [SubMenu Save and Load State Appearance Options] Delay_to_Send_Keys = 500 [SubMenu Save and Load State Appearance Options] Set_Key_Delay = 200 [SubMenu Save and Load State Appearance Options] Enable_Save_State_Screenshot = true [SubMenu Settings Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Settings Appearance Options] Horizontal_Margin = 200 [SubMenu Settings Appearance Options] Vertical_Margin = 90 [SubMenu Settings Appearance Options] Option_Font_Size = 22 [SubMenu Sound Control Appearance Options] Single_Bar_Width = 25 [SubMenu Sound Control Appearance Options] Single_Bar_Spacing = 7 [SubMenu Sound Control Appearance Options] Single_Bar_Height = 45 [SubMenu Sound Control Appearance Options] Height_Difference_Between_Bars = 3 [SubMenu Sound Control Appearance Options] Volume_Steps = 5 [SubMenu Sound Control Appearance Options] Selected_Color = ffffffff [SubMenu Sound Control Appearance Options] Disabled_Color = 44ffffff [SubMenu Sound Control Appearance Options] Mute_Button_Font_Size = 20 [SubMenu Sound Control Appearance Options] Sound_Mute_Button_Vertical_Distance = 75|100 [SubMenu Sound Control Appearance Options] Space_Between_Sound_Bar_and_Sound_Bitmap = 55 [SubMenu Sound Control Appearance Options] Sound_Distance_to_Sound_Level = 15 [SubMenu Sound Control Appearance Options] Enable_Music_Player = true [SubMenu Sound Control Appearance Options] Playlist_Extension = m3u [SubMenu Sound Control Appearance Options] Music_Files_Extension = mp3|m4a|wav|mid|wma [SubMenu Sound Control Appearance Options] Enable_Music_on_Pause_Startup = true [SubMenu Sound Control Appearance Options] Keep_Playing_after_Exiting_Pause = false [SubMenu Sound Control Appearance Options] Enable_Shuffle = true [SubMenu Sound Control Appearance Options] Enable_Loop = true [SubMenu Sound Control Appearance Options] External_Playlist_Path = [SubMenu Sound Control Appearance Options] Space_Between_Music_Player_Buttons = 65 [SubMenu Sound Control Appearance Options] Size_of_Music_Player_Buttons = 65 [SubMenu Sound Control Appearance Options] Music_Player_Vertical_Distance = 75|100 [SubMenu Sound Control Appearance Options] Sound_Button_Growing_Velocity = 1 [SubMenu Sound Control Appearance Options] Music_Player_Volume_Level = 100 [SubMenu Change Disc Appearance Options] Vertical_Margin = 45 [SubMenu Change Disc Appearance Options] Text_Distance_to_Image = 30 [SubMenu Change Disc Appearance Options] Use_Game_Art_for_Disc_Image = true [SubMenu Change Disc Appearance Options] Selected_Disc_Effect = rotate [SubMenu Change Disc Appearance Options] Side_Padding = 0.2 [SubMenu HighScore Appearance Options] Highlighted_Player_Name = GEN [SubMenu HighScore Appearance Options] Highlighted_Player_Font_Color = ff00ffff [SubMenu HighScore Appearance Options] Font_Color = ffffffff [SubMenu HighScore Appearance Options] Font_Size = 22 [SubMenu HighScore Appearance Options] Title_Font_Size = 30 [SubMenu HighScore Appearance Options] Title_Font_Color = ffffff00 [SubMenu HighScore Appearance Options] Selected_Font_Color = ffff00ff [SubMenu HighScore Appearance Options] Superior_Margin = 45 [SubMenu HighScore Appearance Options] Full_Screen_Width = 1000 [SubMenu Moves List Appearance Options] Vertical_Margin = 45 [SubMenu Moves List Appearance Options] Horizontal_Margin = 40 [SubMenu Moves List Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Moves List Appearance Options] Horizontal_Distance_Between_Labels_and_MovesList = 125 [SubMenu Moves List Appearance Options] Vertical_Distance_Between_Moves_Lines = 60 [SubMenu Moves List Appearance Options] Secondary_Font_Size = 22 [SubMenu Moves List Appearance Options] Vertical_Move_Image_Size = 55 [SubMenu Moves List Appearance Options] Full_Screen_Width = 1000 [SubMenu Moves List Appearance Options] Horizontal_Full_Screen_Moves_Margin = 270 [SubMenu Statistics Appearance Options] Vertical_Margin = 45 [SubMenu Statistics Appearance Options] Horizontal_Margin = 40 [SubMenu Statistics Appearance Options] Table_Font_Size = 22 [SubMenu Statistics Appearance Options] Distance_Between_Labels_and_Table = 55 [SubMenu Statistics Appearance Options] Vertical_Distance_Between_Table_Lines = 45 [SubMenu Statistics Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Statistics Appearance Options] Title_Font_Size = 30 [SubMenu Statistics Appearance Options] Title_Font_Color = ffffff00 [SubMenu Statistics Appearance Options] Full_Screen_Width = 1000 [SubMenu Guides Appearance Options] Vertical_Margin = 45 [SubMenu Guides Appearance Options] Horizontal_Margin = 40 [SubMenu Guides Appearance Options] Horizontal_Distance_Between_Pages = 65 [SubMenu Guides Appearance Options] Selected_Brush = 33ffff00 [SubMenu Guides Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Guides Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65 [SubMenu Guides Appearance Options] Page_Number_Font_Color = 00000000 [SubMenu Guides Appearance Options] Show_Item_Labels = true [SubMenu Manuals Appearance Options] Vertical_Margin = 45 [SubMenu Manuals Appearance Options] Horizontal_Margin = 40 [SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Pages = 65 [SubMenu Manuals Appearance Options] Selected_Brush = 33ffff00 [SubMenu Manuals Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65 [SubMenu Manuals Appearance Options] Page_Number_Font_Color = 00000000 [SubMenu Manuals Appearance Options] Show_Item_Labels = true [SubMenu History Appearance Options] Vertical_Margin = 45 [SubMenu History Appearance Options] Horizontal_Margin = 40 [SubMenu History Appearance Options] Horizontal_Distance_Between_Pages = 65 [SubMenu History Appearance Options] Selected_Brush = 33ffff00 [SubMenu History Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu History Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65 [SubMenu History Appearance Options] Page_Number_Font_Color = 00000000 [SubMenu Controller Appearance Options] Vertical_Margin = 45 [SubMenu Controller Appearance Options] Horizontal_Margin = 40 [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Pages = 65 [SubMenu Controller Appearance Options] Selected_Brush = 33ffff00 [SubMenu Controller Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65 [SubMenu Controller Appearance Options] Page_Number_Font_Color = 00000000 [SubMenu Controller Appearance Options] Show_Item_Labels = true [SubMenu Controller Appearance Options] Controller_Banner_Height = 60 [SubMenu Controller Appearance Options] Vertical_Distance_Between_Buttons = 120 [SubMenu Controller Appearance Options] Vertical_Distance_Between_Banners = 45 [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Controller_Banner_Elements = 55 [SubMenu Controller Appearance Options] Selected_Controller_Banner_Displacement = 25 [SubMenu Artwork Appearance Options] Vertical_Margin = 45 [SubMenu Artwork Appearance Options] Horizontal_Margin = 40 [SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Pages = 65 [SubMenu Artwork Appearance Options] Selected_Brush = 33ffff00 [SubMenu Artwork Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65 [SubMenu Artwork Appearance Options] Page_Number_Font_Color = 