user@win7 MINGW64 ~/Documents/cnc/git/Chronoshift/build (develop) $ cmake -G "Watcom WMake" -DCMAKE_BUILD_TYPE="Release" .. -- The C compiler identification is OpenWatcom 1.9 -- The CXX compiler identification is OpenWatcom 1.9 -- Check for working C compiler: C:/WATCOM/binnt/wcl386.exe -- Check for working C compiler: C:/WATCOM/binnt/wcl386.exe - works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - failed -- Check for working CXX compiler: C:/WATCOM/binnt/wcl386.exe -- Check for working CXX compiler: C:/WATCOM/binnt/wcl386.exe - works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - failed -- Found the following DirectX include directories: -- C:/WATCOM/h/nt -- C:/WATCOM/h/nt/directx -- Found the following DirectX libraries: -- ddraw (required) -- dsound (required) -- Found DirectX: C:/WATCOM/h/nt;C:/WATCOM/h/nt/directx -- Could NOT find LZO (missing: LZO_LIBRARY LZO_INCLUDE_DIR) -- Found Git: C:/Program Files/Git/mingw64/bin/git.exe (found version "2.25.1.windows.1") -- Looking for pthread.h -- Looking for pthread.h - not found -- Found Threads: TRUE -- Looking for intrin.h -- Looking for intrin.h - not found -- Looking for x86intrin.h -- Looking for x86intrin.h - not found -- Looking for cpuid.h -- Looking for cpuid.h - not found -- Looking for strings.h -- Looking for strings.h - found -- Looking for unistd.h -- Looking for unistd.h - found -- Looking for libgen.h -- Looking for libgen.h - found -- Looking for dirent.h -- Looking for dirent.h - not found -- Looking for fnmatch.h -- Looking for fnmatch.h - found -- Looking for pwd.h -- Looking for pwd.h - not found -- Looking for sched.h -- Looking for sched.h - not found -- Looking for utime.h -- Looking for utime.h - found -- Looking for sys/utime.h -- Looking for sys/utime.h - found -- Looking for sys/time.h -- Looking for sys/time.h - not found -- Looking for sys/statvfs.h -- Looking for sys/statvfs.h - not found -- Looking for sys/sysinfo.h -- Looking for sys/sysinfo.h - not found -- Looking for sys/select.h -- Looking for sys/select.h - not found -- Looking for dispatch/dispatch.h -- Looking for dispatch/dispatch.h - not found -- Looking for strcasecmp -- Looking for strcasecmp - found -- Looking for strncasecmp -- Looking for strncasecmp - found -- Looking for strlwr -- Looking for strlwr - found -- Looking for strupr -- Looking for strupr - found -- Looking for strlcat -- Looking for strlcat - found -- Looking for strlcpy -- Looking for strlcpy - found -- Looking for nanosleep -- Looking for nanosleep - not found -- Looking for timer_create -- Looking for timer_create - not found -- Looking for timer_settime -- Looking for timer_settime - not found -- Looking for usleep -- Looking for usleep - not found -- Looking for timer_create in rt -- Looking for timer_create in rt - not found -- Performing Test HAVE_STD_CLAMP -- Performing Test HAVE_STD_CLAMP - Failed std::clamp not found, standard lower than C++17? Will provide implementation, though this is technically undefined behavior. -- Looking for __PRETTY_FUNCTION__ -- Looking for __PRETTY_FUNCTION__ - not found -- Looking for __FUNCSIG__ -- Looking for __FUNCSIG__ - not found -- Looking for __FUNCTION__ -- Looking for __FUNCTION__ - found Configuring launcher as launchchronoshift using entry at 0x005D6148 to inject chronoshift.dll into ra95.dat Adding -xs flag for launcher to enable exceptions for watcom. Prebuilt LZO library not found, using minilzo. -- Configuring done -- Generating done -- Build files have been written to: C:/Users/user/Documents/cnc/git/Chronoshift/build user@win7 MINGW64 ~/Documents/cnc/git/Chronoshift/build (develop) $ wmake Open Watcom Make Version 1.9 Portions Copyright (c) 1988-2002 Sybase, Inc. All Rights Reserved. Source code is available under the Sybase Open Watcom Public License. See http://www.openwatcom.org/ for details. Scanning dependencies of target base [ 0%] Building C object libs/baseconfig/CMakeFiles/base.dir/src/stringex.c.obj [ 0%] Building C object libs/baseconfig/CMakeFiles/base.dir/src/win32compat.c.obj [ 1%] Building C object libs/baseconfig/CMakeFiles/base.dir/src/gitverinfo.c.obj [ 1%] Linking C static library ..\..\base.lib [ 1%] Built target base Scanning dependencies of target launchchronoshift [ 1%] Building CXX object launcher/CMakeFiles/launchchronoshift.dir/launcher.cpp.obj [ 1%] Building CXX object launcher/CMakeFiles/launchchronoshift.dir/sha.cpp.obj [ 2%] Linking CXX executable ..\launchchronoshift.exe [ 2%] Built target launchchronoshift Scanning dependencies of target captnlog [ 2%] Building C object src/captnlog/CMakeFiles/captnlog.dir/src/captnlog.c.obj [ 3%] Building C object src/captnlog/CMakeFiles/captnlog.dir/src/captnassert.c.obj [ 3%] Building C object src/captnlog/CMakeFiles/captnlog.dir/src/captnmessage_win32.c.obj [ 4%] Linking C static library ..\..\captnlog.lib [ 4%] Built target captnlog Scanning dependencies of target minilzo [ 4%] Building C object src/CMakeFiles/minilzo.dir/__/libs/minilzo/minilzo.c.obj [ 5%] Linking C static library ..\minilzo.lib [ 5%] Built target minilzo Scanning dependencies of target chronoshift [ 5%] Building CXX object src/CMakeFiles/chronoshift.dir/hooker/dllmain.cpp.obj [ 5%] Building CXX object src/CMakeFiles/chronoshift.dir/hooker/hooker.cpp.obj [ 6%] Building CXX object src/CMakeFiles/chronoshift.dir/hooker/setupglobals.cpp.obj [ 6%] Building CXX object src/CMakeFiles/chronoshift.dir/hooker/setuphooks.