local stone_axe = nil local quicklime = nil function Activate_Ritual () rs.setOutput("bottom", true) sleep(5) rs.setOutput("bottom",false) end function Is_Quicklime () slot = turtle.getItemDetail() if slot == nil then return false end if slot["name"] == "witchery:ingredient" then if slot["damage"] == 16 then return true end end return false end function Is_Stone_Axe () slot = turtle.getItemDetail() if slot == nil then return false end if slot["name"] == "minecraft:stone_axe" then return true end return false end while true do if (os.time() > 5.5) and (os.time() < 19) then stone_axe = nil quicklime = nil for i=1,16 do turtle.select(i) if Is_Quicklime() then quicklime = i end if Is_Stone_Axe() then stone_axe = i end end if (quicklime == nil) or (stone_axe == nil) then print("MISSIMG INGREDIENTS") else turtle.select(stone_axe) turtle.dropDown(1) turtle.select(quicklime) turtle.dropDown(1) sleep(1) Activate_Ritual() end end sleep(1) end