00000000 [SubMenu Artwork Appearance Options] Show_Item_Labels = true [SubMenu Videos Appearance Options] Supported_Videos = avi|wmv|mp4 [SubMenu Videos Appearance Options] Vertical_Margin = 45 [SubMenu Videos Appearance Options] Horizontal_Margin = 40 [SubMenu Videos Appearance Options] Vertical_Distance_Between_Labels = 75 [SubMenu Videos Appearance Options] Enable_Loop = true [SubMenu Videos Appearance Options] Video_Seconds_to_Jump_in_Rewind_and_Fast_Forward_Buttons = 5 [SubMenu Videos Appearance Options] Video_Button_Growing_Velocity = 1 [SubMenu Videos Appearance Options] Size_of_Video_Player_Buttons = 60 [SubMenu Videos Appearance Options] Space_Between_Video_Player_Buttons = 20 [SubMenu Videos Appearance Options] Space_Between_Label_and_Video_Player_Buttons = 45 [SubMenu Videos Appearance Options] Video_Player_Volume_Level = 100 [Start and Exit Screen] Loading_Text = Loading Pause [Start and Exit Screen] Exiting_Text = Exiting Pause [Start and Exit Screen] Font = Bebas Neue [Start and Exit Screen] Font_Size = 45 [Start and Exit Screen] Font_Color = ff222222 [Start and Exit Screen] Text_Margin = 65 00:21:52:966 | MD | DEBUG | +0 | Loaded Pause options 00:21:52:966 | MD | DEBUG | +0 | Scaled Pause variables 00:21:53:229 | MD | DEBUG | +266 | Starting Creating Pause Contents Object. 00:21:53:230 | MD | DEBUG | +0 | Loading Controller Contents 00:21:53:233 | MD | DEBUG | +0 | Loading Change Disc Contents 00:21:53:261 | MD | DEBUG | +31 | Loading SaveState Contents 00:21:53:263 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 1 from keyboard codes. 00:21:53:263 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 2 from keyboard codes. 00:21:53:263 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 3 from keyboard codes. 00:21:53:264 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 4 from keyboard codes. 00:21:53:264 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 5 from keyboard codes. 00:21:53:264 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 6 from keyboard codes. 00:21:53:264 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 7 from keyboard codes. 00:21:53:285 | MD | DEBUG | +31 | SaveState - Loading SaveState Slot 8 from keyboard codes. 00:21:53:285 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 9 from keyboard codes. 00:21:53:285 | MD | DEBUG | +0 | SaveState - Loading SaveState Slot 10 from keyboard codes. 00:21:53:285 | MD | DEBUG | +0 | SaveState - Number of SaveState slots loaded: 10 00:21:53:285 | MD | DEBUG | +0 | Loading LoadState Contents 00:21:53:287 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 1 from keyboard codes. 00:21:53:288 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 2 from keyboard codes. 00:21:53:288 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 3 from keyboard codes. 00:21:53:288 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 4 from keyboard codes. 00:21:53:288 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 5 from keyboard codes. 00:21:53:288 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 6 from keyboard codes. 00:21:53:288 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 7 from keyboard codes. 00:21:53:289 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 8 from keyboard codes. 00:21:53:289 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 9 from keyboard codes. 00:21:53:289 | MD | DEBUG | +0 | LoadState - Loading LoadState Slot 10 from keyboard codes. 00:21:53:289 | MD | DEBUG | +0 | LoadState - Number of LoadState slots loaded: 10 00:21:53:289 | MD | DEBUG | +0 | Loading HighScore Contents 00:21:53:423 | MD | DEBUG | +141 | Loading Artwork Contents 00:21:53:427 | MD | DEBUG | +0 | Loading Guides Contents 00:21:53:458 | MD | DEBUG | +31 | Loading Manuals Contents 00:21:53:465 | MD | DEBUG | +0 | Loading Videos Contents 00:21:53:467 | MD | DEBUG | +0 | Loading Sound Contents 00:21:53:492 | MD | DEBUG | +31 | Loading MovesList Contents 00:21:53:492 | MD | DEBUG | +0 | Loading History.dat Contents 00:21:53:591 | MD | DEBUG | +94 | Loading Settings Menu Contents 00:21:53:592 | MD | DEBUG | +0 | Adding Shutdown Label 00:21:53:614 | MD | DEBUG | +31 | Media assets found on submenu: Artwork Asset Label: Screenshots | Asset Path1: K:\RocketLauncher Media\Artwork\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Screenshots\20130513205353.bmp | Asset Extension1: bmp Asset Label: Screenshots | Asset Path2: K:\RocketLauncher Media\Artwork\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Screenshots\20130610025302.bmp | Asset Extension2: bmp Asset Label: Screenshots | Asset Path3: K:\RocketLauncher Media\Artwork\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Screenshots\20130610025302.jpg | Asset Extension3: jpg Asset Label: Screenshots | Asset Path4: K:\RocketLauncher Media\Artwork\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Screenshots\20130611211853.bmp | Asset Extension4: bmp Asset Label: Screenshots | Asset Path5: K:\RocketLauncher Media\Artwork\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Screenshots\20130613203908.bmp | Asset Extension5: bmp 00:21:53:614 | MD | DEBUG | +0 | Media assets found on submenu: Controller Asset Label: hori | Asset Path1: K:\RocketLauncher Media\Controller\_Default\hori.png | Asset Extension1: png Asset Label: nes | Asset Path1: K:\RocketLauncher Media\Controller\_Default\nes.png | Asset Extension1: png Asset Label: ps3 | Asset Path1: K:\RocketLauncher Media\Controller\_Default\ps3.png | Asset Extension1: png Asset Label: Xbox 360 | Asset Path1: K:\RocketLauncher Media\Controller\_Default\Xbox 360.png | Asset Extension1: png 00:21:57:912 | MD | DEBUG | +4297 | Media assets found on submenu: Guides Asset Label: Boss FAQ | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Boss FAQ.txt | Asset Extension1: txt Asset Label: m3-map-final | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\m3-map-final.png | Asset Extension1: png Asset Label: Official Player Guide | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Official Player Guide.pdf | Asset Extension1: pdf Asset Label: Official Player Guide | Asset Path2: | Asset Extension2: Asset Label: Official Player Guide | Asset Path3: | Asset Extension3: Asset Label: Official Player Guide | Asset Path4: | Asset Extension4: Asset Label: Official Player Guide | Asset Path5: | Asset Extension5: Asset Label: Official Player Guide | Asset Path6: | Asset Extension6: Asset Label: Official Player Guide | Asset Path7: | Asset Extension7: Asset Label: Official Player Guide | Asset Path8: | Asset Extension8: Asset Label: Official Player Guide | Asset Path9: | Asset Extension9: Asset Label: Official Player Guide | Asset Path10: | Asset Extension10: Asset Label: Official Player Guide | Asset Path11: | Asset Extension11: Asset Label: Official Player Guide | Asset Path12: | Asset Extension12: Asset Label: Official Player Guide | Asset Path13: | Asset Extension13: Asset Label: Official Player Guide | Asset Path14: | Asset Extension14: Asset Label: Official Player Guide | Asset Path15: | Asset Extension15: Asset Label: Official Player Guide | Asset Path16: | Asset Extension16: Asset Label: Official Player Guide | Asset Path17: | Asset Extension17: Asset Label: Official Player Guide | Asset Path18: | Asset Extension18: Asset Label: Official Player Guide | Asset Path19: | Asset Extension19: Asset Label: Official Player Guide | Asset Path20: | Asset Extension20: Asset Label: Official Player Guide | Asset Path21: | Asset Extension21: Asset Label: Official Player Guide | Asset Path22: | Asset Extension22: Asset Label: Official Player Guide | Asset Path23: | Asset Extension23: Asset Label: Official Player Guide | Asset Path24: | Asset Extension24: Asset Label: Official Player Guide | Asset Path25: | Asset Extension25: Asset Label: Official Player Guide | Asset Path26: | Asset Extension26: Asset Label: Official Player Guide | Asset Path27: | Asset Extension27: Asset Label: Official Player Guide | Asset Path28: | Asset Extension28: Asset Label: Official Player Guide | Asset Path29: | Asset Extension29: Asset Label: Official Player Guide | Asset Path30: | Asset Extension30: Asset Label: Official Player Guide | Asset Path31: | Asset Extension31: Asset Label: Official Player Guide | Asset Path32: | Asset Extension32: Asset Label: Official Player Guide | Asset Path33: | Asset Extension33: Asset Label: Official Player Guide | Asset Path34: | Asset Extension34: Asset Label: Official Player Guide | Asset Path35: | Asset Extension35: Asset Label: Official Player Guide | Asset Path36: | Asset Extension36: Asset Label: Official Player Guide | Asset Path37: | Asset Extension37: Asset Label: Official Player Guide | Asset Path38: | Asset Extension38: Asset Label: Official Player Guide | Asset Path39: | Asset Extension39: Asset Label: Official Player Guide | Asset Path40: | Asset Extension40: Asset Label: Official Player Guide | Asset Path41: | Asset Extension41: Asset Label: Official Player Guide | Asset Path42: | Asset Extension42: Asset Label: Official Player Guide | Asset Path43: | Asset Extension43: Asset Label: Official Player Guide | Asset Path44: | Asset Extension44: Asset Label: Official Player Guide | Asset Path45: | Asset Extension45: Asset Label: Official Player Guide | Asset Path46: | Asset Extension46: Asset Label: Official Player Guide | Asset Path47: | Asset Extension47: Asset Label: Official Player Guide | Asset Path48: | Asset Extension48: Asset Label: Official Player Guide | Asset Path49: | Asset Extension49: Asset Label: Official Player Guide | Asset Path50: | Asset Extension50: Asset Label: Official Player Guide | Asset Path51: | Asset Extension51: Asset Label: Official Player Guide | Asset Path52: | Asset Extension52: Asset Label: Official Player Guide | Asset Path53: | Asset Extension53: Asset Label: Official Player Guide | Asset Path54: | Asset Extension54: Asset Label: Official Player Guide | Asset Path55: | Asset Extension55: Asset Label: Official Player Guide | Asset Path56: | Asset Extension56: Asset Label: Official Player Guide | Asset Path57: | Asset Extension57: Asset Label: Official Player Guide | Asset Path58: | Asset Extension58: Asset Label: Official Player Guide | Asset Path59: | Asset Extension59: Asset Label: Official Player Guide | Asset Path60: | Asset Extension60: Asset Label: Official Player Guide | Asset Path61: | Asset Extension61: Asset Label: Official Player Guide | Asset Path62: | Asset Extension62: Asset Label: Official Player Guide | Asset Path63: | Asset Extension63: Asset Label: Official Player Guide | Asset Path64: | Asset Extension64: Asset Label: Official Player Guide | Asset Path65: | Asset Extension65: Asset Label: Official Player Guide | Asset Path66: | Asset Extension66: Asset Label: Official Player Guide | Asset Path67: | Asset Extension67: Asset Label: Official Player Guide | Asset Path68: | Asset Extension68: Asset Label: Official Player Guide | Asset Path69: | Asset Extension69: Asset Label: Official Player Guide | Asset Path70: | Asset Extension70: Asset Label: Official Player Guide | Asset Path71: | Asset Extension71: Asset Label: Official Player Guide | Asset Path72: | Asset Extension72: Asset Label: Official Player Guide | Asset Path73: | Asset Extension73: Asset Label: Official Player Guide | Asset Path74: | Asset Extension74: Asset Label: Official Player Guide | Asset Path75: | Asset Extension75: Asset Label: Official Player Guide | Asset Path76: | Asset Extension76: Asset Label: Official Player Guide | Asset Path77: | Asset Extension77: Asset Label: Official Player Guide | Asset Path78: | Asset Extension78: Asset Label: Official Player Guide | Asset Path79: | Asset Extension79: Asset Label: Official Player Guide | Asset Path80: | Asset Extension80: Asset Label: Official Player Guide | Asset Path81: | Asset Extension81: Asset Label: Official Player Guide | Asset Path82: | Asset Extension82: Asset Label: Official Player Guide | Asset Path83: | Asset Extension83: Asset Label: Official Player Guide | Asset Path84: | Asset Extension84: Asset Label: Official Player Guide | Asset Path85: | Asset Extension85: Asset Label: Official Player Guide | Asset Path86: | Asset Extension86: Asset Label: Official Player Guide | Asset Path87: | Asset Extension87: Asset Label: Official Player Guide | Asset Path88: | Asset Extension88: Asset Label: Official Player Guide | Asset Path89: | Asset Extension89: Asset Label: Official Player Guide | Asset Path90: | Asset Extension90: Asset Label: Official Player Guide | Asset Path91: | Asset Extension91: Asset Label: Official Player Guide | Asset Path92: | Asset Extension92: Asset Label: Official Player Guide | Asset Path93: | Asset Extension93: Asset Label: Official Player Guide | Asset Path94: | Asset Extension94: Asset Label: Official Player Guide | Asset Path95: | Asset Extension95: Asset Label: Official Player Guide | Asset Path96: | Asset Extension96: Asset Label: Official Player Guide | Asset Path97: | Asset Extension97: Asset Label: Official Player Guide | Asset Path98: | Asset Extension98: Asset Label: Official Player Guide | Asset Path99: | Asset Extension99: Asset Label: Official Player Guide | Asset Path100: | Asset Extension100: Asset Label: Official Player Guide | Asset Path101: | Asset Extension101: Asset Label: Official Player Guide | Asset Path102: | Asset Extension102: Asset Label: Official Player Guide | Asset Path103: | Asset Extension103: Asset Label: Official Player Guide | Asset Path104: | Asset Extension104: Asset Label: Official Player Guide | Asset Path105: | Asset Extension105: Asset Label: Official Player Guide | Asset Path106: | Asset Extension106: Asset Label: Official Player Guide | Asset Path107: | Asset Extension107: Asset Label: Official Player Guide | Asset Path108: | Asset Extension108: Asset Label: Official Player Guide | Asset Path109: | Asset Extension109: Asset Label: Official Player Guide | Asset Path110: | Asset Extension110: Asset Label: Official Player Guide | Asset Path111: | Asset Extension111: Asset Label: Official Player Guide | Asset Path112: | Asset Extension112: Asset Label: Official Player Guide | Asset Path113: | Asset Extension113: Asset Label: Official Player Guide | Asset Path114: | Asset