public interface IAircraft {
//Empty interface
}
public class F16 implements IAircraft {
private ParkedState parkedState = new ParkedState(this);
private CrashState crashState = new CrashState(this);
private LandState landState = new LandState(this);
private TaxiState taxiState = new TaxiState(this);
private AirborneState airborneState = new AirborneState(this);
IPilotActions state;
public F16() {
state = parkedState;
}
void startsEngine() {
state.pilotTaxies(this);
}
void fliesPlane() {
state.pilotFlies(this);
}
void landsPlane() {
state.pilotLands(this);
}
void ejectsPlane() {
state.pilotEjects(this);
}
void parksPlane() {
state.pilotParks(this);
}
void setState(IPilotActions IPilotActions) {
state = IPilotActions;
}
ParkedState getParkedState() {
return parkedState;
}
CrashState getCrashState() {
return crashState;
}
LandState getLandState() {
return landState;
}
TaxiState getTaxiState() {
return taxiState;
}
public AirborneState getAirborneState() {
return airborneState;
}
}
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