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Battlefield_ReShade_20220510

axyd | PRO | 05/10/22 10:35:40 AM UTC | 0 ⭐ | 14154 👁️ | Never ⏰ | []
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PreprocessorDefinitions=
Techniques=[email protected],[email protected],prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,[email protected]
TechniqueSorting=[email protected],[email protected],prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,[email protected],[email protected],[email protected],ADOF@qUINT_dof.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Bessel_Bloom@Bessel_Bloom.fx,[email protected],Bloom@qUINT_bloom.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],CMAA_2@CMAA_2.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,[email protected],[email protected],[email protected],[email protected],[email protected],Debanding@qUINT_deband.fx,[email protected],[email protected],DELC_Sharpen@qUINT_sharp.fx,[email protected],[email protected],[email protected],Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Lightroom@qUINT_lightroom.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Monocular_Cues@Depth_Cues.fx,[email protected],[email protected],[email protected],[email protected],MXAO@qUINT_mxao.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Smart_Sharp@Smart_Sharp.fx,[email protected],SSR@qUINT_ssr.fx,[email protected],[email protected],[email protected],SuperDepth3D_VR@SuperDepth3D_VR+.fx,[email protected],TAA@Temporal_AA.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],VariableRateShading@VRS_Map.fx,[email protected],[email protected],[email protected],[email protected],[email protected]
 
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
 
[DPX.fx]
Colorfulness=2.500000
Contrast=0.120000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=2.160000
Strength=0.200000
 
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
 
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
 
[Heightfog.fx]
FogCloudFactor=1.000000
FogCloudOffset=0.000000,0.000000
FogCloudScaleHorizontal=1.000000
FogCloudScaleVertical=1.000000
FogColor=0.800000,0.800000,0.800000
FogCurve=25.000000
FogDensity=1.000000
FogStart=0.000000
FoV=60.000000
MovementSpeed=0.400000
MovingFog=0
PlaneOrientation=1.751000,-0.464000
PlaneZ=-0.001000
 
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
 
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
 
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.300000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.000000
InputExposure=0.000000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
 
[PD80_01A_RT_Correct_Contrast.fx]
enable_fade=1
freeze=0
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_whitepoint_correction=0
rt_wp_str=1.000000
transition_speed=0.500000
 
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
 
[PD80_01_Color_Gamut.fx]
colorgamut=0
 
[PD80_02_Bloom.fx]
bExposure=0.000000
BKelvin=6500
BloomLimit=0.333000
BloomMix=0.500000
BloomSaturation=0.000000
BlurSigma=30.000000
debugBloom=0
dither_strength=2.000000
enableBKelvin=0
GreyValue=0.333000
 
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
pos1_shoulder_grey=0.800000
pos1_toe_grey=0.200000
 
[PD80_03_Curved_Levels.fx]
black_in_grey=0.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.250000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.250000
white_in_grey=255.000000
white_out_grey=255.000000
 
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.000000
adj_shoulder=1.000000
adj_toe=1.000000
 
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
 
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
 
[PD80_04_Color_Balance.fx]
h_BlueShift=0.000000
h_GreenShift=0.000000
h_RedShift=0.000000
m_BlueShift=0.000000
m_GreenShift=0.000000
m_RedShift=0.000000
preserve_luma=1
separation_mode=0
s_BlueShift=0.000000
s_GreenShift=0.000000
s_RedShift=0.000000
 
[PD80_04_Color_Gradients.fx]
blendcolor_ds_m=0.000000,0.365000,1.000000
blendcolor_ds_s=0.000000,0.039000,0.588000
blendcolor_ls_m=0.980000,0.588000,0.000000
blendcolor_ls_s=0.000000,0.365000,1.000000
blendmode_ds_m=10
blendmode_ds_s=10
blendmode_ls_m=10
blendmode_ls_s=5
CGdesat=0.000000
dither_strength=1.000000
enable_dither=1
enable_ds=1
finalmix=0.333000
luma_mode=0
maxlevel=0.300000
minlevel=0.125000
opacity_ds_m=1.000000
opacity_ds_s=1.000000
opacity_ls_m=1.000000
opacity_ls_s=0.300000
separation_mode=0
 
[PD80_04_Color_Isolation.fx]
fxcolorMix=1.000000
hueMid=0.000000
hueRange=0.167000
satLimit=1.000000
 
