//-----------------------------------------------------------------------------
// Draw Rectangle
//-----------------------------------------------------------------------------
void GFXDrawUtil::drawRect( const Point2I &upperLeft, const Point2I &lowerRight, const ColorI &color )
{
drawRect( Point2F((F32)upperLeft.x,(F32)upperLeft.y),Point2F((F32)lowerRight.x,(F32)lowerRight.y),color);
}
void GFXDrawUtil::drawRect( const RectI &rect, const ColorI &color )
{
drawRect( rect.point, Point2I(rect.point.x + rect.extent.x - 1, rect.point.y + rect.extent.y - 1), color );
}
void GFXDrawUtil::drawRect( const RectF &rect, const ColorI &color )
{
drawRect( rect.point, Point2F(rect.point.x + rect.extent.x - 1, rect.point.y + rect.extent.y - 1), color );
}
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