/* Set the items on the Coloring tab for the current flame.
The initial values below are the same as clicking Reset;
change to the desired settings to customize the script.
*/
import org.jwildfire.create.tina.base.Flame;
import org.jwildfire.create.tina.base.BGColorType;
import org.jwildfire.create.tina.script.ScriptRunnerEnvironment;
public void run(ScriptRunnerEnvironment pEnv) throws Exception {
// Get the current flame (create a new one if needed)
Flame flame = pEnv.getCurrFlame();
if(flame==null) {
Flame flame=new Flame();
}
flame.setBrightness(4.0);
flame.setLowDensityBrightness(0.24);
flame.setGamma(4.0);
flame.setGammaThreshold(0.01);
flame.setContrast(1.0);
flame.setBalanceRed(1.0);
flame.setBalanceGreen(1.0);
flame.setBalanceBlue(1.0);
flame.setWhiteLevel(220);
flame.setVibrancy(1.0);
flame.setSaturation(1.0);
flame.setBgColorType(BGColorType.GRADIENT_2X2_C);
flame.setBgColorULRed(0);
flame.setBgColorULGreen(0);
flame.setBgColorULBlue(0);
flame.setBgColorURRed(0);
flame.setBgColorURGreen(0);
flame.setBgColorURBlue(0);
flame.setBgColorLLRed(0);
flame.setBgColorLLGreen(0);
flame.setBgColorLLBlue(0);
flame.setBgColorLRRed(0);
flame.setBgColorLRGreen(0);
flame.setBgColorLRBlue(0);
flame.setBgColorCCRed(0);
flame.setBgColorCCGreen(0);
flame.setBgColorCCBlue(0);
flame.setBGImageFilename("");
flame.setForegroundOpacity(1.0);
flame.setBGTransparency(false);
pEnv.refreshUI();
}
Comments