Jet Force Gemini: Low% Route
Information
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- Start Time upon selecting "END" to start the file.
- End Time when control is lost in the final Robot Mission on the Asteroid.
- Strafe Running is ~15% faster than normal running (same applies to flying) (Lupus cannot strafe fly).
- Skipping the Intro Cutscene works on both (U) and (J).
Jetpack
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- C-Up can be used to gain height. This uses more fuel than hovering.
- C-Down can be used to hover and maintain a specific height.
- To strafe fly you MUST be strafe running on the ground then jump into the air, once in the air you will no longer need to hold C-Left/C-Right as it will be held for you until you land on the ground again.
Searching the Route
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[V3-GWLO]
↑↑ ↑ ↑
║║ ║ ╚→ Region (first two letters of name, i.e. Lodge = LO)
║║ ╚→ Level (level initials, i.e. Goldwood = GW )
║╚→ Character Use Count
╚→ Character
Route
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Reset to Skip the Intro Cutscene
Goldwood: Outset [J1-GWOU]
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Yellow Key
Red Key
Machine Gun
SS Anubis: Hold [J1-SAHO]
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Tawfret: Bog [J1-TFBO]
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Tri-Rocket Launcher
Sekhmet: Battle Cruiser [V1-SKBC]
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Use Floyd for Machine Gun Lock
Red Key
Green Key
Cerulean: Dune [V1-CRDU]
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Tri-Rocket Launcher
Yellow Key
Ichor: Military Base [V1-ICMB]
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Spawnship: Troop Carrier [L1-SPTC]
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Red Key
Yellow Key
Rith Essa: Bluff [L1-REBL]
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Eschebone: Approach [L1-EBAP]
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Magenta Key
Mizar's Palace
SS Anubis: Hold [V3-SAHO]
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Tawfret: Bog [V3-TFBO]
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Eschebone: Approach [V3-EBAP]
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Blue Key
Specialist Magazine
Ichor: Military Base [V3-ICMB]
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Goldwood: Outset [V3-GWOU]
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Spawnship: Troop Carrier [V3-SPTC]
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Rith Essa: Bluff [V3-REBL]
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Mine Key
Walkway: Peak [J3-WWPE]
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Spawnship: Troop Carrier [J3-SPTC]
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Tawfret: Bog [J3-TFBO]
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Sekhmet: Battle Cruiser [J3-SKBC]
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DON NOT GET Green Key
Backtrack to Jetpad room
SS Anubis: Hold [L2-SAHO]
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Ear Plugs
Ichor: Military Base [L2-ICMB]
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Water Ruin: Lost Island [L2-WRLI]
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Spacestation: Abandoned Wreck [L2-SSAW]
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Goldwood: Outset [L2-GWOU]
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Gem Quarry: Landing [L2-GQLA]
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Water Ruin: Lost Island [V4-WRLI]
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Mizar’s Palace
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Asteroid: Mizar’s Lair [J4-ASMI]
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