#Sound Environments Start ; All options with default values and ranges $Name: EFX Defaults +Density: 1.0 ; range: 0.0 - 1.0 +Diffusion: 1.0 ; linear multiplier, range: 0.0 - 1.0 +Gain: 0.32 ; gain/volume, linear gain, range: 0.0 - 1.0 +Gain HF: 0.89 ; high frequency gain, linear gain, range: 0.0 - 1.0 +Gain LF: 0.0 ; low frequency gain, linear gain, range: 0.0 - 1.0 +Decay Time: 1.49 ; decay, seconds, range: 0.1 - 20.0 +Decay HF Ratio: 0.83 ; high frequency decay multiplier (damping), linear multiplier, range: 0.1 - 20.0 +Decay LF Ratio: 1.0 ; low frequency decay multiplier, linear multiplier, range: 0.1 - 20.0 +Reflections Gain: 0.05 ; linear gain, range: 0.0 - 3.16 +Reflections Delay: 0.007 ; seconds, range: 0.0 - 0.3 +Reflections Pan: 0.0, 0.0, 0.0 ; vector, magnitude, range(s): 0.0 - 1.0 +Late Reverb Gain: 1.26 ; linear gain, range: 0.0 - 10.0 +Late Reverb Delay: 0.011 ; seconds, range: 0.0 - 0.1 +Late Reverb Pan: 0.0, 0.0, 0.0 ; vector, magnitude, range(s): 0.0 - 1.0 +Echo Time: 0.25 ; seconds, range: 0.075 - 0.25 +Echo Depth: 0.0 ; linear multiplier, range: 0.0 - 1.0 +Modulation Time: 0.25 ; seconds, range: 0.004 - 4.0 +Modulation Depth: 0.0 ; linear multiplier, range: 0.0 - 1.0 +HF Reference: 5000.0 ; Hz, range: 1000.0 - 20000.0 +LF Reference: 250.0 ; Hz, range: 20.0 - 1000.0 (should be 1/10th or less of HF Reference value) +Room Rolloff Factor: 0.0 ; linear multiplier, range: 0.0 - 10.0 +Air Absorption Gain HF: 0.994 ; linear gain per meter, range: 0.892 - 1.0 +Decay HF Limit: true ; boolean ; Set up an environment for subspace missions based on the EAX 'Drugged' effect $Name: Subspace $Template: Drugged +Gain: 0.8 +Decay HF Ratio: 1.188 +Decay Time: 6.392 ; Set the default environment to the EAX 'Hangar' effect $Name: Default $Template: Hangar #Sound Environments End
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