#include "Hack.h"
Hack::CListener g_Listener;
SH_DECL_HOOK0( IVEngineClient, IsDrawingLoadingImage, SH_NOATTRIB, false, bool );
namespace Hack
{
DWORD LoadPlugin( )
{
CFactory factory;
try
{
Globals::g_pClientDLL = factory.GetFactory< IBaseClientDLL >( "client.dll", "VClient016" );
Globals::g_pClientEngine = factory.GetFactory< IVEngineClient >( "engine.dll", VENGINE_CLIENT_INTERFACE_VERSION );
Globals::g_pClientEntityList = factory.GetFactory< IClientEntityList >( "client.dll", VCLIENTENTITYLIST_INTERFACE_VERSION );
Globals::g_pEventManager = factory.GetFactory< IGameEventManager2 >( "engine.dll", INTERFACEVERSION_GAMEEVENTSMANAGER2 );
Globals::g_pDebugOverlay = factory.GetFactory< IVDebugOverlay >( "engine.dll", VDEBUG_OVERLAY_INTERFACE_VERSION );
Globals::g_pCvar = factory.GetFactory< ICvar >( "vstdlib.dll", CVAR_INTERFACE_VERSION );
SH_ADD_HOOK( IVEngineClient, IsDrawingLoadingImage, Globals::g_pClientEngine, SH_STATIC( Hack::IsDrawingLoadingImage ), false );
if( Globals::AllLoaded( ) )
{
Globals::g_pEventManager->AddListener( &g_Listener, "player_death", false );
ConCommand* ComInfo = new ConCommand( "print_info_hk", CommandHandlers::InfoCommandHandler );
Globals::g_pCvar->RegisterConCommand( ComInfo );
}
}
catch( std::exception &ex )
{
MessageBox( nullptr, ex.what( ), "Error", MB_OK );
return 1;
}
return 0;
}
void UnloadPlugin( )
{
}
bool IsDrawingLoadingImage( )
{
// Handler
return false;
}
void CListener::FireGameEvent( IGameEvent *event )
{
}
}
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