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\hooker\setuphooks.cpp(1146): Warning! W725: col(39) "Checking Type Sizes!" C:\Users\user\Documents\cnc\git\Chronoshift\src\hooker\setuphooks.cpp(1223): Warning! W725: col(44) "Done Checking Type Sizes!" [ 7%] Building CXX object src/CMakeFiles/chronoshift.dir/game/main.cpp.obj C:\WATCOM\H\direct.h(55): Warning! W086: col(30) definition of macro 'NAME_MAX' not identical to previous definition C:\WATCOM\H\direct.h(55): Note! N393: col(30) included from C:\Users\user\Documents\cnc\git\Chronoshift\src\game\main.cpp(45) C:\WATCOM\H\direct.h(55): Note! N851: col(30) macro 'NAME_MAX' defined in: C:\Users\user\Documents\cnc\git\Chronoshift\libs\baseconfig\src\always.h(32) (col 9) [ 7%] Building CXX object src/CMakeFiles/chronoshift.dir/game/startup.cpp.obj [ 7%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/base64.cpp.obj [ 8%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/bitarray.cpp.obj [ 8%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/buffer.cpp.obj [ 8%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/bench.cpp.obj [ 9%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/cpudetect.cpp.obj [ 9%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/crc.cpp.obj [ 10%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/critsection.cpp.obj [ 10%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/fixed.cpp.obj [ 10%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/dipthong.cpp.obj [ 11%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/globals.cpp.obj [ 11%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/ini.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filepipe.h(30): Warning! W666: col(40) assuming unary 'operator &' not overloaded for type 'FileClass' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filepipe.h(30): Note! N393: col(40) included from C:\Users\user\Documents\cnc\git\Chronoshift\src\game\common\ini.cpp(21) C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filestraw.h(30): Warning! W666: col(41) assuming unary 'operator &' not overloaded for type 'FileClass' [ 12%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/language.cpp.obj [ 12%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/lcw.cpp.obj [ 12%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/ostimer.cpp.obj [ 13%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/pcxrle.cpp.obj [ 13%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/random.cpp.obj [ 13%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/readline.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filestraw.h(30): Warning! W666: col(41) assuming unary 'operator &' not overloaded for type 'FileClass' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filestraw.h(30): Note! N393: col(41) included from C:\Users\user\Documents\cnc\git\Chronoshift\src\game\common\readline.cpp(17) C:\Users\user\Documents\cnc\git\Chronoshift\src\game\common\readline.cpp(25): Warning! W666: col(22) assuming unary 'operator &' not overloaded for type 'FileClass' [ 14%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/remap.cpp.obj [ 14%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/timer.cpp.obj [ 15%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/ttimer.cpp.obj [ 15%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/vector.cpp.obj [ 15%] Building CXX object src/CMakeFiles/chronoshift.dir/game/common/xordelta.cpp.obj [ 16%] Building CXX object src/CMakeFiles/chronoshift.dir/game/crypto/blowfish.cpp.obj [ 16%] Building CXX object src/CMakeFiles/chronoshift.dir/game/crypto/mpmath.cpp.obj [ 17%] Building CXX object src/CMakeFiles/chronoshift.dir/game/crypto/pk.cpp.obj [ 17%] Building CXX object src/CMakeFiles/chronoshift.dir/game/crypto/sha.cpp.obj [ 17%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/abstract.cpp.obj [ 18%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/abstracttype.cpp.obj [ 18%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/action.cpp.obj [ 18%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/aircraft.cpp.obj [ 19%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/aircraftdata.cpp.obj [ 19%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/aircrafttype.cpp.obj [ 20%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/anim.cpp.obj [ 20%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/animdata.cpp.obj [ 20%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/animtype.cpp.obj [ 21%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/armor.cpp.obj [ 21%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/basec.cpp.obj [ 22%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/building.cpp.obj [ 22%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/buildingdata.cpp.obj [ 22%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/buildingtype.cpp.obj [ 23%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/bullet.cpp.obj [ 23%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/bulletdata.cpp.obj [ 23%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/bullettype.cpp.obj [ 24%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/callback.cpp.obj [ 24%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/cargo.cpp.obj [ 25%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/carryover.cpp.obj [ 25%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/cell.