/worldprimer spread-player [options] The command has two location search/selection modes: grid, and random. If the grid option is given with the grid size, then the grid mode is used. Otherwise the randomized location mode is used. Options: --find-surface= - If true, then the y-position is set to the top solid block on the found x/z position. --grid= - If given, then an outwards spriraling grid search pattern is used instead of randomized locations. --max-radius= - The maximum distance from [0, 0] (per axis, not the absolute distance). --min-separation= - The minimum distance to previous player spread positions and any currently online players in the same dimension. --new - If given, then if the command is run again for a player who was spread previously, then a new location is generated, instead of teleporting them back to the original spread location. --y= - If given, then this fixed y height is used. --y-offset= - If given, and --find-surface=true, then this offset value will be added to the surface y position. This allows the position to be offset a certain distance under ground for example. --y-max= - Limits the (possibly offset) y position from the --find-surface=true case. --y-min= - Limits the (possibly offset) y position from the --find-surface=true case.