Extension114: Asset Label: Official Player Guide | Asset Path115: | Asset Extension115: Asset Label: Official Player Guide | Asset Path116: | Asset Extension116: Asset Label: Official Player Guide | Asset Path117: | Asset Extension117: Asset Label: Official Player Guide | Asset Path118: | Asset Extension118: Asset Label: Official Player Guide | Asset Path119: | Asset Extension119: Asset Label: Official Player Guide | Asset Path120: | Asset Extension120: Asset Label: Official Player Guide | Asset Path121: | Asset Extension121: Asset Label: Official Player Guide | Asset Path122: | Asset Extension122: Asset Label: Official Player Guide | Asset Path123: | Asset Extension123: Asset Label: Official Player Guide | Asset Path124: | Asset Extension124: Asset Label: Official Player Guide | Asset Path125: | Asset Extension125: Asset Label: Official Player Guide | Asset Path126: | Asset Extension126: Asset Label: Offiicial Players Guide BIG | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Offiicial Players Guide BIG.pdf | Asset Extension1: pdf Asset Label: Offiicial Players Guide BIG | Asset Path2: | Asset Extension2: Asset Label: Offiicial Players Guide BIG | Asset Path3: | Asset Extension3: Asset Label: Offiicial Players Guide BIG | Asset Path4: | Asset Extension4: Asset Label: Offiicial Players Guide BIG | Asset Path5: | Asset Extension5: Asset Label: Offiicial Players Guide BIG | Asset Path6: | Asset Extension6: Asset Label: Offiicial Players Guide BIG | Asset Path7: | Asset Extension7: Asset Label: Offiicial Players Guide BIG | Asset Path8: | Asset Extension8: Asset Label: Offiicial Players Guide BIG | Asset Path9: | Asset Extension9: Asset Label: Offiicial Players Guide BIG | Asset Path10: | Asset Extension10: Asset Label: Offiicial Players Guide BIG | Asset Path11: | Asset Extension11: Asset Label: Offiicial Players Guide BIG | Asset Path12: | Asset Extension12: Asset Label: Offiicial Players Guide BIG | Asset Path13: | Asset Extension13: Asset Label: Offiicial Players Guide BIG | Asset Path14: | Asset Extension14: Asset Label: Offiicial Players Guide BIG | Asset Path15: | Asset Extension15: Asset Label: Offiicial Players Guide BIG | Asset Path16: | Asset Extension16: Asset Label: Offiicial Players Guide BIG | Asset Path17: | Asset Extension17: Asset Label: Offiicial Players Guide BIG | Asset Path18: | Asset Extension18: Asset Label: Offiicial Players Guide BIG | Asset Path19: | Asset Extension19: Asset Label: Offiicial Players Guide BIG | Asset Path20: | Asset Extension20: Asset Label: Offiicial Players Guide BIG | Asset Path21: | Asset Extension21: Asset Label: Offiicial Players Guide BIG | Asset Path22: | Asset Extension22: Asset Label: Offiicial Players Guide BIG | Asset Path23: | Asset Extension23: Asset Label: Offiicial Players Guide BIG | Asset Path24: | Asset Extension24: Asset Label: Offiicial Players Guide BIG | Asset Path25: | Asset Extension25: Asset Label: Offiicial Players Guide BIG | Asset Path26: | Asset Extension26: Asset Label: Offiicial Players Guide BIG | Asset Path27: | Asset Extension27: Asset Label: Offiicial Players Guide BIG | Asset Path28: | Asset Extension28: Asset Label: Offiicial Players Guide BIG | Asset Path29: | Asset Extension29: Asset Label: Offiicial Players Guide BIG | Asset Path30: | Asset Extension30: Asset Label: Offiicial Players Guide BIG | Asset Path31: | Asset Extension31: Asset Label: Offiicial Players Guide BIG | Asset Path32: | Asset Extension32: Asset Label: Offiicial Players Guide BIG | Asset Path33: | Asset Extension33: Asset Label: Offiicial Players Guide BIG | Asset Path34: | Asset Extension34: Asset Label: Offiicial Players Guide BIG | Asset Path35: | Asset Extension35: Asset Label: Offiicial Players Guide BIG | Asset Path36: | Asset Extension36: Asset Label: Offiicial Players Guide BIG | Asset Path37: | Asset Extension37: Asset Label: Offiicial Players Guide BIG | Asset Path38: | Asset Extension38: Asset Label: Offiicial Players Guide BIG | Asset Path39: | Asset Extension39: Asset Label: Offiicial Players Guide BIG | Asset Path40: | Asset Extension40: Asset Label: Offiicial Players Guide BIG | Asset Path41: | Asset Extension41: Asset Label: Offiicial Players Guide BIG | Asset Path42: | Asset Extension42: Asset Label: Offiicial Players Guide BIG | Asset Path43: | Asset Extension43: Asset Label: Offiicial Players Guide BIG | Asset Path44: | Asset Extension44: Asset Label: Offiicial Players Guide BIG | Asset Path45: | Asset Extension45: Asset Label: Offiicial Players Guide BIG | Asset Path46: | Asset Extension46: Asset Label: Offiicial Players Guide BIG | Asset Path47: | Asset Extension47: Asset Label: Offiicial Players Guide BIG | Asset Path48: | Asset Extension48: Asset Label: Offiicial Players Guide BIG | Asset Path49: | Asset Extension49: Asset Label: Offiicial Players Guide BIG | Asset Path50: | Asset Extension50: Asset Label: Offiicial Players Guide BIG | Asset Path51: | Asset Extension51: Asset Label: Offiicial Players Guide BIG | Asset Path52: | Asset Extension52: Asset Label: Offiicial Players Guide BIG | Asset Path53: | Asset Extension53: Asset Label: Offiicial Players Guide BIG | Asset Path54: | Asset Extension54: Asset Label: Offiicial Players Guide BIG | Asset Path55: | Asset Extension55: Asset Label: Offiicial Players Guide BIG | Asset Path56: | Asset Extension56: Asset Label: Offiicial Players Guide BIG | Asset Path57: | Asset Extension57: Asset Label: Offiicial Players Guide BIG | Asset Path58: | Asset Extension58: Asset Label: Offiicial Players Guide BIG | Asset Path59: | Asset Extension59: Asset Label: Offiicial Players Guide BIG | Asset Path60: | Asset Extension60: Asset Label: Offiicial Players Guide BIG | Asset Path61: | Asset Extension61: Asset Label: Offiicial Players Guide BIG | Asset Path62: | Asset Extension62: Asset Label: Offiicial Players Guide BIG | Asset Path63: | Asset Extension63: Asset Label: Offiicial Players Guide BIG | Asset Path64: | Asset Extension64: Asset Label: Offiicial Players Guide BIG | Asset Path65: | Asset Extension65: Asset Label: Offiicial Players Guide BIG | Asset Path66: | Asset Extension66: Asset Label: Offiicial Players Guide BIG | Asset Path67: | Asset Extension67: Asset Label: Offiicial Players Guide BIG | Asset Path68: | Asset Extension68: Asset Label: Offiicial Players Guide BIG | Asset Path69: | Asset Extension69: Asset Label: Offiicial Players Guide BIG | Asset Path70: | Asset Extension70: Asset Label: Offiicial Players Guide BIG | Asset Path71: | Asset Extension71: Asset Label: Offiicial Players Guide BIG | Asset Path72: | Asset Extension72: Asset Label: Offiicial Players Guide BIG | Asset Path73: | Asset Extension73: Asset Label: Offiicial Players Guide BIG | Asset Path74: | Asset Extension74: Asset Label: Offiicial Players Guide BIG | Asset Path75: | Asset Extension75: Asset Label: Offiicial Players Guide BIG | Asset Path76: | Asset Extension76: Asset Label: Offiicial Players Guide BIG | Asset Path77: | Asset Extension77: Asset Label: Offiicial Players Guide BIG | Asset Path78: | Asset Extension78: Asset Label: Offiicial Players Guide BIG | Asset