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BloodknightStudios | PRO | 09/05/16 04:01:44 PM UTC | 0 ⭐ | 591 👁️ | Never ⏰ | []
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//------------------------------------------------------------------------------/// 4D integer point////// Uses S32 internally. Currently storage only.class Point4I{public:	Point4I() {}	Point4I(glm::ivec4 s);	Point4I(S32 _x, S32 _y, S32 _z, S32 _w); 	void zero();   ///< Zero all values 	glm::ivec4 v;   	//-------------------------------------- Public static constantspublic:	const static Point4I One;	const static Point4I Zero;};

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    01/01/70 12:00:00 AM UTC
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