Nofew icon

15_R.Scene.00001.lxs

Nofew | PRO | 10/15/15 08:18:27 PM UTC | 0 ⭐ | 305 👁️ | Never ⏰ | []
text |

3.19 KB

|

None

|

0 👍

/

0 👎

# Main Scene File
 Renderer "sampler"
 Sampler "metropolis"
	"float largemutationprob" [0.400000005960464]
	"bool noiseaware" ["false"]
 Accelerator "qbvh"
 SurfaceIntegrator "bidirectional"
	"integer eyedepth" [16]
	"integer lightdepth" [16]
	"integer lightraycount" [1]
	"string lightpathstrategy" ["auto"]
	"string lightstrategy" ["auto"]
 VolumeIntegrator "multi"
 PixelFilter "box"
	"float xwidth" [0.500000000000000]
	"float ywidth" [0.500000000000000]
 LookAt 6.141435 -7.397811 6.093151 5.486572 -6.787146 5.647907 -0.317370 0.312468 0.895344
 Camera "perspective"
	"float fov" [49.134342077604479]
	"float screenwindow" [-1.000000000000000 1.000000000000000 -0.562500000000000 0.562500000000000]
	"bool autofocus" ["false"]
	"float shutteropen" [0.000000000000000]
	"float shutterclose" [0.008333333333333]
 Film "fleximage"
	"integer xresolution" [1280]
	"integer yresolution" [720]
	"float gamma" [2.200000000000000]
	"float colorspace_white" [0.314275000000000 0.329411000000000]
	"float colorspace_red" [0.630000000000000 0.340000000000000]
	"float colorspace_green" [0.310000000000000 0.595000000000000]
	"float colorspace_blue" [0.155000000000000 0.070000000000000]
	"string filename" ["15_R.Scene.00001"]
	"bool write_resume_flm" ["true"]
	"bool restart_resume_flm" ["false"]
	"bool write_flm_direct" ["false"]
	"bool write_exr_halftype" ["false"]
	"bool write_exr_applyimaging" ["true"]
	"bool write_exr_ZBuf" ["true"]
	"string write_exr_compressiontype" ["PIZ (lossless)"]
	"string write_exr_zbuf_normalizationtype" ["None"]
	"bool write_exr" ["true"]
	"string write_exr_channels" ["RGB"]
	"bool write_png" ["true"]
	"string write_png_channels" ["RGB"]
	"bool write_png_16bit" ["false"]
	"bool write_tga" ["false"]
	"string write_tga_channels" ["RGB"]
	"string ldr_clamp_method" ["cut"]
	"integer displayinterval" [60]
	"integer writeinterval" [3600]
	"integer flmwriteinterval" [3600]
	"float convergencestep" [8.000000000000000]
	"integer tilecount" [0]
	"string tonemapkernel" ["autolinear"]
 WorldBegin
 Include "15_R/Scene/00001/LuxRender-Materials.lxm"
 Include "15_R/Scene/00001/LuxRender-Geometry.lxo"
 AttributeBegin #  "Sun"
 LightGroup "SUN"
 LightSource "sunsky2"
	"float gain" [1.000000000000000]
	"float importance" [1.000000000000000]
	"integer nsamples" [1]
	"float turbidity" [2.200000047683716]
	"vector sundir" [0.941237688064575 0.013847446069121 0.337460935115814]
 AttributeEnd # ""
 TransformBegin #  "Lamp"
 Transform [1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 4.076245307922363 1.005453944206238 5.903861999511719 1.000000000000000]
 LightGroup "IBL"
 TransformBegin #  ""
 Scale -1.000000000000000 1.000000000000000 1.000000000000000
 LightSource "infinite"
	"float gain" [1.000000000000000]
	"float importance" [1.000000000000000]
	"string mapname" ["../../../GeneticaHDRI/OpenFootage/fielditalien_hdr.hdr"]
	"string mapping" ["latlong"]
	"float gamma" [1.000000000000000]
	"integer nsamples" [1]
 TransformEnd # ""
 TransformEnd # ""
WorldEnd

Comments