rednet.open("left") local mainID = 15 local function forward(count) for k = 1,count do turtle.forward() end end local function goUp(count) for k = 1,count do turtle.up() end end local function goDown(count) for k = 1,count do turtle.down() end end while true do while turtle.getItemCount() == 0 do --Get items if not turtle.suck() then rednet.send(mainID, "home") sleep(.5) local a = 5 while a ~= 0 do rednet.send(mainID, tostring(a)) sleep(60) end rednet.send(mainID, tostring(a)) end end rednet.send(mainID, "away") local data = turtle.getItemDetail() if data.name == "minecraft:log" then --Sort logs turtle.turnRight() turtle.turnRight() forward(8) turtle.turnLeft() goDown(2) if not turtle.drop() then --Try to put in one of 3 chests goDown(1) if not turtle.drop() then turtle.dropDown() goUp(1) end goUp(1) end goUp(2) turtle.turnLeft() forward(8) elseif data.name == "minecraft:sapling" then --Sort saplings turtle.turnRight() goDown(2) if not turtle.drop() then goDown(1) if not turtle.drop() then turtle.dropDown() end goUp(1) end goUp(2) elseif data.name == "minecraft:coal" then --Sort charcoal, refuel if needed if turtle.getFuelLevel() < (turtle.getFuelLimit() - 5120) then turtle.refuel() else goDown(3) turtle.dropDown() goUp(3) end else --Sort everything else turtle.turnRight() turtle.turnRight() forward(8) turtle.turnLeft() goDown(4) if not turtle.drop() then turtle.dropDown() end goUp(4) turtle.turnLeft() forward(8) end end rednet.close("left")