Path79: | Asset Extension79: Asset Label: Offiicial Players Guide BIG | Asset Path80: | Asset Extension80: Asset Label: Offiicial Players Guide BIG | Asset Path81: | Asset Extension81: Asset Label: Offiicial Players Guide BIG | Asset Path82: | Asset Extension82: Asset Label: Offiicial Players Guide BIG | Asset Path83: | Asset Extension83: Asset Label: Offiicial Players Guide BIG | Asset Path84: | Asset Extension84: Asset Label: Offiicial Players Guide BIG | Asset Path85: | Asset Extension85: Asset Label: Offiicial Players Guide BIG | Asset Path86: | Asset Extension86: Asset Label: Offiicial Players Guide BIG | Asset Path87: | Asset Extension87: Asset Label: Offiicial Players Guide BIG | Asset Path88: | Asset Extension88: Asset Label: Offiicial Players Guide BIG | Asset Path89: | Asset Extension89: Asset Label: Offiicial Players Guide BIG | Asset Path90: | Asset Extension90: Asset Label: Offiicial Players Guide BIG | Asset Path91: | Asset Extension91: Asset Label: Offiicial Players Guide BIG | Asset Path92: | Asset Extension92: Asset Label: Offiicial Players Guide BIG | Asset Path93: | Asset Extension93: Asset Label: Offiicial Players Guide BIG | Asset Path94: | Asset Extension94: Asset Label: Offiicial Players Guide BIG | Asset Path95: | Asset Extension95: Asset Label: Offiicial Players Guide BIG | Asset Path96: | Asset Extension96: Asset Label: Offiicial Players Guide BIG | Asset Path97: | Asset Extension97: Asset Label: Offiicial Players Guide BIG | Asset Path98: | Asset Extension98: Asset Label: Offiicial Players Guide BIG | Asset Path99: | Asset Extension99: Asset Label: Offiicial Players Guide BIG | Asset Path100: | Asset Extension100: Asset Label: Offiicial Players Guide BIG | Asset Path101: | Asset Extension101: Asset Label: Offiicial Players Guide BIG | Asset Path102: | Asset Extension102: Asset Label: Offiicial Players Guide BIG | Asset Path103: | Asset Extension103: Asset Label: Offiicial Players Guide BIG | Asset Path104: | Asset Extension104: Asset Label: Offiicial Players Guide BIG | Asset Path105: | Asset Extension105: Asset Label: Offiicial Players Guide BIG | Asset Path106: | Asset Extension106: Asset Label: Offiicial Players Guide BIG | Asset Path107: | Asset Extension107: Asset Label: Offiicial Players Guide BIG | Asset Path108: | Asset Extension108: Asset Label: Offiicial Players Guide BIG | Asset Path109: | Asset Extension109: Asset Label: Offiicial Players Guide BIG | Asset Path110: | Asset Extension110: Asset Label: Offiicial Players Guide BIG | Asset Path111: | Asset Extension111: Asset Label: Offiicial Players Guide BIG | Asset Path112: | Asset Extension112: Asset Label: Offiicial Players Guide BIG | Asset Path113: | Asset Extension113: Asset Label: Offiicial Players Guide BIG | Asset Path114: | Asset Extension114: Asset Label: Offiicial Players Guide BIG | Asset Path115: | Asset Extension115: Asset Label: Offiicial Players Guide BIG | Asset Path116: | Asset Extension116: Asset Label: Offiicial Players Guide BIG | Asset Path117: | Asset Extension117: Asset Label: Offiicial Players Guide BIG | Asset Path118: | Asset Extension118: Asset Label: Offiicial Players Guide BIG | Asset Path119: | Asset Extension119: Asset Label: Offiicial Players Guide BIG | Asset Path120: | Asset Extension120: Asset Label: Offiicial Players Guide BIG | Asset Path121: | Asset Extension121: Asset Label: Offiicial Players Guide BIG | Asset Path122: | Asset Extension122: Asset Label: Offiicial Players Guide BIG | Asset Path123: | Asset Extension123: Asset Label: Offiicial Players Guide BIG | Asset Path124: | Asset Extension124: Asset Label: Super Metroid 100% Speed Guide (34707) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid 100% Speed Guide (34707).txt | Asset Extension1: txt Asset Label: Super Metroid 15% Walkthrough (21112) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid 15% Walkthrough (21112).txt | Asset Extension1: txt Asset Label: Super Metroid Boss FAQ (5669) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Boss FAQ (5669).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ (35498) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ (35498).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ (5667) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ (5667).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Speed Guide (10114) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Speed Guide (10114).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Speed Guide (5666) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Speed Guide (5666).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (16065) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (16065).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (19107) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (19107).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (24701) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (24701).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (29947) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (29947).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (37360) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (37360).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (39375) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (39375).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (41176) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (41176).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (43575) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (43575).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (50489) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (50489).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (6389) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (6389).txt | Asset Extension1: txt Asset Label: Super Metroid FAQ-Walkthrough (7495) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid FAQ-Walkthrough (7495).txt | Asset Extension1: txt Asset Label: Super Metroid Game Genie Codes (7128) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Game Genie Codes (7128).txt | Asset Extension1: txt Asset Label: Super Metroid Game Map (29221) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Game Map (29221).png | Asset Extension1: png Asset Label: Super Metroid Glitch FAQ (19122) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Glitch FAQ (19122).txt | Asset Extension1: txt Asset Label: Super Metroid Item Tree (26057) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Item Tree (26057).txt | Asset Extension1: txt Asset Label: Super Metroid Metroid Series Ending FAQ (25765) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Metroid Series Ending FAQ (25765).txt | Asset Extension1: txt Asset Label: Super Metroid Move List (16826) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Move List (16826).txt | Asset Extension1: txt Asset Label: Super Metroid No Boss-Mini-Boss Run Guide (25226) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid No Boss-Mini-Boss Run Guide (25226).txt | Asset Extension1: txt Asset Label: Super Metroid Pro Action Replay Codes (44179) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Pro Action Replay Codes (44179).txt | Asset Extension1: txt Asset Label: Super Metroid Pure Speed Run Guide (25502) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Pure Speed Run Guide (25502).txt | Asset Extension1: txt Asset Label: Super Metroid Reverse Boss Order-Suitless Walkthrough (48473) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Reverse Boss Order-Suitless Walkthrough (48473).txt | Asset Extension1: txt Asset Label: Super Metroid Shortcut FAQ (30491) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Shortcut FAQ (30491).txt | Asset Extension1: txt Asset Label: Super Metroid Speed Guide (21217) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Speed Guide (21217).txt | Asset Extension1: txt Asset Label: Super Metroid Speed Guide (23797) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Speed Guide (23797).txt | Asset Extension1: txt Asset Label: Super Metroid SRAM Hacking Guide (39409) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid SRAM Hacking Guide (39409).txt | Asset Extension1: txt Asset Label: Super Metroid Walkthrough (5668) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid Walkthrough (5668).txt | Asset Extension1: txt Asset Label: Super Metroid World Map (8758) | Asset Path1: K:\RocketLauncher Media\Guides\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\Super Metroid World Map (8758).gif | Asset Extension1: gif 00:21:57:915 | MD | DEBUG | +0 | Media assets found on submenu: Manuals Asset Label: 01 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\01.jpg | Asset Extension1: jpg Asset Label: 02 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\02.jpg | Asset Extension1: jpg Asset Label: 03 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\03.jpg | Asset Extension1: jpg Asset Label: 04 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\04.jpg | Asset Extension1: jpg Asset Label: 05 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\05.jpg | Asset Extension1: jpg Asset Label: 06 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\06.jpg | Asset Extension1: jpg Asset Label: 07 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\07.jpg | Asset Extension1: jpg Asset Label: 08 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\08.jpg | Asset Extension1: jpg Asset Label: 09 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\09.jpg | Asset Extension1: jpg Asset Label: 10 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\10.jpg | Asset Extension1: jpg Asset Label: 11 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\11.jpg | Asset Extension1: jpg Asset Label: 12 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\12.jpg | Asset Extension1: jpg Asset Label: 13 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\13.jpg | Asset Extension1: jpg Asset Label: 14 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\14.jpg | Asset Extension1: jpg Asset Label: 15 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\15.jpg | Asset Extension1: jpg Asset Label: 16 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\16.jpg | Asset Extension1: jpg Asset Label: 17 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\17.jpg | Asset Extension1: jpg Asset Label: 18 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\18.jpg | Asset Extension1: jpg Asset Label: 19 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\19.jpg | Asset Extension1: jpg Asset Label: 20 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\20.jpg | Asset Extension1: jpg Asset Label: 21 | Asset Path1: K:\RocketLauncher Media\Manuals\Super Nintendo Entertainment System\Super Metroid (Japan, USA)\21.jpg | Asset Extension1: jpg 00:21:57:915 | MD | INFO | +0 | Pause Menu items: Controller|Save State|Load State|Artwork|Guides|Manuals|Sound|Settings|Shutdown 00:21:58:127 | MD | DEBUG | +219 | Initilized Pause variables for the first time 00:21:58:223 | MD | DEBUG | +94 | Initialized Pause brushes and guis 00:21:58:322 | MD | DEBUG | +93 | Loaded Main Menu Background and infos 00:21:58:347 | MD | DEBUG | +32 | Loaded Main Menu Bar. Current Main Menu Label: Controller 00:21:58:347 | MD | DEBUG | +0 | Loaded Clock 00:21:58:349 | MD | DEBUG | +0 | Unmuting computer sound while Pause is loaded. Master Mute status: 0 (0 is unmutted) 00:21:58:442 | MD | DEBUG | +93 | Windows Media Player Version: 12.0.14393.321 00:21:58:443 | MD | DEBUG | +0 | Loaded Music Player 00:21:58:444 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Left, that calls the label: MoveLeft 00:21:58:446 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Right, that calls the label: MoveRight 00:21:58:448 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Up, that calls the label: MoveUp 00:21:58:449 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Down, that calls the label: MoveDown 00:21:58:449 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Enter, that calls the label: ToggleItemSelectStatus 00:21:58:450 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad4, that calls the label: MoveLeft 00:21:58:450 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad6, that calls the label: MoveRight 00:21:58:451 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad8, that calls the label: MoveUp 00:21:58:451 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad2, that calls the label: MoveDown 00:21:58:468 | MD | DEBUG | +32 | XHotKeywrapper - Enabling hotkey NumpadEnter, that calls the label: ToggleItemSelectStatus 00:21:58:468 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey X, that calls the label: BacktoMenuBar 00:21:58:469 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey C, that calls the label: ZoomIn 00:21:58:469 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey V, that calls the label: ZoomOut 00:21:58:470 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: TogglePauseMenuStatus 00:21:58:471 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:21:58:483 | MD | INFO | +0 | Finished Loading Pause 00:21:58:540 | MD | INFO | +62 | BroadcastMessage - Sending message "RocketLauncher Message: Game Paused." to All window. 