[PD80_04_Color_Temperature.fx]
Kelvin=6500
kMix=1.000000
LumPreservation=1.000000
 
[PD80_04_Contrast_Brightness_Saturation.fx]
brightness=0.000000
brightnessD=0.000000
contrast=0.000000
contrastD=0.000000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
dither_strength=1.000000
enable_depth=0
enable_dither=1
exposureD=0.000000
exposureN=0.000000
huemid=0.000000
huerange=0.167000
saturation=0.000000
saturationD=0.000000
sat_a=0.000000
sat_b=0.000000
sat_custom=0.000000
sat_g=0.000000
sat_m=0.000000
sat_p=0.000000
sat_r=0.000000
sat_y=0.000000
tint=0.000000
vibrance=0.000000
vibranceD=0.000000
 
[PD80_04_Magical_Rectangle.fx]
blendmode_1=0
center=0.500000,0.500000
depthpos=0.000000
depth_smoothing=0.002000
dither_strength=0.000000
enable_gradient=0
gradient_curve=0.250000
gradient_type=0
intensity_boost=1.000000
invert_shape=0
mr_brightness=0.000000
mr_contrast=0.000000
mr_exposure=0.000000
mr_hue=0.000000
mr_saturation=0.000000
mr_vibrance=0.000000
opacity=1.000000
reccolor=0.500000,0.500000,0.500000
ret_size_x=0.125000
ret_size_y=0.125000
rotation=45
shape=0
smoothing=0.010000
 
[PD80_04_Saturation_Limit.fx]
saturation_limit=1.000000
 
[PD80_04_Selective_Color.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_vib=0.000000
bk_adj_yel=0.000000
b_adj_bla=0.000000
b_adj_cya=0.000000
b_adj_mag=0.000000
b_adj_sat=0.000000
b_adj_vib=0.000000
b_adj_yel=0.000000
corr_method=1
corr_method2=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_vib=0.000000
c_adj_yel=0.000000
g_adj_bla=0.000000
g_adj_cya=0.000000
g_adj_mag=0.000000
g_adj_sat=0.000000
g_adj_vib=0.000000
g_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_vib=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_vib=0.000000
n_adj_yel=0.000000
r_adj_bla=0.000000
r_adj_cya=0.000000
r_adj_mag=0.000000
r_adj_sat=0.000000
r_adj_vib=0.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=0.000000
w_adj_vib=0.000000
w_adj_yel=0.000000
y_adj_bla=0.000000
y_adj_cya=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_vib=0.000000
y_adj_yel=0.000000
 
[PD80_04_Technicolor.fx]
Brightness=1.000000
colorKey=1.000000,1.000000,1.000000
ColorStrength=0.200000,0.200000,0.200000
Cyan2strip=0.000000,0.988000,1.000000
enable3strip=0
Red2strip=1.000000,0.098000,0.000000
Saturation=1.000000
Saturation2=1.500000
Strength=1.000000
 
[PD80_05_Sharpening.fx]
BlurSigma=0.450000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.030000
Sharpening=1.700000
Threshold=0.000000
 
[PD80_06_Depth_Slicer.fx]
blendmode_1=0
depthpos=0.015000
depth_far=0.000000
depth_near=0.000000
depth_smoothing=0.005000
hue=0.083000
intensity=0.000000
opacity=1.000000
saturation=0.000000
 
[PD80_06_Film_Grain.fx]
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth=0
enable_test=0
grainAdjust=1.000000
grainAmount=0.333000
grainColor=1.000000
grainDensity=10.000000
grainIntensity=0.650000
grainIntHigh=1.000000
grainIntLow=1.000000
grainMotion=1
grainOrigColor=1
grainSize=1
use_negnoise=0
 
[PD80_06_Posterize_Pixelate.fx]
border_str=0.000000
dither_motion=1
dither_strength=1.000000
effect_strength=1.000000
enable_dither=0
number_of_levels=255
pixel_size=1
 
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
 
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.700000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
 
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
 
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
 
[Vibrance.fx]
Vibrance=0.476000
VibranceRGBBalance=1.000000,1.000000,1.000000
 
[VRS_Map.fx]
g_VarianceCutoff=0.050000
ShowOverlay=1
 
 

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