local touches = {}
local function monitor(event)
if event.phase == 'began' or event.phase == 'moved' then
touches[event.id] = event.target
else
touches[event.id] = nil
end
end
function touchesInRegion(r)
local n = 0
for touch, target in pairs(touches) do
if target == r then
n = n + 1
end
end
return n
end
function trackRegion(r)
r:addEventListener('touch', monitor)
end
function ignoreRegion(r)
r:removeEventListener('touch', monitor)
end
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