00:21:58:579 | MD | DEBUG | +47 | Disable Pause Keys 00:21:58:579 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Left, that calls the label: MoveLeft 00:21:58:580 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Right, that calls the label: MoveRight 00:21:58:580 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Up, that calls the label: MoveUp 00:21:58:581 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Down, that calls the label: MoveDown 00:21:58:581 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Enter, that calls the label: ToggleItemSelectStatus 00:21:58:582 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad4, that calls the label: MoveLeft 00:21:58:582 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad6, that calls the label: MoveRight 00:21:58:583 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad8, that calls the label: MoveUp 00:21:58:583 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad2, that calls the label: MoveDown 00:21:58:584 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey NumpadEnter, that calls the label: ToggleItemSelectStatus 00:21:58:584 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey X, that calls the label: BacktoMenuBar 00:21:58:585 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey C, that calls the label: ZoomIn 00:21:58:585 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey V, that calls the label: ZoomOut 00:21:58:586 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: TogglePauseMenuStatus 00:21:58:587 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:21:58:587 | MD | DEBUG | +0 | Pause Keys Disabled 00:21:58:847 | MD | INFO | +266 | Loaded Controller SubMenu 00:21:58:847 | MD | DEBUG | +0 | Enable Pause Keys 00:21:58:847 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Enter, that calls the label: ToggleItemSelectStatus 00:21:58:849 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Left, that calls the label: MoveLeft 00:21:58:849 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Right, that calls the label: MoveRight 00:21:58:850 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Up, that calls the label: MoveUp 00:21:58:851 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Down, that calls the label: MoveDown 00:21:58:851 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey X, that calls the label: BacktoMenuBar 00:21:58:852 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey C, that calls the label: ZoomIn 00:21:58:852 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey V, that calls the label: ZoomOut 00:21:58:853 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: TogglePauseMenuStatus 00:21:58:854 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:21:58:854 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad4, that calls the label: MoveLeft 00:21:58:855 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad6, that calls the label: MoveRight 00:21:58:855 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad8, that calls the label: MoveUp 00:21:58:856 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad2, that calls the label: MoveDown 00:21:58:856 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey NumpadEnter, that calls the label: ToggleItemSelectStatus 00:21:58:857 | MD | DEBUG | +0 | Pause Keys Enabled 00:21:58:966 | MD | INFO | +109 | Loaded Main Menu Bar. Current Main Menu Label: Save State 00:21:59:123 | MD | INFO | +156 | Loaded Main Menu Bar. Current Main Menu Label: Load State 00:21:59:392 | MD | INFO | +281 | Loaded Main Menu Bar. Current Main Menu Label: Artwork 00:21:59:637 | MD | INFO | +235 | Loaded Main Menu Bar. Current Main Menu Label: Guides 00:22:00:027 | MD | INFO | +390 | Loaded Main Menu Bar. Current Main Menu Label: Manuals 00:22:00:688 | MD | DEBUG | +672 | Disable Pause Keys 00:22:00:688 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Left, that calls the label: MoveLeft 00:22:00:689 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Right, that calls the label: MoveRight 00:22:00:690 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Up, that calls the label: MoveUp 00:22:00:691 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Down, that calls the label: MoveDown 00:22:00:691 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Enter, that calls the label: ToggleItemSelectStatus 00:22:00:692 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad4, that calls the label: MoveLeft 00:22:00:692 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad6, that calls the label: MoveRight 00:22:00:692 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad8, that calls the label: MoveUp 00:22:00:693 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad2, that calls the label: MoveDown 00:22:00:694 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey NumpadEnter, that calls the label: ToggleItemSelectStatus 00:22:00:694 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey X, that calls the label: BacktoMenuBar 00:22:00:694 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey C, that calls the label: ZoomIn 00:22:00:695 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey V, that calls the label: ZoomOut 00:22:00:695 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: TogglePauseMenuStatus 00:22:00:696 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:22:00:697 | MD | DEBUG | +0 | Pause Keys Disabled 00:22:01:146 | MD | INFO | +453 | Loaded Manuals SubMenu 00:22:01:147 | MD | DEBUG | +0 | Enable Pause Keys 00:22:01:147 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Enter, that calls the label: ToggleItemSelectStatus 00:22:01:147 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Left, that calls the label: MoveLeft 00:22:01:148 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Right, that calls the label: MoveRight 00:22:01:149 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Up, that calls the label: MoveUp 00:22:01:150 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Down, that calls the label: MoveDown 00:22:01:150 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey X, that calls the label: BacktoMenuBar 00:22:01:151 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey C, that calls the label: ZoomIn 00:22:01:151 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey V, that calls the label: ZoomOut 00:22:01:152 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: TogglePauseMenuStatus 00:22:01:153 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:22:01:154 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad4, that calls the label: MoveLeft 00:22:01:188 | MD | DEBUG | +47 | XHotKeywrapper - Enabling hotkey Numpad6, that calls the label: MoveRight 00:22:01:189 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad8, that calls the label: MoveUp 00:22:01:189 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey Numpad2, that calls the label: MoveDown 00:22:01:190 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey NumpadEnter, that calls the label: ToggleItemSelectStatus 00:22:01:190 | MD | DEBUG | +0 | Pause Keys Enabled 00:22:01:679 | MD | INFO | +485 | Loaded Main Menu Bar. Current Main Menu Label: Manuals 00:22:01:751 | MD | INFO | +78 | Loaded Manuals SubMenu 00:22:02:275 | MD | INFO | +515 | Loaded Manuals SubMenu 00:22:02:631 | MD | INFO | +360 | Loaded Manuals SubMenu 00:22:03:224 | MD | INFO | +594 | Loaded Manuals SubMenu 00:22:03:432 | MD | INFO | +203 | Loaded Manuals SubMenu 00:22:03:667 | MD | INFO | +234 | Loaded Main Menu Bar. Current Main Menu Label: Manuals 00:22:03:818 | MD | INFO | +156 | Loaded Manuals SubMenu 00:22:04:417 | MD | INFO | +594 | Loaded Main Menu Bar. Current Main Menu Label: Manuals 00:22:04:496 | MD | INFO | +78 | Loaded Manuals SubMenu 00:22:09:947 | MD | INFO | +5453 | BroadcastMessage - Sending message "RocketLauncher Message: Resuming Game." to All window. 