_unit addMagazine 'HandGrenade_Stone'; ["ace_firedPlayer", { params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile"]; if (_magazine == 'HandGrenade_Stone') then { [{deleteVehicle (_this # 0);}, [_projectile], 4] call CBA_fnc_waitAndExecute; }; }] call CBA_fnc_addEventHandler;