function DiceCubeDts::onLoad(%this){ // Sets the size of the baseshape %this.setDetailLevelSize("0", "500");ย %this.addMesh("DiceCube2", "art/shapes/dice/DiceCube2.dts", "DiceCube 0"); %this.setDetailLevelSize("2", "300");ย %this.addMesh("DiceCube2", "art/shapes/dice/DiceCube3.dts", "DiceCube 0"); %this.setDetailLevelSize("2", "100");ย }
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