00:22:09:949 | MD | INFO | +0 | Closing Pause 00:22:09:949 | MD | DEBUG | +0 | Disable Pause Keys 00:22:09:949 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Left, that calls the label: MoveLeft 00:22:09:950 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Right, that calls the label: MoveRight 00:22:09:950 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Up, that calls the label: MoveUp 00:22:09:951 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Down, that calls the label: MoveDown 00:22:09:951 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Enter, that calls the label: ToggleItemSelectStatus 00:22:09:951 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad4, that calls the label: MoveLeft 00:22:09:969 | MD | DEBUG | +32 | XHotKeywrapper - Disabling hotkey Numpad6, that calls the label: MoveRight 00:22:09:970 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad8, that calls the label: MoveUp 00:22:09:970 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey Numpad2, that calls the label: MoveDown 00:22:09:971 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey NumpadEnter, that calls the label: ToggleItemSelectStatus 00:22:09:971 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey X, that calls the label: BacktoMenuBar 00:22:09:972 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey C, that calls the label: ZoomIn 00:22:09:973 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey V, that calls the label: ZoomOut 00:22:09:973 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: TogglePauseMenuStatus 00:22:09:974 | MD | DEBUG | +0 | XHotKeywrapper - Disabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:22:09:975 | MD | DEBUG | +0 | Pause Keys Disabled 00:22:09:975 | MD | DEBUG | +0 | Disabled Keys while exiting 00:22:09:976 | MD | DEBUG | +0 | Muting computer sound while Pause is loaded. Master Mute status: 1 (1 is mutted) 00:22:09:980 | MD | DEBUG | +0 | Pausing music 00:22:09:006 | MD | DEBUG | +31 | Disabling timers 00:22:10:169 | MD | DEBUG | +156 | Guis destroyed 00:22:10:169 | MD | DEBUG | +0 | Brushes deleted 00:22:10:170 | MD | DEBUG | +0 | Disposed images 00:22:10:190 | MD | INFO | +31 | ProcRes - Resuming Process: 38628 00:22:10:190 | MD | DEBUG | +0 | Emulator process started 00:22:11:140 | MD | DEBUG | +953 | Emulator screen reactivated 00:22:11:140 | MD | TRACE | +0 | Window.Activate - Activating window "ahk_class SDL_app" 00:22:11:249 | MD | DEBUG | +110 | Loaded emulator specific module restore commands 00:22:11:249 | MD | DEBUG | +0 | Setting Pause starting end for subtracting from statistics played time: 46858656 00:22:11:253 | MD | DEBUG | +0 | Black Screen Gui destroyed 00:22:11:253 | MD | TRACE | +0 | CustomFunction.PostPauseStop - Starting 00:22:11:253 | MD | INFO | +0 | GlobalUserFunction.StopPauseUserFeatures - Starting 00:22:11:254 | MD | INFO | +0 | GlobalUserFunction.StopPauseUserFeatures - Ending 00:22:11:254 | MD | TRACE | +0 | CustomFunction.PostPauseStop - Ending 00:22:11:254 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~q&~a|~1joy7&~1joy8|~F12, that calls the label: CloseProcess 00:22:11:255 | MD | DEBUG | +0 | XHotKeywrapper - Enabling hotkey ~NumpadAdd, that calls the label: TogglePauseMenuStatus 00:22:11:256 | MD | DEBUG | +0 | Enabled exit emulator, bezel, and multigame keys 00:22:11:256 | MD | DEBUG | +0 | Unmuting computer sound while Pause is loaded. Master Mute status: 0 (0 is unmutted) 00:22:11:257 | MD | INFO | +0 | Pause Closed 00:22:12:840 | MD | INFO | +1578 | CloseProcess - Started, user requested to end launched application 00:22:12:841 | MD | TRACE | +0 | Window.Close - Closing: "ahk_class SDL_app" 00:22:13:062 | MD | INFO | +234 | CloseProcess - Ended 00:22:13:069 | MD | DEBUG | +0 | Process.Process - "mednafen.exe" returned 0 and is now closed. Continuing thread. 00:22:13:069 | MD | INFO | +0 | 7zCleanUp - Started 00:22:13:253 | MD | INFO | +188 | 7zCleanUp - Deleted H:\ExtractTemp\Super Nintendo Entertainment System\Super Metroid (Japan, USA) 00:22:13:253 | MD | INFO | +0 | 7zCleanUp - Ended 00:22:13:253 | MD | INFO | +0 | BezelExit - Started 00:22:13:317 | MD | INFO | +62 | Bezel - Removing bezel image components to exit RocketLauncher. 00:22:13:319 | MD | INFO | +0 | BezelExit - Ended 00:22:13:319 | MD | TRACE | +0 | CustomFunction.PostStop - Starting 00:22:13:320 | MD | INFO | +0 | GlobalUserFunction.StopUserFeatures - Starting 00:22:13:320 | MD | INFO | +0 | GlobalUserFunction.StopUserFeatures - Ending 00:22:13:320 | MD | TRACE | +0 | CustomFunction.PostStop - Ending 00:22:13:320 | MD | INFO | +0 | ExitModule - Started 00:22:13:320 | MD | INFO | +0 | LoadPreferredControllers - Started 00:22:13:321 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = 00:22:13:321 | MD | TRACE | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 00:22:13:321 | MD | INFO | +0 | GetJoystickArray - Started 00:22:13:322 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 0000000000000000 00:22:13:322 | MD | INFO | +0 | GetJoystickArray - Ended 00:22:13:323 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 00:22:13:323 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 00:22:13:323 | MD | INFO | +0 | LoadPreferredControllers - Ended 00:22:13:323 | MD | TRACE | +0 | CustomFunction.PostExit - Starting 00:22:13:323 | MD | INFO | +0 | GlobalUserFunction.PostExit - Starting 00:22:13:324 | MD | INFO | +0 | GlobalUserFunction.PostExit - Ending 00:22:13:324 | MD | TRACE | +0 | CustomFunction.PostExit - Ending 00:22:13:326 | MD | INFO | +0 | BroadcastMessage - Sending message "RocketLauncher Message: Goodbye! :(" to All window. 00:22:13:344 | MD | INFO | +32 | ExitModule - Ended End of Module Logs 00:22:13:593 | RL | INFO | +24532 | Main - Module ended, exiting RocketLauncher normally 00:22:13:594 | RL | INFO | +0 | ExitScript - Started 00:22:13:596 | RL | DEBUG | +0 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 00:22:13:597 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 00:22:13:597 | RL | TRACE_DLL | +0 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY1" 00:22:13:597 | RL | TRACE_DLL | +0 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY2" 00:22:13:597 | RL | INFO | +0 | ExitScript - Resolution for \\.\DISPLAY1 (2560x1440) is correct and does not need to be restored 00:22:13:598 | RL | INFO | +0 | ExitScript - Resolution for \\.\DISPLAY2 (2560x1440) is correct and does not need to be restored 00:22:13:598 | RL | TRACE | +0 | Window.Get - Transparent is "" from "ahk_id 0x10fa6" 00:22:13:598 | RL | INFO | +0 | ExitScript - Checking what application is currently in focus. 00:22:13:598 | RL | TRACE | +0 | Window.Active - "ahk_id 0x10fa6" is the active window 00:22:13:598 | RL | INFO | +0 | ExitScript - RocketLauncherUI v1.0.1.10 [ FE = RocketLauncherUI | Plugin = RocketLauncherUI ] is currently active. Proceeding with exit 00:22:13:598 | RL | TRACE | +0 | StringUtils.Contains - "false" does not contain "true|kill" 00:22:13:598 | RL | TRACE | +0 | StringUtils.Contains - "false" does not contain "do_not_restore|kill_&_do_not_restore" 00:22:13:607 | RL | INFO | +0 | SystemCursor - Restoring mouse cursor 00:22:13:619 | RL | INFO | +15 | ExitScript - Restored cursor 00:22:13:619 | RL | INFO | +0 | ExitScript - Ended [/code]