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\game\engine\cell.cpp(1010): Warning! W014: col(1) no reference to symbol '_even' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\engine\cell.cpp(1000): Note! N392: col(23) definition: 'FacingType _even[6]' in 'void CellClass::Concrete_Calc( void )' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\engine\cell.cpp(1010): Warning! W014: col(1) no reference to symbol '_odd' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\engine\cell.cpp(1004): Note! N392: col(23) definition: 'FacingType _odd[6]' in 'void CellClass::Concrete_Calc( void )' [ 25%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/cmdline.cpp.obj [ 26%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/combat.cpp.obj [ 26%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/coord.cpp.obj [ 27%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/crate.cpp.obj [ 27%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/difficulty.cpp.obj [ 27%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/display.cpp.obj [ 28%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/door.cpp.obj [ 28%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/drive.cpp.obj [ 28%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/egos.cpp.obj [ 29%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/expansion.cpp.obj [ 29%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/facing.cpp.obj [ 30%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/factory.cpp.obj [ 30%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/flasher.cpp.obj [ 30%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/fetchtechtype.cpp.obj [ 31%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/fly.cpp.obj [ 31%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/focus.cpp.obj [ 32%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/foot.cpp.obj [ 32%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/fuse.cpp.obj [ 32%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gameevent.cpp.obj [ 33%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gameini.cpp.obj [ 33%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gamekeyboard.cpp.obj C:\WATCOM\H\memory(129): Warning! W014: col(61) no reference to symbol 'g_Debug_Keys' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\engine\gamekeyboard.cpp(40): Note! N392: col(13) definition: 'int g_Debug_Keys' [ 33%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gameloop.cpp.obj [ 34%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gamemain.cpp.obj [ 34%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gameoptions.cpp.obj [ 35%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gameptr.cpp.obj [ 35%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/getcd.cpp.obj [ 35%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gmouse.cpp.obj [ 36%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/ground.cpp.obj [ 36%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/gscreen.cpp.obj [ 37%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/heap.cpp.obj [ 37%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/help.cpp.obj [ 37%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/house.cpp.obj [ 38%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/housedata.cpp.obj [ 38%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/housestatic.cpp.obj [ 38%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/housetype.cpp.obj [ 39%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/infantry.cpp.obj [ 39%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/infantrydata.cpp.obj C:\WATCOM\H\memory(129): Warning! W014: col(61) no reference to symbol 'RemapEmber' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\engine\infantrydata.cpp(547): Note! N392: col(22) definition: 'unsigned char const RemapEmber[256]' [ 40%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/infantrytype.cpp.obj [ 40%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/init.cpp.obj [ 40%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/iomap.cpp.obj [ 41%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/land.cpp.obj [ 41%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/layer.cpp.obj [ 42%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/lists.cpp.obj [ 42%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/logic.cpp.obj [ 42%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/loaddialog.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\game\engine\loaddialog.cpp(127): Warning! W472: col(37) expression with side effect in sizeof discarded [ 43%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/map.cpp.obj [ 43%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/mapedit.cpp.obj [ 43%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/mission.cpp.obj [ 44%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/multimission.cpp.obj [ 44%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/missioncontrol.cpp.obj [ 45%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/movie.cpp.obj [ 45%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/msglist.cpp.obj [ 45%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/mzone.cpp.obj [ 46%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/object.cpp.obj [ 46%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/objecttype.cpp.obj [ 47%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/options.cpp.obj [ 47%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/overlaydata.cpp.obj [ 47%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/overlay.cpp.obj [ 48%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/overlaytype.cpp.obj [ 48%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/picture.cpp.obj [ 48%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/power.cpp.obj [ 49%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/quarry.cpp.obj [ 49%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/queue.cpp.obj [ 50%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/radio.cpp.obj [ 50%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/radar.cpp.obj [ 50%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/rtti.cpp.obj [ 51%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/rules.cpp.obj [ 