local Ellipse = include("ellipse.lua")
local x, y = ScrW() / 2, ScrH() / 2
local ellipse_test = Ellipse(600, 400, 0, 360, 1, color_white)
hook.Add("PostRender", ellipse_test, function()
cam.Start2D()
render.SetMaterial(Material("vgui/white"))
ellipse_test(x, y, (1 + math.sin(CurTime())) / 2 * 360)
cam.End2D()
end)
timer.Simple(1, function()
ellipse_test:Destroy()
print("Removed ellipse.")
end)
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