- (void) saveGameState {
NSNumber *squareData = [NSNumber numberWithInt:*[self.gameManager returnSpotArray]];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryPath = [paths objectAtIndex:0];
NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"appData"];
[NSKeyedArchiver archiveRootObject:squareData toFile:filePath];
}
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