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Golem Combat Pets

kdmxp192 | PRO | 05/01/19 07:02:56 AM UTC | 0 ⭐ | 6574 👁️ | Never ⏰ | []
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DELETE FROM `weenie` WHERE `class_Id` = 48879;
 
INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (48879, 'ace48879-twinkletwinklesgolem', 10, '2019-05-01 00:50:40') /* Creature */;
 
INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (48879,   1,         16) /* ItemType - Creature */
     , (48879,   2,         13) /* CreatureType - Golem */
     , (48879,   3,         19) /* PaletteTemplate - Copper */
     , (48879,   6,         -1) /* ItemsCapacity */
     , (48879,   7,         -1) /* ContainersCapacity */
     , (48879,  16,          1) /* ItemUseable - No */
     , (48879,  25,         50) /* Level */
     , (48879,  27,          0) /* ArmorType - None */
     , (48879,  40,          2) /* CombatMode - Melee */
     , (48879,  68,          9) /* TargetingTactic - Random, TopDamager */
     , (48879,  93,       1032) /* PhysicsState - ReportCollisions, Gravity */
     , (48879, 133,          1) /* ShowableOnRadar - ShowNever */;
 
INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
VALUES (48879,   1, TRUE ) /* Stuck */
     , (48879,   6, TRUE ) /* AiUsesMana */
     , (48879,  11, FALSE) /* IgnoreCollisions */
     , (48879,  12, TRUE ) /* ReportCollisions */
     , (48879,  13, TRUE ) /* Ethereal */
     , (48879,  14, TRUE ) /* GravityStatus */
     , (48879,  19, TRUE ) /* Attackable */;
 
INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
VALUES (48879,   1,       5) /* HeartbeatInterval */
     , (48879,   2,       0) /* HeartbeatTimestamp */
     , (48879,   3, 0.600000023841858) /* HealthRate */
     , (48879,   4,     0.5) /* StaminaRate */
     , (48879,   5,       2) /* ManaRate */
     , (48879,   6, 0.100000001490116) /* HealthUponResurrection */
     , (48879,   7,    0.25) /* StaminaUponResurrection */
     , (48879,   8, 0.300000011920929) /* ManaUponResurrection */
     , (48879,  12,     0.5) /* Shade */
     , (48879,  13, 0.550000011920929) /* ArmorModVsSlash */
     , (48879,  14, 0.899999976158142) /* ArmorModVsPierce */
     , (48879,  15,     0.5) /* ArmorModVsBludgeon */
     , (48879,  16, 1.79999995231628) /* ArmorModVsCold */
     , (48879,  17, 0.300000011920929) /* ArmorModVsFire */
     , (48879,  18, 0.800000011920929) /* ArmorModVsAcid */
     , (48879,  19, 0.800000011920929) /* ArmorModVsElectric */
     , (48879,  31,      13) /* VisualAwarenessRange */
     , (48879,  34, 3.29999995231628) /* PowerupTime */
     , (48879,  64, 0.449999988079071) /* ResistSlash */
     , (48879,  65, 0.100000001490116) /* ResistPierce */
     , (48879,  66,     0.5) /* ResistBludgeon */
     , (48879,  67, 0.699999988079071) /* ResistFire */
     , (48879,  68, 0.0500000007450581) /* ResistCold */
     , (48879,  69,       1) /* ResistAcid */
     , (48879,  70,       1) /* ResistElectric */
     , (48879,  71,       1) /* ResistHealthBoost */
     , (48879,  72,       1) /* ResistStaminaDrain */
     , (48879,  73,       1) /* ResistStaminaBoost */
     , (48879,  74,       1) /* ResistManaDrain */
     , (48879,  75,       1) /* ResistManaBoost */
     , (48879,  80,       3) /* AiUseMagicDelay */
     , (48879, 104,      10) /* ObviousRadarRange */
     , (48879, 122,       2) /* AiAcquireHealth */
     , (48879, 125,       1) /* ResistHealthDrain */;
 
INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (48879,   1, 'Golem') /* Name */;
 
INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
VALUES (48879,   1,   33556426) /* Setup */
     , (48879,   2,  150995073) /* MotionTable */
     , (48879,   3,  536870933) /* SoundTable */
     , (48879,   4,  805306376) /* CombatTable */
     , (48879,   6,   67112772) /* PaletteBase */
     , (48879,   7,  268435980) /* ClothingBase */
     , (48879,   8,  100667940) /* Icon */
     , (48879,  22,  872415321) /* PhysicsEffectTable */;
 
INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
VALUES (48879,   1, 130, 0, 0) /* Strength */
     , (48879,   2, 170, 0, 0) /* Endurance */
     , (48879,   3,  50, 0, 0) /* Quickness */
     , (48879,   4,  70, 0, 0) /* Coordination */
     , (48879,   5, 120, 0, 0) /* Focus */
     , (48879,   6, 120, 0, 0) /* Self */;
 
INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
VALUES (48879,   1,    80, 0, 0, 165) /* MaxHealth */
     , (48879,   3,   150, 0, 0, 320) /* MaxStamina */
     , (48879,   5,   200, 0, 0, 320) /* MaxMana */;
 
INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (48879,  6, 0, 3, 0, 180, 0, 892.417846679688) /* MeleeDefense        Specialized */
     , (48879,  7, 0, 3, 0, 290, 0, 892.417846679688) /* MissileDefense      Specialized */
     , (48879, 13, 0, 3, 0,  90, 0, 892.417846679688) /* UnarmedCombat       Specialized */
     , (48879, 14, 0, 2, 0, 180, 0, 892.417846679688) /* ArcaneLore          Trained */
     , (48879, 15, 0, 3, 0, 155, 0, 892.417846679688) /* MagicDefense        Specialized */
     , (48879, 20, 0, 2, 0, 100, 0, 892.417846679688) /* Deception           Trained */
     , (48879, 22, 0, 2, 0,  10, 0, 892.417846679688) /* Jump                Trained */
     , (48879, 24, 0, 2, 0,  10, 0, 892.417846679688) /* Run                 Trained */
     , (48879, 33, 0, 3, 0,  95, 0, 892.417846679688) /* LifeMagic           Specialized */
     , (48879, 34, 0, 3, 0,  95, 0, 892.417846679688) /* WarMagic            Specialized */
     , (48879, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack         Specialized */;
 
INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (48879,  0,  4,  0,    0,  100,   55,   90,   50,  180,   30,   80,   80,    0, 1, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0) /* Head */
     , (48879,  1,  4,  0,    0,  100,   55,   90,   50,  180,   30,   80,   80,    0, 2, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0) /* Chest */
     , (48879,  2,  4,  0,    0,  100,   55,   90,   50,  180,   30,   80,   80,    0, 3,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0) /* Abdomen */
     , (48879,  3,  3,  0,    0,  100,   55,   90,   50,  180,   30,   80,   80,    0, 1, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0) /* UpperArm */
     , (48879,  4,  3,  0,    0,  100,   55,   90,   50,  180,   30,   80,   80,    0, 2,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0) /* LowerArm */
     , (48879,  5,  8, 60, 0.75,  100,   55,   90,   50,  180,   30,   80,   80,    0, 2,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0) /* Hand */
     , (48879,  6,  4,  0,    0,  100,   55,   90,   50,  180,   30,   80,   80,    0, 3,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18) /* UpperLeg */
     , (48879,  7,  4,  0,    0,  100,   55,   90,   50,  180,   30,   80,   80,    0, 3,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6) /* LowerLeg */
     , (48879,  8,  4, 60, 0.75,  100,   55,   90,   50,  180,   30,   80,   80,    0, 3,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22) /* Foot */;
 
INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (48879,    66,   2.02)  /* Shock Wave III */
     , (48879,    71,   2.02)  /* Frost Bolt III */
     , (48879,  1062,   2.02)  /* Cold Vulnerability Other III */
     , (48879,  1158,   2.02)  /* Heal Self III */
     , (48879,  1324,   2.02)  /* Imperil Other III */;
DELETE FROM `weenie` WHERE `class_Id` = 48881;
 
INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (48881, 'ace48881-ferahpalacostsgolem', 10, '2019-05-01 00:50:40') /* Creature */;
 
INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (48881,   1,         16) /* ItemType - Creature */
     , (48881,   2,         13) /* CreatureType - Golem */
     , (48881,   3,         81) /* PaletteTemplate - LiteGreen */
     , (48881,   6,         -1) /* ItemsCapacity */
     , (48881,   7,         -1) /* ContainersCapacity */
     , (48881,  16,          1) /* ItemUseable - No */
     , (48881,  25,        125) /* Level */
     , (48881,  27,          0) /* ArmorType - None */
     , (48881,  40,          2) /* CombatMode - Melee */
     , (48881,  68,          9) /* TargetingTactic - Random, TopDamager */
     , (48881,  93,       1036) /* PhysicsState - Ethereal, ReportCollisions, Gravity */
     , (48881, 133,          1) /* ShowableOnRadar - ShowNever */;
 
INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
VALUES (48881,   1, TRUE ) /* Stuck */
     , (48881,   6, TRUE ) /* AiUsesMana */
     , (48881,  11, FALSE) /* IgnoreCollisions */
     , (48881,  12, TRUE ) /* ReportCollisions */
     , (48881,  13, TRUE ) /* Ethereal */
     , (48881,  14, TRUE ) /* GravityStatus */
     , (48881,  19, TRUE ) /* Attackable */
     , (48881,  50, TRUE ) /* NeverFailCasting */;
 
INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
VALUES (48881,   1,       5) /* HeartbeatInterval */
     , (48881,   2,       0) /* HeartbeatTimestamp */
     , (48881,   3, 1.20000004768372) /* HealthRate */
     , (48881,   4,     0.5) /* StaminaRate */
     , (48881,   5,       2) /* ManaRate */
     , (48881,   6, 0.100000001490116) /* HealthUponResurrection */
     , (48881,   7,    0.25) /* StaminaUponResurrection */
     , (48881,   8, 0.300000011920929) /* ManaUponResurrection */
     , (48881,  12,     0.5) /* Shade */
     , (48881,  13, 0.800000011920929) /* ArmorModVsSlash */
     , (48881,  14, 0.800000011920929) /* ArmorModVsPierce */
     , (48881,  15, 0.800000011920929) /* ArmorModVsBludgeon */
     , (48881,  16,       1) /* ArmorModVsCold */
     , (48881,  17,       1) /* ArmorModVsFire */
     , (48881,  18,       1) /* ArmorModVsAcid */
     , (48881,  19,       1) /* ArmorModVsElectric */
     , (48881,  31,      20) /* VisualAwarenessRange */
     , (48881,  34, 2.29999995231628) /* PowerupTime */
     , (48881,  64, 0.330000013113022) /* ResistSlash */
     , (48881,  65, 0.330000013113022) /* ResistPierce */
     , (48881,  66, 0.800000011920929) /* ResistBludgeon */
     , (48881,  67,    0.75) /* ResistFire */
     , (48881,  68,    0.75) /* ResistCold */
     , (48881,  69, 0.800000011920929) /* ResistAcid */
     , (48881,  70,    0.75) /* ResistElectric */
     , (48881,  71,       1) /* ResistHealthBoost */
     , (48881,  72,       1) /* ResistStaminaDrain */
     , (48881,  73,       1) /* ResistStaminaBoost */
     , (48881,  74,       1) /* ResistManaDrain */
     , (48881,  75,       1) /* ResistManaBoost */
     , (48881,  80,       3) /* AiUseMagicDelay */
     , (48881, 104,      10) /* ObviousRadarRange */
     , (48881, 122,       2) /* AiAcquireHealth */
     , (48881, 123,       2) /* AiAcquireStamina */
     , (48881, 124,       2) /* AiAcquireMana */
     , (48881, 125,       1) /* ResistHealthDrain */;
 
INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (48881,   1, 'Golem') /* Name */;
 
INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
VALUES (48881,   1,   33556426) /* Setup */
     , (48881,   2,  150995073) /* MotionTable */
     , (48881,   3,  536870933) /* SoundTable */
     , (48881,   4,  805306376) /* CombatTable */
     , (48881,   6,   67112775) /* PaletteBase */
     , (48881,   7,  268436009) /* ClothingBase */
     , (48881,   8,  100667940) /* Icon */
     , (48881,  22,  872415321) /* PhysicsEffectTable */;
 
INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
VALUES (48881,   1, 270, 0, 0) /* Strength */
     , (48881,   2, 280, 0, 0) /* Endurance */
     , (48881,   3, 180, 0, 0) /* Quickness */
     , (48881,   4, 190, 0, 0) /* Coordination */
     , (48881,   5, 180, 0, 0) /* Focus */
     , (48881,   6, 170, 0, 0) /* Self */;
 
INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
VALUES (48881,   1,   400, 0, 0, 540) /* MaxHealth */
     , (48881,   3,   220, 0, 0, 500) /* MaxStamina */
     , (48881,   5,   275, 0, 0, 445) /* MaxMana */;
 
INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (48881,  6, 0, 3, 0, 300, 0, 0) /* MeleeDefense        Specialized */
     , (48881,  7, 0, 3, 0, 429, 0, 0) /* MissileDefense      Specialized */
     , (48881, 13, 0, 3, 0, 275, 0, 0) /* UnarmedCombat       Specialized */
     , (48881, 14, 0, 3, 0, 300, 0, 0) /* ArcaneLore          Specialized */
     , (48881, 15, 0, 3, 0, 265, 0, 0) /* MagicDefense        Specialized */
     , (48881, 20, 0, 3, 0, 100, 0, 0) /* Deception           Specialized */
     , (48881, 22, 0, 3, 0,  10, 0, 0) /* Jump                Specialized */
     , (48881, 24, 0, 3, 0,  10, 0, 0) /* Run                 Specialized */
     , (48881, 31, 0, 3, 0, 190, 0, 0) /* CreatureEnchantment Specialized */
     , (48881, 33, 0, 3, 0, 190, 0, 0) /* LifeMagic           Specialized */
     , (48881, 34, 0, 3, 0, 190, 0, 0) /* WarMagic            Specialized */
     , (48881, 51, 0, 3, 0, 999, 0, 0) /* SneakAttack         Specialized */;
 
INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (48881,  0,  4,  0,    0,  300,  240,  240,  240,  300,  300,  300,  300,    0, 1, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0) /* Head */
     , (48881,  1,  4,  0,    0,  300,  240,  240,  240,  300,  300,  300,  300,    0, 2, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0) /* Chest */
     , (48881,  2,  4,  0,    0,  300,  240,  240,  240,  300,  300,  300,  300,    0, 3,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0) /* Abdomen */
     , (48881,  3,  4,  0,    0,  300,  240,  240,  240,  300,  300,  300,  300,    0, 1, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0) /* UpperArm */
     , (48881,  4,  4,  0,    0,  300,  240,  240,  240,  300,  300,  300,  300,    0, 2,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0) /* LowerArm */
     , (48881,  5,  4, 130, 0.75,  300,  240,  240,  240,  300,  300,  300,  300,    0, 2,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0) /* Hand */
     , (48881,  6,  4,  0,    0,  300,  240,  240,  240,  300,  300,  300,  300,    0, 3,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18) /* UpperLeg */
     , (48881,  7,  4,  0,    0,  300,  240,  240,  240,  300,  300,  300,  300,    0, 3,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6) /* LowerLeg */
     , (48881,  8,  4, 130, 0.75,  300,  240,  240,  240,  300,  300,  300,  300,    0, 3,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22) /* Foot */;
 
INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (48881,    69,  2.055)  /* Shock Wave VI */
     , (48881,    91,  2.008)  /* Force Bolt VI */
     , (48881,    97,  2.055)  /* Whirling Blade VI */
     , (48881,   170,      2)  /* Regeneration Self VI */
     , (48881,   234,    2.1)  /* Vulnerability Other VI */
     , (48881,  1242,   2.01)  /* Drain Health Other VI */
     , (48881,  1254,   2.01)  /* Drain Stamina Other VI */
     , (48881,  1265,   2.01)  /* Drain Mana Other VI */
     , (48881,  2164,   2.08)  /* Swordsman's Gift */
     , (48881,  2166,   2.08)  /* Tusker's Gift */
     , (48881,  2174,   2.08)  /* Archer's Gift */
     , (48881,  2763,   2.01)  /* Martyr's Hecatomb IV */;
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48881,  5 /* HeartBeat */,  0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48881,  5 /* HeartBeat */,      1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
     , (@parent_id,  1,   5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
DELETE FROM `weenie` WHERE `class_Id` = 48883;
 
INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (48883, 'ace48883-twinkletwinklesgolem', 10, '2019-05-01 00:50:40') /* Creature */;
 
INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (48883,   1,         16) /* ItemType - Creature */
     , (48883,   2,         13) /* CreatureType - Golem */
     , (48883,   3,         17) /* PaletteTemplate - Yellow */
     , (48883,   6,         -1) /* ItemsCapacity */
     , (48883,   7,         -1) /* ContainersCapacity */
     , (48883,  16,          1) /* ItemUseable - No */
     , (48883,  25,        100) /* Level */
     , (48883,  27,          0) /* ArmorType - None */
     , (48883,  40,          2) /* CombatMode - Melee */
     , (48883,  68,          9) /* TargetingTactic - Random, TopDamager */
     , (48883,  93,       1036) /* PhysicsState - Ethereal, ReportCollisions, Gravity */
     , (48883, 133,          1) /* ShowableOnRadar - ShowNever */;
 
INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
VALUES (48883,   1, TRUE ) /* Stuck */
     , (48883,   6, TRUE ) /* AiUsesMana */
     , (48883,  11, FALSE) /* IgnoreCollisions */
     , (48883,  12, TRUE ) /* ReportCollisions */
     , (48883,  13, TRUE ) /* Ethereal */
     , (48883,  14, TRUE ) /* GravityStatus */
     , (48883,  19, TRUE ) /* Attackable */
     , (48883,  50, TRUE ) /* NeverFailCasting */;
 
INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
VALUES (48883,   1,       5) /* HeartbeatInterval */
     , (48883,   2,       0) /* HeartbeatTimestamp */
     , (48883,   3, 0.600000023841858) /* HealthRate */
     , (48883,   4,     0.5) /* StaminaRate */
     , (48883,   5,       2) /* ManaRate */
     , (48883,   6, 0.100000001490116) /* HealthUponResurrection */
     , (48883,   7,    0.25) /* StaminaUponResurrection */
     , (48883,   8, 0.300000011920929) /* ManaUponResurrection */
     , (48883,  13, 1.76999998092651) /* ArmorModVsSlash */
     , (48883,  14, 0.790000021457672) /* ArmorModVsPierce */
     , (48883,  15, 0.790000021457672) /* ArmorModVsBludgeon */
     , (48883,  16, 0.699999988079071) /* ArmorModVsCold */
     , (48883,  17,     100) /* ArmorModVsFire */
     , (48883,  18,    0.75) /* ArmorModVsAcid */
     , (48883,  19, 0.790000021457672) /* ArmorModVsElectric */
     , (48883,  31,      17) /* VisualAwarenessRange */
     , (48883,  34, 2.29999995231628) /* PowerupTime */
     , (48883,  64, 0.899999976158142) /* ResistSlash */
     , (48883,  65, 0.330000013113022) /* ResistPierce */
     , (48883,  66, 0.330000013113022) /* ResistBludgeon */
     , (48883,  67,       0) /* ResistFire */
     , (48883,  68,       1) /* ResistCold */
     , (48883,  69, 0.200000002980232) /* ResistAcid */
     , (48883,  70, 0.330000013113022) /* ResistElectric */
     , (48883,  71,       1) /* ResistHealthBoost */
     , (48883,  72,       1) /* ResistStaminaDrain */
     , (48883,  73,       1) /* ResistStaminaBoost */
     , (48883,  74,       1) /* ResistManaDrain */
     , (48883,  75,       1) /* ResistManaBoost */
     , (48883,  80,       3) /* AiUseMagicDelay */
     , (48883, 104,      10) /* ObviousRadarRange */
     , (48883, 122,       2) /* AiAcquireHealth */
     , (48883, 125,       1) /* ResistHealthDrain */;
 
INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (48883,   1, 'Golem') /* Name */;
 
INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
VALUES (48883,   1,   33556426) /* Setup */
     , (48883,   2,  150995073) /* MotionTable */
     , (48883,   3,  536870933) /* SoundTable */
     , (48883,   4,  805306376) /* CombatTable */
     , (48883,   6,   67112775) /* PaletteBase */
     , (48883,   7,  268436615) /* ClothingBase */
     , (48883,   8,  100667940) /* Icon */
     , (48883,  22,  872415323) /* PhysicsEffectTable */;
 
INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
VALUES (48883,   1, 250, 0, 0) /* Strength */
     , (48883,   2, 250, 0, 0) /* Endurance */
     , (48883,   3, 150, 0, 0) /* Quickness */
     , (48883,   4, 150, 0, 0) /* Coordination */
     , (48883,   5, 150, 0, 0) /* Focus */
     , (48883,   6, 150, 0, 0) /* Self */;
 
INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
VALUES (48883,   1,   330, 0, 0, 455) /* MaxHealth */
     , (48883,   3,   220, 0, 0, 470) /* MaxStamina */
     , (48883,   5,   275, 0, 0, 425) /* MaxMana */;
 
INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (48883,  6, 0, 3, 0, 185, 0, 483.370086669922) /* MeleeDefense        Specialized */
     , (48883,  7, 0, 3, 0, 295, 0, 483.370086669922) /* MissileDefense      Specialized */
     , (48883, 13, 0, 3, 0,  90, 0, 483.370086669922) /* UnarmedCombat       Specialized */
     , (48883, 14, 0, 2, 0, 180, 0, 483.370086669922) /* ArcaneLore          Trained */
     , (48883, 15, 0, 3, 0, 155, 0, 483.370086669922) /* MagicDefense        Specialized */
     , (48883, 20, 0, 2, 0, 100, 0, 483.370086669922) /* Deception           Trained */
     , (48883, 22, 0, 2, 0,  10, 0, 483.370086669922) /* Jump                Trained */
     , (48883, 24, 0, 2, 0,  10, 0, 483.370086669922) /* Run                 Trained */
     , (48883, 31, 0, 3, 0,  95, 0, 483.370086669922) /* CreatureEnchantment Specialized */
     , (48883, 33, 0, 3, 0,  95, 0, 483.370086669922) /* LifeMagic           Specialized */
     , (48883, 34, 0, 3, 0,  95, 0, 483.370086669922) /* WarMagic            Specialized */
     , (48883, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack         Specialized */;
 
INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (48883,  0,  4,  0,    0,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 1, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0) /* Head */
     , (48883,  1,  4,  0,    0,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 2, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0) /* Chest */
     , (48883,  2,  4,  0,    0,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 3,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0) /* Abdomen */
     , (48883,  3,  4,  0,    0,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 1, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0) /* UpperArm */
     , (48883,  4,  4,  0,    0,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 2,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0) /* LowerArm */
     , (48883,  5,  4, 60, 0.75,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 2,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0) /* Hand */
     , (48883,  6,  4,  0,    0,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 3,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18) /* UpperLeg */
     , (48883,  7,  4,  0,    0,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 3,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6) /* LowerLeg */
     , (48883,  8,  4, 60, 0.75,  200,  354,  158,  158,  140, 20000,  150,  158,    0, 3,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22) /* Foot */;
 
INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (48883,    66,   2.07)  /* Shock Wave III */
     , (48883,    82,   2.07)  /* Flame Bolt III */
     , (48883,   143,  2.008)  /* Flame Volley III */
     , (48883,   167,   2.03)  /* Regeneration Self III */
     , (48883,   231,   2.01)  /* Vulnerability Other III */
     , (48883,  1105,   2.01)  /* Fire Vulnerability Other III */
     , (48883,  1158,   2.01)  /* Heal Self III */
     , (48883,  1173,   2.03)  /* Harm Other III */
     , (48883,  1239,   2.03)  /* Drain Health Other III */
     , (48883,  1393,   2.01)  /* Clumsiness Other III */
     , (48883,  1399,   2.03)  /* Quickness Self III */
     , (48883,  1417,   2.01)  /* Slowness Other III */;
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48883,  5 /* HeartBeat */,  0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48883,  5 /* HeartBeat */,      1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0)
     , (@parent_id,  1,   5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
DELETE FROM `weenie` WHERE `class_Id` = 48885;
 
INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (48885, 'ace48885-pygoscelissgolem', 10, '2019-05-01 00:50:40') /* Creature */;
 
INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (48885,   1,         16) /* ItemType - Creature */
     , (48885,   2,         13) /* CreatureType - Golem */
     , (48885,   3,         19) /* PaletteTemplate - Copper */
     , (48885,   6,         -1) /* ItemsCapacity */
     , (48885,   7,         -1) /* ContainersCapacity */
     , (48885,  16,          1) /* ItemUseable - No */
     , (48885,  25,        150) /* Level */
     , (48885,  27,          0) /* ArmorType - None */
     , (48885,  40,          2) /* CombatMode - Melee */
     , (48885,  68,          9) /* TargetingTactic - Random, TopDamager */
     , (48885,  93,       1036) /* PhysicsState - Ethereal, ReportCollisions, Gravity */
     , (48885, 133,          1) /* ShowableOnRadar - ShowNever */;
 
INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
VALUES (48885,   1, TRUE ) /* Stuck */
     , (48885,   6, TRUE ) /* AiUsesMana */
     , (48885,  11, FALSE) /* IgnoreCollisions */
     , (48885,  12, TRUE ) /* ReportCollisions */
     , (48885,  13, TRUE ) /* Ethereal */
     , (48885,  14, TRUE ) /* GravityStatus */
     , (48885,  19, TRUE ) /* Attackable */
     , (48885,  50, TRUE ) /* NeverFailCasting */;
 
INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
VALUES (48885,   1,       5) /* HeartbeatInterval */
     , (48885,   2,       0) /* HeartbeatTimestamp */
     , (48885,   3, 0.800000011920929) /* HealthRate */
     , (48885,   4,     0.5) /* StaminaRate */
     , (48885,   5,       2) /* ManaRate */
     , (48885,   6, 0.100000001490116) /* HealthUponResurrection */
     , (48885,   7,    0.25) /* StaminaUponResurrection */
     , (48885,   8, 0.300000011920929) /* ManaUponResurrection */
     , (48885,  13, 0.600000023841858) /* ArmorModVsSlash */
     , (48885,  14, 0.800000011920929) /* ArmorModVsPierce */
     , (48885,  15, 0.800000011920929) /* ArmorModVsBludgeon */
     , (48885,  16, 0.800000011920929) /* ArmorModVsCold */
     , (48885,  17,     100) /* ArmorModVsFire */
     , (48885,  18, 0.800000011920929) /* ArmorModVsAcid */
     , (48885,  19, 0.800000011920929) /* ArmorModVsElectric */
     , (48885,  31,      17) /* VisualAwarenessRange */
     , (48885,  34, 2.29999995231628) /* PowerupTime */
     , (48885,  64, 0.699999988079071) /* ResistSlash */
     , (48885,  65, 0.699999988079071) /* ResistPierce */
     , (48885,  66, 0.699999988079071) /* ResistBludgeon */
     , (48885,  67, 0.100000001490116) /* ResistFire */
     , (48885,  68, 0.800000011920929) /* ResistCold */
     , (48885,  69, 0.699999988079071) /* ResistAcid */
     , (48885,  70, 0.699999988079071) /* ResistElectric */
     , (48885,  71,       1) /* ResistHealthBoost */
     , (48885,  72,       1) /* ResistStaminaDrain */
     , (48885,  73,       1) /* ResistStaminaBoost */
     , (48885,  74,       1) /* ResistManaDrain */
     , (48885,  75,       1) /* ResistManaBoost */
     , (48885,  80,       5) /* AiUseMagicDelay */
     , (48885, 104,      10) /* ObviousRadarRange */
     , (48885, 122,       2) /* AiAcquireHealth */
     , (48885, 125,       1) /* ResistHealthDrain */;
 
INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (48885,   1, 'Golem') /* Name */;
 
INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
VALUES (48885,   1,   33556426) /* Setup */
     , (48885,   2,  150995073) /* MotionTable */
     , (48885,   3,  536870933) /* SoundTable */
     , (48885,   4,  805306376) /* CombatTable */
     , (48885,   6,   67112809) /* PaletteBase */
     , (48885,   7,  268435981) /* ClothingBase */
     , (48885,   8,  100667940) /* Icon */
     , (48885,  22,  872415321) /* PhysicsEffectTable */;
 
INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
VALUES (48885,   1, 400, 0, 0) /* Strength */
     , (48885,   2, 1000, 0, 0) /* Endurance */
     , (48885,   3, 400, 0, 0) /* Quickness */
     , (48885,   4, 400, 0, 0) /* Coordination */
     , (48885,   5, 300, 0, 0) /* Focus */
     , (48885,   6, 400, 0, 0) /* Self */;
 
INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
VALUES (48885,   1,   100, 0, 0, 600) /* MaxHealth */
     , (48885,   3, 19000, 0, 0, 20000) /* MaxStamina */
     , (48885,   5,  1100, 0, 0, 1500) /* MaxMana */;
 
INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (48885,  6, 0, 3, 0, 300, 0, 0) /* MeleeDefense        Specialized */
     , (48885,  7, 0, 3, 0, 400, 0, 0) /* MissileDefense      Specialized */
     , (48885, 13, 0, 3, 0, 400, 0, 0) /* UnarmedCombat       Specialized */
     , (48885, 15, 0, 3, 0, 300, 0, 0) /* MagicDefense        Specialized */
     , (48885, 20, 0, 2, 0, 100, 0, 0) /* Deception           Trained */
     , (48885, 24, 0, 2, 0, 200, 0, 0) /* Run                 Trained */
     , (48885, 31, 0, 3, 0, 140, 0, 0) /* CreatureEnchantment Specialized */
     , (48885, 33, 0, 3, 0, 450, 0, 0) /* LifeMagic           Specialized */
     , (48885, 34, 0, 3, 0, 450, 0, 0) /* WarMagic            Specialized */
     , (48885, 51, 0, 3, 0, 999, 0, 0) /* SneakAttack         Specialized */;
 
INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (48885,  0,  4,  0,    0,  350,  300,  350,  350,  350, 20000,  350,  350,    0, 1, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0) /* Head */
     , (48885,  1,  4,  0,    0,  350,  300,  350,  350,  350, 20000,  350,  350,    0, 2, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0) /* Chest */
     , (48885,  2,  4,  0,    0,  350,  300,  350,  350,  350, 20000,  350,  350,    0, 3,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0) /* Abdomen */
     , (48885,  3,  4,  0,    0,  350,  300,  350,  350,  350, 20000,  350,  350,    0, 1, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0) /* UpperArm */
     , (48885,  4,  4,  0,    0,  350,  300,  350,  350,  350, 20000,  350,  350,    0, 2,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0) /* LowerArm */
     , (48885,  5, 12, 120, 0.75,  350,  300,  350,  350,  350, 20000,  350,  350,    0, 2,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0) /* Hand */
     , (48885,  6,  4,  0,    0,  350,  350,  350,  350,  350, 20000,  350,  350,    0, 3,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18) /* UpperLeg */
     , (48885,  7,  4,  0,    0,  350,  300,  350,  350,  350, 20000,  350,  350,    0, 3,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6) /* LowerLeg */
     , (48885,  8, 20, 150, 0.75,  350,  300,  350,  350,  350, 20000,  350,  350,    0, 3,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22) /* Foot */;
 
INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (48885,  2074,  2.048)  /* Gossamer Flesh */
     , (48885,  2088,  2.048)  /* Senescence */
     , (48885,  2073,   2.01)  /* Adja's Intervention */
     , (48885,  2144,    2.1)  /* Crushing Shame */
     , (48885,  2164,   2.08)  /* Swordsman's Gift */
     , (48885,  2166,   2.08)  /* Tusker's Gift */
     , (48885,  2174,   2.08)  /* Archer's Gift */
     , (48885,  2328,   2.01)  /* Vitality Siphon */;
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48885,  5 /* HeartBeat */,  0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48885,  5 /* HeartBeat */,      1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
     , (@parent_id,  1,   5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
DELETE FROM `weenie` WHERE `class_Id` = 48887;
 
INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (48887, 'ace48887-summonthisgolem', 10, '2019-05-01 00:50:40') /* Creature */;
 
INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (48887,   1,         16) /* ItemType - Creature */
     , (48887,   2,         13) /* CreatureType - Golem */
     , (48887,   3,          4) /* PaletteTemplate - Brown */
     , (48887,   6,         -1) /* ItemsCapacity */
     , (48887,   7,         -1) /* ContainersCapacity */
     , (48887,  16,          1) /* ItemUseable - No */
     , (48887,  25,         15) /* Level */
     , (48887,  27,          0) /* ArmorType - None */
     , (48887,  40,          2) /* CombatMode - Melee */
     , (48887,  68,          9) /* TargetingTactic - Random, TopDamager */
     , (48887,  93,       1032) /* PhysicsState - ReportCollisions, Gravity */
     , (48887, 133,          2) /* ShowableOnRadar - ShowMovement */;
 
INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
VALUES (48887,   1, TRUE ) /* Stuck */
     , (48887,   6, TRUE ) /* AiUsesMana */
     , (48887,  11, FALSE) /* IgnoreCollisions */
     , (48887,  12, TRUE ) /* ReportCollisions */
     , (48887,  13, FALSE) /* Ethereal */
     , (48887,  14, TRUE ) /* GravityStatus */
     , (48887,  19, TRUE ) /* Attackable */;
 
INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
VALUES (48887,   1,       5) /* HeartbeatInterval */
     , (48887,   2,       0) /* HeartbeatTimestamp */
     , (48887,   3, 0.150000005960464) /* HealthRate */
     , (48887,   4,       5) /* StaminaRate */
     , (48887,   5,       2) /* ManaRate */
     , (48887,  12,     0.5) /* Shade */
     , (48887,  13, 0.790000021457672) /* ArmorModVsSlash */
     , (48887,  14, 0.790000021457672) /* ArmorModVsPierce */
     , (48887,  15, 0.790000021457672) /* ArmorModVsBludgeon */
     , (48887,  16, 0.800000011920929) /* ArmorModVsCold */
     , (48887,  17, 0.699999988079071) /* ArmorModVsFire */
     , (48887,  18, 0.170000001788139) /* ArmorModVsAcid */
     , (48887,  19, 0.790000021457672) /* ArmorModVsElectric */
     , (48887,  31,      13) /* VisualAwarenessRange */
     , (48887,  34,       2) /* PowerupTime */
     , (48887,  36,       1) /* ChargeSpeed */
     , (48887,  39, 1.10000002384186) /* DefaultScale */
     , (48887,  64, 0.829999983310699) /* ResistSlash */
     , (48887,  65, 0.829999983310699) /* ResistPierce */
     , (48887,  66, 0.829999983310699) /* ResistBludgeon */
     , (48887,  67,       1) /* ResistFire */
     , (48887,  68,       1) /* ResistCold */
     , (48887,  69, 0.330000013113022) /* ResistAcid */
     , (48887,  70, 0.829999983310699) /* ResistElectric */
     , (48887,  71,       1) /* ResistHealthBoost */
     , (48887,  72,       1) /* ResistStaminaDrain */
     , (48887,  73,       1) /* ResistStaminaBoost */
     , (48887,  74,       1) /* ResistManaDrain */
     , (48887,  75,       1) /* ResistManaBoost */
     , (48887,  80,       3) /* AiUseMagicDelay */
     , (48887, 104,      10) /* ObviousRadarRange */
     , (48887, 125,       1) /* ResistHealthDrain */;
 
INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (48887,   1, 'Golem') /* Name */;
 
INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
VALUES (48887,   1,   33556426) /* Setup */
     , (48887,   2,  150995073) /* MotionTable */
     , (48887,   3,  536871065) /* SoundTable */
     , (48887,   4,  805306376) /* CombatTable */
     , (48887,   6,   67112774) /* PaletteBase */
     , (48887,   7,  268435982) /* ClothingBase */
     , (48887,   8,  100667940) /* Icon */
     , (48887,  22,  872415326) /* PhysicsEffectTable */;
 
INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
VALUES (48887,   1,  90, 0, 0) /* Strength */
     , (48887,   2, 130, 0, 0) /* Endurance */
     , (48887,   3,  20, 0, 0) /* Quickness */
     , (48887,   4,  30, 0, 0) /* Coordination */
     , (48887,   5,  70, 0, 0) /* Focus */
     , (48887,   6,  70, 0, 0) /* Self */;
 
INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
VALUES (48887,   1,    30, 0, 0, 95) /* MaxHealth */
     , (48887,   3,    40, 0, 0, 170) /* MaxStamina */
     , (48887,   5,    40, 0, 0, 110) /* MaxMana */;
 
INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (48887,  6, 0, 3, 0,  54, 0, 270.592498779297) /* MeleeDefense        Specialized */
     , (48887,  7, 0, 3, 0,  88, 0, 270.592498779297) /* MissileDefense      Specialized */
     , (48887, 13, 0, 3, 0,  90, 0, 270.592498779297) /* UnarmedCombat       Specialized */
     , (48887, 14, 0, 3, 0, 140, 0, 270.592498779297) /* ArcaneLore          Specialized */
     , (48887, 15, 0, 3, 0,  36, 0, 270.592498779297) /* MagicDefense        Specialized */
     , (48887, 20, 0, 3, 0,  80, 0, 270.592498779297) /* Deception           Specialized */
     , (48887, 22, 0, 3, 0,  10, 0, 270.592498779297) /* Jump                Specialized */
     , (48887, 24, 0, 3, 0,  10, 0, 270.592498779297) /* Run                 Specialized */
     , (48887, 31, 0, 3, 0,  45, 0, 270.592498779297) /* CreatureEnchantment Specialized */
     , (48887, 33, 0, 3, 0,  45, 0, 270.592498779297) /* LifeMagic           Specialized */
     , (48887, 34, 0, 3, 0,  45, 0, 270.592498779297) /* WarMagic            Specialized */
     , (48887, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack         Specialized */;
 
INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (48887,  0,  4,  0,    0,   75,   33,   44,   75,   25,   25,   75,   65,    0, 1, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0) /* Head */
     , (48887,  1,  4,  0,    0,   75,   33,   44,   75,   25,   25,   75,   65,    0, 2, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0) /* Chest */
     , (48887,  2,  4,  0,    0,   75,   33,   44,   75,   25,   25,   75,   65,    0, 3,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0) /* Abdomen */
     , (48887,  3,  4,  0,    0,   75,   33,   44,   75,   25,   25,   75,   65,    0, 1, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0) /* UpperArm */
     , (48887,  4,  4,  0,    0,   75,   33,   44,   75,   25,   25,   75,   65,    0, 2,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0) /* LowerArm */
     , (48887,  5,  4, 40, 0.75,   75,   33,   44,   75,   25,   25,   75,   65,    0, 2,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0) /* Hand */
     , (48887,  6,  4,  0,    0,   75,   33,   44,   75,   25,   25,   75,   65,    0, 3,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18) /* UpperLeg */
     , (48887,  7,  4,  0,    0,   75,   33,   44,   75,   25,   25,   75,   65,    0, 3,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6) /* LowerLeg */
     , (48887,  8,  4, 40, 0.75,   75,   33,   44,   75,   25,   25,   75,   65,    0, 3,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22) /* Foot */;
 
INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (48887,    65,   2.06)  /* Shock Wave II */
     , (48887,    93,   2.06)  /* Whirling Blade II */
     , (48887,   103,  2.013)  /* Shock Blast III */
     , (48887,   230,   2.02)  /* Vulnerability Other II */
     , (48887,  1238,   2.02)  /* Drain Health Other II */
     , (48887,  1392,   2.02)  /* Clumsiness Other II */
     , (48887,  1416,   2.02)  /* Slowness Other II */;
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48887,  5 /* HeartBeat */,  0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48887,  5 /* HeartBeat */,      1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0)
     , (@parent_id,  1,   5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
 
INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
VALUES (48887, 9, 11351,  0, 0, 0.05, FALSE) /* Create Mud Golem Heart (11351) for ContainTreasure */
     , (48887, 9,     0,  0, 0, 0.95, FALSE) /* Create nothing for ContainTreasure */
     , (48887, 9,  6353,  0, 0, 0.005, FALSE) /* Create Pyreal Mote (6353) for ContainTreasure */
     , (48887, 9,     0,  0, 0, 0.995, FALSE) /* Create nothing for ContainTreasure */
     , (48887, 9, 10759,  0, 0, 0.03, FALSE) /* Create Muddy Towel (10759) for ContainTreasure */
     , (48887, 9,     0,  0, 0, 0.97, FALSE) /* Create nothing for ContainTreasure */;
DELETE FROM `weenie` WHERE `class_Id` = 48889;
 
INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (48889, 'ace48889-howeeiisgolem', 10, '2019-05-01 00:50:40') /* Creature */;
 
INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (48889,   1,         16) /* ItemType - Creature */
     , (48889,   2,         13) /* CreatureType - Golem */
     , (48889,   3,          4) /* PaletteTemplate - Brown */
     , (48889,   6,         -1) /* ItemsCapacity */
     , (48889,   7,         -1) /* ContainersCapacity */
     , (48889,  16,          1) /* ItemUseable - No */
     , (48889,  25,         80) /* Level */
     , (48889,  27,          0) /* ArmorType - None */
     , (48889,  40,          2) /* CombatMode - Melee */
     , (48889,  68,          9) /* TargetingTactic - Random, TopDamager */
     , (48889,  93,       1036) /* PhysicsState - Ethereal, ReportCollisions, Gravity */
     , (48889, 133,          1) /* ShowableOnRadar - ShowNever */;
 
INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
VALUES (48889,   1, TRUE ) /* Stuck */
     , (48889,   6, TRUE ) /* AiUsesMana */
     , (48889,  11, FALSE) /* IgnoreCollisions */
     , (48889,  12, TRUE ) /* ReportCollisions */
     , (48889,  13, TRUE ) /* Ethereal */
     , (48889,  14, TRUE ) /* GravityStatus */
     , (48889,  19, TRUE ) /* Attackable */;
 
INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
VALUES (48889,   1,       5) /* HeartbeatInterval */
     , (48889,   2,       0) /* HeartbeatTimestamp */
     , (48889,   3,       2) /* HealthRate */
     , (48889,   4,     9.5) /* StaminaRate */
     , (48889,   5,       4) /* ManaRate */
     , (48889,  12,     0.5) /* Shade */
     , (48889,  13, 1.4099999666214) /* ArmorModVsSlash */
     , (48889,  14, 1.75999999046326) /* ArmorModVsPierce */
     , (48889,  15, 1.20000004768372) /* ArmorModVsBludgeon */
     , (48889,  16, 0.629999995231628) /* ArmorModVsCold */
     , (48889,  17,    1.75) /* ArmorModVsFire */
     , (48889,  18, 0.670000016689301) /* ArmorModVsAcid */
     , (48889,  19,    1.75) /* ArmorModVsElectric */
     , (48889,  31,      25) /* VisualAwarenessRange */
     , (48889,  34, 1.60000002384186) /* PowerupTime */
     , (48889,  41,     600) /* RegenerationInterval */
     , (48889,  43,       5) /* GeneratorRadius */
     , (48889,  64, 0.529999971389771) /* ResistSlash */
     , (48889,  65, 0.899999976158142) /* ResistPierce */
     , (48889,  66,       1) /* ResistBludgeon */
     , (48889,  67, 0.400000005960464) /* ResistFire */
     , (48889,  68, 0.100000001490116) /* ResistCold */
     , (48889,  69, 0.200000002980232) /* ResistAcid */
     , (48889,  70, 0.400000005960464) /* ResistElectric */
     , (48889,  71,       1) /* ResistHealthBoost */
     , (48889,  72,       1) /* ResistStaminaDrain */
     , (48889,  73,       1) /* ResistStaminaBoost */
     , (48889,  74,       1) /* ResistManaDrain */
     , (48889,  75,       1) /* ResistManaBoost */
     , (48889,  80,       3) /* AiUseMagicDelay */
     , (48889, 104,      10) /* ObviousRadarRange */
     , (48889, 122,       2) /* AiAcquireHealth */
     , (48889, 125,       1) /* ResistHealthDrain */;
 
INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (48889,   1, 'Golem') /* Name */;
 
INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
VALUES (48889,   1,   33556428) /* Setup */
     , (48889,   2,  150995073) /* MotionTable */
     , (48889,   3,  536870933) /* SoundTable */
     , (48889,   4,  805306376) /* CombatTable */
     , (48889,   6,   67112776) /* PaletteBase */
     , (48889,   7,  268436247) /* ClothingBase */
     , (48889,   8,  100667940) /* Icon */
     , (48889,  22,  872415327) /* PhysicsEffectTable */;
 
INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
VALUES (48889,   1, 220, 0, 0) /* Strength */
     , (48889,   2, 320, 0, 0) /* Endurance */
     , (48889,   3,  70, 0, 0) /* Quickness */
     , (48889,   4, 120, 0, 0) /* Coordination */
     , (48889,   5, 145, 0, 0) /* Focus */
     , (48889,   6, 145, 0, 0) /* Self */;
 
INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
VALUES (48889,   1,   100, 0, 0, 260) /* MaxHealth */
     , (48889,   3,   150, 0, 0, 470) /* MaxStamina */
     , (48889,   5,   200, 0, 0, 345) /* MaxMana */;
 
INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (48889,  6, 0, 3, 0, 240, 0, 778.355895996094) /* MeleeDefense        Specialized */
     , (48889,  7, 0, 3, 0, 335, 0, 778.355895996094) /* MissileDefense      Specialized */
     , (48889, 13, 0, 3, 0, 170, 0, 778.355895996094) /* UnarmedCombat       Specialized */
     , (48889, 14, 0, 2, 0, 200, 0, 778.355895996094) /* ArcaneLore          Trained */
     , (48889, 15, 0, 3, 0, 207, 0, 778.355895996094) /* MagicDefense        Specialized */
     , (48889, 20, 0, 2, 0, 100, 0, 778.355895996094) /* Deception           Trained */
     , (48889, 22, 0, 2, 0,  40, 0, 778.355895996094) /* Jump                Trained */
     , (48889, 24, 0, 2, 0,  40, 0, 778.355895996094) /* Run                 Trained */
     , (48889, 31, 0, 3, 0, 140, 0, 778.355895996094) /* CreatureEnchantment Specialized */
     , (48889, 33, 0, 3, 0, 140, 0, 778.355895996094) /* LifeMagic           Specialized */
     , (48889, 34, 0, 3, 0, 140, 0, 778.355895996094) /* WarMagic            Specialized */
     , (48889, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack         Specialized */;
 
INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (48889,  0,  4,  0,    0,  250,  353,  440,  300,  158,  438,  168,  438,    0, 1, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0) /* Head */
     , (48889,  1,  4,  0,    0,  250,  353,  440,  300,  158,  438,  168,  438,    0, 2, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0) /* Chest */
     , (48889,  2,  4,  0,    0,  250,  353,  440,  300,  158,  438,  168,  438,    0, 3,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0) /* Abdomen */
     , (48889,  3,  4,  0,    0,  250,  353,  440,  300,  158,  438,  168,  438,    0, 1, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0) /* UpperArm */
     , (48889,  4,  4,  0,    0,  250,  353,  440,  300,  158,  438,  168,  438,    0, 2,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0) /* LowerArm */
     , (48889,  5,  4, 65, 0.75,  250,  353,  440,  300,  158,  438,  168,  438,    0, 2,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0) /* Hand */
     , (48889,  6,  4,  0,    0,  250,  353,  440,  300,  158,  438,  168,  438,    0, 3,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18) /* UpperLeg */
     , (48889,  7,  4,  0,    0,  250,  353,  440,  300,  158,  438,  168,  438,    0, 3,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6) /* LowerLeg */
     , (48889,  8,  4, 65, 0.75,  250,  353,  440,  300,  158,  438,  168,  438,    0, 3,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22) /* Foot */;
 
INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (48889,    67,  2.016)  /* Shock Wave IV */
     , (48889,    68,  2.009)  /* Shock Wave V */
     , (48889,    72,  2.016)  /* Frost Bolt IV */
     , (48889,    73,  2.009)  /* Frost Bolt V */
     , (48889,    78,  2.016)  /* Lightning Bolt IV */
     , (48889,    79,  2.009)  /* Lightning Bolt V */
     , (48889,    89,  2.016)  /* Force Bolt IV */
     , (48889,    90,  2.009)  /* Force Bolt V */
     , (48889,    95,  2.016)  /* Whirling Blade IV */
     , (48889,    96,  2.009)  /* Whirling Blade V */
     , (48889,   105,  2.009)  /* Shock Blast V */
     , (48889,   141,  2.009)  /* Lightning Volley V */
     , (48889,   169,   2.01)  /* Regeneration Self V */
     , (48889,   233,  2.007)  /* Vulnerability Other V */
     , (48889,  1240,   2.01)  /* Drain Health Other IV */
     , (48889,  1252,   2.01)  /* Drain Stamina Other IV */
     , (48889,  1263,   2.01)  /* Drain Mana Other IV */
     , (48889,  1395,  2.007)  /* Clumsiness Other V */
     , (48889,  1419,  2.007)  /* Slowness Other V */;
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48889,  5 /* HeartBeat */,  0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48889,  5 /* HeartBeat */,      1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0)
     , (@parent_id,  1,   5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
DELETE FROM `weenie` WHERE `class_Id` = 48891;
 
INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (48891, 'ace48891-kanakoexperimentsgolem', 10, '2019-05-01 00:50:40') /* Creature */;
 
INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (48891,   1,         16) /* ItemType - Creature */
     , (48891,   2,         13) /* CreatureType - Golem */
     , (48891,   3,         17) /* PaletteTemplate - Yellow */
     , (48891,   6,         -1) /* ItemsCapacity */
     , (48891,   7,         -1) /* ContainersCapacity */
     , (48891,  16,          1) /* ItemUseable - No */
     , (48891,  25,         30) /* Level */
     , (48891,  27,          0) /* ArmorType - None */
     , (48891,  40,          2) /* CombatMode - Melee */
     , (48891,  68,          9) /* TargetingTactic - Random, TopDamager */
     , (48891,  93,       1032) /* PhysicsState - ReportCollisions, Gravity */
     , (48891, 133,          1) /* ShowableOnRadar - ShowNever */;
 
INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
VALUES (48891,   1, TRUE ) /* Stuck */
     , (48891,   6, TRUE ) /* AiUsesMana */
     , (48891,  11, FALSE) /* IgnoreCollisions */
     , (48891,  12, TRUE ) /* ReportCollisions */
     , (48891,  13, TRUE ) /* Ethereal */
     , (48891,  14, TRUE ) /* GravityStatus */
     , (48891,  19, TRUE ) /* Attackable */;
 
INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
VALUES (48891,   1,       5) /* HeartbeatInterval */
     , (48891,   2,       0) /* HeartbeatTimestamp */
     , (48891,   3, 0.349999994039536) /* HealthRate */
     , (48891,   4,       5) /* StaminaRate */
     , (48891,   5,       2) /* ManaRate */
     , (48891,  13, 1.30999994277954) /* ArmorModVsSlash */
     , (48891,  14, 1.74000000953674) /* ArmorModVsPierce */
     , (48891,  15, 1.20000004768372) /* ArmorModVsBludgeon */
     , (48891,  16, 0.439999997615814) /* ArmorModVsCold */
     , (48891,  17, 1.62999999523163) /* ArmorModVsFire */
     , (48891,  18, 0.579999983310699) /* ArmorModVsAcid */
     , (48891,  19, 1.62999999523163) /* ArmorModVsElectric */
     , (48891,  31,      13) /* VisualAwarenessRange */
     , (48891,  34,     2.5) /* PowerupTime */
     , (48891,  36,       1) /* ChargeSpeed */
     , (48891,  39, 1.10000002384186) /* DefaultScale */
     , (48891,  64, 0.529999971389771) /* ResistSlash */
     , (48891,  65, 0.899999976158142) /* ResistPierce */
     , (48891,  66,       1) /* ResistBludgeon */
     , (48891,  67, 0.400000005960464) /* ResistFire */
     , (48891,  68, 0.100000001490116) /* ResistCold */
     , (48891,  69, 0.330000013113022) /* ResistAcid */
     , (48891,  70, 0.400000005960464) /* ResistElectric */
     , (48891,  71,       1) /* ResistHealthBoost */
     , (48891,  72,       1) /* ResistStaminaDrain */
     , (48891,  73,       1) /* ResistStaminaBoost */
     , (48891,  74,       1) /* ResistManaDrain */
     , (48891,  75,       1) /* ResistManaBoost */
     , (48891,  80,     2.5) /* AiUseMagicDelay */
     , (48891, 104,      10) /* ObviousRadarRange */
     , (48891, 125,       1) /* ResistHealthDrain */;
 
INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (48891,   1, 'Golem') /* Name */;
 
INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
VALUES (48891,   1,   33556426) /* Setup */
     , (48891,   2,  150995073) /* MotionTable */
     , (48891,   3,  536870933) /* SoundTable */
     , (48891,   4,  805306376) /* CombatTable */
     , (48891,   6,   67112775) /* PaletteBase */
     , (48891,   7,  268435984) /* ClothingBase */
     , (48891,   8,  100667940) /* Icon */
     , (48891,  22,  872415329) /* PhysicsEffectTable */;
 
INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
VALUES (48891,   1, 130, 0, 0) /* Strength */
     , (48891,   2, 140, 0, 0) /* Endurance */
     , (48891,   3,  70, 0, 0) /* Quickness */
     , (48891,   4,  70, 0, 0) /* Coordination */
     , (48891,   5, 120, 0, 0) /* Focus */
     , (48891,   6, 120, 0, 0) /* Self */;
 
INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
VALUES (48891,   1,   100, 0, 0, 190) /* MaxHealth */
     , (48891,   3,   170, 0, 0, 350) /* MaxStamina */
     , (48891,   5,   200, 0, 0, 340) /* MaxMana */;
 
INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (48891,  6, 0, 3, 0, 115, 0, 270.277709960938) /* MeleeDefense        Specialized */
     , (48891,  7, 0, 3, 0, 210, 0, 270.277709960938) /* MissileDefense      Specialized */
     , (48891, 13, 0, 3, 0,  90, 0, 270.277709960938) /* UnarmedCombat       Specialized */
     , (48891, 14, 0, 2, 0, 190, 0, 270.277709960938) /* ArcaneLore          Trained */
     , (48891, 15, 0, 3, 0, 110, 0, 270.277709960938) /* MagicDefense        Specialized */
     , (48891, 20, 0, 2, 0,  80, 0, 270.277709960938) /* Deception           Trained */
     , (48891, 22, 0, 2, 0,  10, 0, 270.277709960938) /* Jump                Trained */
     , (48891, 24, 0, 2, 0,  10, 0, 270.277709960938) /* Run                 Trained */
     , (48891, 31, 0, 3, 0, 120, 0, 270.277709960938) /* CreatureEnchantment Specialized */
     , (48891, 33, 0, 3, 0, 120, 0, 270.277709960938) /* LifeMagic           Specialized */
     , (48891, 34, 0, 3, 0, 120, 0, 270.277709960938) /* WarMagic            Specialized */
     , (48891, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack         Specialized */;
 
INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (48891,  0,  4,  0,    0,  100,  131,  174,  120,   44,  163,   58,  163,    0, 1, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0, 0.33,    0,    0) /* Head */
     , (48891,  1,  4,  0,    0,  100,  131,  174,  120,   44,  163,   58,  163,    0, 2, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0, 0.44, 0.17,    0) /* Chest */
     , (48891,  2,  4,  0,    0,  100,  131,  174,  120,   44,  163,   58,  163,    0, 3,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0,    0, 0.17,    0) /* Abdomen */
     , (48891,  3,  4,  0,    0,  100,  131,  174,  120,   44,  163,   58,  163,    0, 1, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0, 0.23, 0.03,    0) /* UpperArm */
     , (48891,  4,  4,  0,    0,  100,  131,  174,  120,   44,  163,   58,  163,    0, 2,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0,    0,  0.3,    0) /* LowerArm */
     , (48891,  5,  4, 45, 0.75,  100,  131,  174,  120,   44,  163,   58,  163,    0, 2,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0,    0,  0.2,    0) /* Hand */
     , (48891,  6,  4,  0,    0,  100,  131,  174,  120,   44,  163,   58,  163,    0, 3,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18,    0, 0.13, 0.18) /* UpperLeg */
     , (48891,  7,  4,  0,    0,  100,  131,  174,  120,   44,  163,   58,  163,    0, 3,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6,    0,    0,  0.6) /* LowerLeg */
     , (48891,  8,  4, 45, 0.75,  100,  131,  174,  120,   44,  163,   58,  163,    0, 3,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22,    0,    0, 0.22) /* Foot */;
 
INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (48891,    66,   2.06)  /* Shock Wave III */
     , (48891,    94,   2.06)  /* Whirling Blade III */
     , (48891,   103,  2.013)  /* Shock Blast III */
     , (48891,   231,  2.005)  /* Vulnerability Other III */
     , (48891,  1251,   2.02)  /* Drain Stamina Other III */
     , (48891,  1393,  2.005)  /* Clumsiness Other III */
     , (48891,  1417,  2.005)  /* Slowness Other III */;
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48891,  5 /* HeartBeat */,  0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
 
INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
VALUES (48891,  5 /* HeartBeat */,      1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
 
SET @parent_id = LAST_INSERT_ID();
 
INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id,  0,   5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0)
     , (@parent_id,  1,   5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);


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