51%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/saveload.cpp.obj [ 52%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/scroll.cpp.obj [ 52%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/scenario.cpp.obj [ 52%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/session.cpp.obj [ 53%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/smudge.cpp.obj [ 53%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/smudgedata.cpp.obj [ 53%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/smudgetype.cpp.obj [ 54%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/sndctrl.cpp.obj [ 54%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/source.cpp.obj [ 55%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/sidebar.cpp.obj [ 55%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/special.cpp.obj [ 55%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/super.cpp.obj [ 56%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/tab.cpp.obj [ 56%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/taction.cpp.obj [ 57%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/target.cpp.obj [ 57%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/techno.cpp.obj [ 57%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/technotype.cpp.obj [ 58%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/team.cpp.obj [ 58%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/teamtype.cpp.obj [ 58%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/templatedata.cpp.obj [ 59%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/template.cpp.obj [ 59%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/templatetype.cpp.obj [ 60%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/terrain.cpp.obj [ 60%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/terraindata.cpp.obj [ 60%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/terraintype.cpp.obj [ 61%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/tevent.cpp.obj [ 61%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/theater.cpp.obj [ 62%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/theme.cpp.obj [ 62%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/tracker.cpp.obj [ 62%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/trigger.cpp.obj [ 63%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/triggertype.cpp.obj [ 63%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/unit.cpp.obj [ 63%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/unitdata.cpp.obj [ 64%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/unittype.cpp.obj [ 64%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/utracker.cpp.obj [ 65%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/version.cpp.obj [ 65%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/vessel.cpp.obj [ 65%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/vesseldata.cpp.obj [ 66%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/vesseltype.cpp.obj [ 66%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/voc.cpp.obj [ 67%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/vortex.cpp.obj [ 67%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/vox.cpp.obj [ 67%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/warheaddata.cpp.obj [ 68%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/warheadtype.cpp.obj [ 68%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/weapondata.cpp.obj [ 68%] Building CXX object src/CMakeFiles/chronoshift.dir/game/engine/weapontype.cpp.obj [ 69%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/blitters.cpp.obj [ 69%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/drawshape.cpp.obj [ 70%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/fading.cpp.obj [ 70%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/gbuffer.cpp.obj [ 70%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/hsv.cpp.obj [ 71%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/interpolate.cpp.obj [ 71%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/mouseshape.cpp.obj [ 72%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/pal.cpp.obj [ 72%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/palette.cpp.obj [ 72%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/pcx.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filepipe.h(30): Warning! W666: col(40) assuming unary 'operator &' not overloaded for type 'FileClass' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filepipe.h(30): Note! N393: col(40) included from C:\Users\user\Documents\cnc\git\Chronoshift\src\game\gfx\pcx.cpp(17) C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filestraw.h(30): Warning! W666: col(41) assuming unary 'operator &' not overloaded for type 'FileClass' [ 73%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/rgb.cpp.obj [ 73%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/shape.cpp.obj [ 73%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/surfacemonitor.cpp.obj [ 74%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/textprint.cpp.obj [ 74%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/tileset.