EUD power tool input settings structure
typedef struct EUDSettings {
bool addTouchRevive;
bool useDefaultGunShot;
bool useDefaultBackgroundMusic;
bool enableVisor;
bool enableBarrier;
bool addLeaderboard;
bool addTimeLock;
bool useSanctuaryColors;
char* GunShotWavFilePath;
char* VisorUsageFilePath;
char* BackgroundWavFilePath;
char* TimeLockMessage;
char* TimeLockFrom;
char* TimeLockTo;
char* inputFilePath;
char* outputFilePath;
bool verbose;
unsigned short EMPDamage;
} EUDSettings;
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