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hawken config test

Tom_Neverwinter | PRO | 06/17/23 04:23:51 PM UTC (Edited) | 0 ⭐ | 399 👁️ | Never ⏰ | []
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import configparser
from collections import OrderedDict
 def get_map_names():
    return OrderedDict({
        "Alleys": "Uptown",
        "Andromeda": "Prosk",
        "Bunker": "Bunker",
        "Facility": "Facility",
        "FightClub": "Fight Club",
        "LastEco": "Last Eco",
        "Sahara": "Bazaar",
        "Titan": "Origin",
        "Valkirie": "Front Line",
        "Wreckage": "Wreckage"
    })
 def get_game_type_names():
    return OrderedDict({
        "VS": "Deathmatch",
        "CO": "Co-Op Team Deathmatch",
        "SG": "Siege",
        "MA": "Missile Assault",
        "AI": "Co-Op Bot Destruction"
    })
 def get_time_limits():
    return [5, 10, 15, 20, 25, 30]  # Example time limits. Adjust as needed.
 def get_goal_scores():
    return [20000, 30000, 40000, 50000]  # Example goal scores. Adjust as needed.
 def create_config_files(map_names, game_type_names, time_limits, goal_scores):
    root_path = "X:\\Games\\Hawken\\"
    game_path = "X:\\Games\\Hawken\\Binaries\\Win32\\HawkenGame-Win32-Shipping.exe"
     for map_key, map_name in map_names.items():
        for game_key, game_name in game_type_names.items():
            # Generate all possible map_key and game_key combinations
            full_key = f"{game_key}-{map_key}"
            for time_limit in time_limits:
                for goal_score in goal_scores:
                    config = configparser.ConfigParser()
                    config['config'] = {
                        'root': root_path,
                        'game': game_path,
                        'args': f"Server {full_key}?NumPublicConnections=10?GoalScore={goal_score}?TimeLimit={time_limit}?bIsLanMatch=True?game=HawkenGame.R_{game_key} -log"
                    }
                    with open(f'hook_{map_name}_{game_name}_score_{goal_score}_time_{time_limit}.ini', 'w') as configfile:
                        config.write(configfile)
 def main():
    map_names = get_map_names()
    game_type_names = get_game_type_names()
    time_limits = get_time_limits()
    goal_scores = get_goal_scores()
    create_config_files(map_names, game_type_names, time_limits, goal_scores)
 if __name__ == "__main__":
    main()
 

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