----------------------------------- -- -- Zone: Chocobo_Circuit -- ----------------------------------- local ID = require("scripts/zones/Chocobo_Circuit/IDs") require("scripts/globals/zone") ----------------------------------- local zone_object = {} zone_object.onInitialize = function(zone) end zone_object.onZoneIn = function(player, prevZone) local cs = -1 -- there are five zones, need to seperate into respective zone in areas if player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0 then player:setPos(-319.816, -0.2895, -475.1285) --temp zone in testing --teleporters need scripting --zone in doors not scripted end return cs end zone_object.onRegionEnter = function(player, region) end zone_object.onEventUpdate = function(player, csid, option) end zone_object.onEventFinish = function(player, csid, option) end return zone_object