/* FILE START */
// Model
#define GabenModel "models/player/gaben.mdl"
// Materials
public const String:GabenMaterials[][] = {
"materials/models/player/hvyweapon/heavy_head_gabe.vmt",
"materials/models/player/hvyweapon/heavy_head_gabe.vtf",
"materials/models/player/hvyweapon/hvyweapon_gabe.vmt",
"materials/models/player/hvyweapon/hvyweapon_gabe.vtf",
"materials/models/player/items/sniper/fwk_sniper_bandanahair.vmt",
"materials/models/player/items/sniper/fwk_sniper_bandanahair_color.vtf",
"materials/models/player/items/sniper/fwk_sniper_bandanahair_normal.vtf",
};
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