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\game\gfx\tileset.cpp(216): Warning! W014: col(0) no reference to symbol 'IconEntry' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\gfx\tileset.cpp(23): Note! N392: col(12) definition: 'int IconEntry' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\gfx\tileset.cpp(216): Warning! W014: col(0) no reference to symbol 'IconData' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\gfx\tileset.cpp(24): Note! N392: col(14) definition: 'void * IconData' [ 75%] Building CXX object src/CMakeFiles/chronoshift.dir/game/gfx/wsa.cpp.obj [ 75%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/basefile.cpp.obj [ 75%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/b64pipe.cpp.obj [ 76%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/b64straw.cpp.obj [ 76%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/bfiofile.cpp.obj [ 77%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/blowpipe.cpp.obj [ 77%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/blowstraw.cpp.obj [ 77%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/buffpipe.cpp.obj [ 78%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/buffstraw.cpp.obj [ 78%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/cd.cpp.obj [ 78%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/cdfile.cpp.obj [ 79%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/filepipe.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filepipe.h(30): Warning! W666: col(40) assuming unary 'operator &' not overloaded for type 'FileClass' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filepipe.h(30): Note! N393: col(40) included from C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filepipe.cpp(16) [ 79%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/filestraw.cpp.obj C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filestraw.h(30): Warning! W666: col(41) assuming unary 'operator &' not overloaded for type 'FileClass' C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filestraw.h(30): Note! N393: col(41) included from C:\Users\user\Documents\cnc\git\Chronoshift\src\game\io\filestraw.cpp(16) [ 80%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/gamefile.cpp.obj [ 80%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/lcwpipe.cpp.obj [ 80%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/lcwstraw.cpp.obj [ 81%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/lzopipe.cpp.obj [ 81%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/lzostraw.cpp.obj [ 82%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/mixfile.cpp.obj [ 82%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/pipe.cpp.obj [ 82%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/pcxpipe.cpp.obj [ 83%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/pcxstraw.cpp.obj [ 83%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/pkpipe.cpp.obj [ 83%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/pkstraw.cpp.obj [ 84%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/rawfile.cpp.obj [ 84%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/ramfile.cpp.obj [ 85%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/rndstraw.cpp.obj [ 85%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/shapipe.cpp.obj [ 85%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/shastraw.cpp.obj [ 86%] Building CXX object src/CMakeFiles/chronoshift.dir/game/io/straw.cpp.obj [ 86%] Building CXX object src/CMakeFiles/chronoshift.dir/game/memory/alloc.cpp.obj [ 87%] Building CXX object src/CMakeFiles/chronoshift.dir/game/memory/newdel.cpp.obj [ 87%] Building CXX object src/CMakeFiles/chronoshift.dir/game/net/connection.cpp.obj [ 87%] Building CXX object src/CMakeFiles/chronoshift.dir/game/net/commbuff.cpp.obj [ 88%] Building CXX object src/CMakeFiles/chronoshift.dir/game/net/field.cpp.obj [ 88%] Building CXX object src/CMakeFiles/chronoshift.dir/game/net/ipx.cpp.obj [ 88%] Building CXX object src/CMakeFiles/chronoshift.dir/game/net/ipxaddress.cpp.obj [ 89%] Building CXX object src/CMakeFiles/chronoshift.dir/game/net/udp.cpp.obj [ 89%] Building CXX object src/CMakeFiles/chronoshift.dir/game/net/wsock.cpp.obj [ 90%] Building CXX object src/CMakeFiles/chronoshift.dir/game/platform/eventhandler.cpp.obj [ 90%] Building CXX object src/CMakeFiles/chronoshift.dir/game/platform/initvideo.cpp.obj [ 90%] Building CXX object src/CMakeFiles/chronoshift.dir/game/platform/keyboard.cpp.obj [ 91%] Building CXX object src/CMakeFiles/chronoshift.dir/game/platform/mouse.cpp.obj [ 91%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/bigcheck.cpp.obj [ 92%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/checklist.cpp.obj [ 92%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/checkbox.cpp.obj [ 92%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/colrlist.cpp.obj [ 93%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/controlc.cpp.obj [ 93%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/dialog.cpp.obj [ 93%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/dial8.cpp.obj [ 94%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/droplist.cpp.obj [ 94%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/edit.cpp.obj [ 95%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/gadget.cpp.obj [ 95%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/gauge.cpp.obj [ 95%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/link.cpp.obj [ 96%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/list.cpp.obj [ 96%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/musiclist.cpp.obj [ 97%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/slider.cpp.obj [ 97%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/shapebtn.cpp.obj [ 97%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/staticbtn.cpp.obj [ 98%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/textbtn.cpp.obj [ 98%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/txtlabel.cpp.obj [ 98%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/trigauge.cpp.obj [ 99%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/toggle.cpp.obj [ 99%] Building CXX object src/CMakeFiles/chronoshift.dir/game/ui/msgbox.cpp.obj [100%] Linking CXX shared library ..\chronoshift.dll [100%] Built target chronoshift