glitchdetector icon

[GML] draw_self (Pre GM8.1)

glitchdetector | PRO | 01/13/15 11:11:21 AM UTC | 0 ⭐ | 538 πŸ‘οΈ | Never ⏰ | []
Game Maker |

0 B

|

None

|

0 πŸ‘

/

0 πŸ‘Ž

///draw_self()
// Draws the object as if there were no draw event.
draw_sprite_ext(sprite_index,image_index,x,y,image_xscale,image_yscale,image_angle,image_blend,image_alpha);

Comments