// [FOX] NVG fox_nvg_debug = false; fox_nvg_mode = "say3D"; fox_nvg_soundFile = "fox_nvg_sound"; fox_nvg_volume = true; // ACE Advanced Ballistics force ace_advanced_ballistics_ammoTemperatureEnabled = true; force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; force ace_advanced_ballistics_bulletTraceEnabled = true; force ace_advanced_ballistics_enabled = true; force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Advanced Fatigue force ace_advanced_fatigue_enabled = true; force ace_advanced_fatigue_enableStaminaBar = false; ace_advanced_fatigue_fadeStaminaBar = true; force ace_advanced_fatigue_loadFactor = 0.674359; force ace_advanced_fatigue_performanceFactor = 1; force ace_advanced_fatigue_recoveryFactor = 1; force ace_advanced_fatigue_swayFactor = 1; force ace_advanced_fatigue_terrainGradientFactor = 1; // ACE Advanced Throwing force ace_advanced_throwing_enabled = true; force ace_advanced_throwing_enablePickUp = true; force ace_advanced_throwing_enablePickUpAttached = true; force ace_advanced_throwing_showMouseControls = true; force ace_advanced_throwing_showThrowArc = true; // ACE Arsenal force ace_arsenal_allowDefaultLoadouts = true; force ace_arsenal_allowSharedLoadouts = true; force ace_arsenal_camInverted = false; force ace_arsenal_enableIdentityTabs = true; force ace_arsenal_enableModIcons = true; force ace_arsenal_EnableRPTLog = false; force ace_arsenal_fontHeight = 4.5; // ACE Artillery force ace_artillerytables_advancedCorrections = false; force ace_artillerytables_disableArtilleryComputer = false; force ace_mk6mortar_airResistanceEnabled = false; force ace_mk6mortar_allowCompass = true; force ace_mk6mortar_allowComputerRangefinder = true; force ace_mk6mortar_useAmmoHandling = false; // ACE Captives force ace_captives_allowHandcuffOwnSide = true; force ace_captives_allowSurrender = true; force ace_captives_requireSurrender = 2; force ace_captives_requireSurrenderAi = false; // ACE Common force ace_common_allowFadeMusic = true; force ace_common_checkPBOsAction = 0; force ace_common_checkPBOsCheckAll = false; force ace_common_checkPBOsWhitelist = "[]"; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; force ace_noradio_enabled = true; force ace_parachute_hideAltimeter = true; // ACE Cook off force ace_cookoff_ammoCookoffDuration = 0.476353; force ace_cookoff_enable = 0; force ace_cookoff_enableAmmobox = true; force ace_cookoff_enableAmmoCookoff = true; force ace_cookoff_probabilityCoef = 0.533896; // ACE Crew Served Weapons force ace_csw_ammoHandling = 2; force ace_csw_defaultAssemblyMode = false; ace_csw_dragAfterDeploy = false; force ace_csw_handleExtraMagazines = true; force ace_csw_progressBarTimeCoefficent = 1; // ACE Explosives force ace_explosives_explodeOnDefuse = false; force ace_explosives_punishNonSpecialists = false; force ace_explosives_requireSpecialist = false; // ACE Fragmentation Simulation force ace_frag_enabled = true; force ace_frag_maxTrack = 5; force ace_frag_maxTrackPerFrame = 5; force ace_frag_reflectionsEnabled = false; force ace_frag_spallEnabled = false; // ACE Goggles ace_goggles_effects = 2; ace_goggles_showClearGlasses = true; force ace_goggles_showInThirdPerson = false; // ACE Hearing force ace_hearing_autoAddEarplugsToUnits = true; force ace_hearing_disableEarRinging = false; force ace_hearing_earplugsVolume = 0.5; force ace_hearing_enableCombatDeafness = true; force ace_hearing_enabledForZeusUnits = false; force ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction force ace_interaction_disableNegativeRating = false; force ace_interaction_enableMagazinePassing = true; force ace_interaction_enableTeamManagement = true; // ACE Interaction Menu ace_gestures_showOnInteractionMenu = 2; ace_interact_menu_actionOnKeyRelease = true; ace_interact_menu_addBuildingActions = false; ace_interact_menu_alwaysUseCursorInteraction = false; ace_interact_menu_alwaysUseCursorSelfInteraction = true; ace_interact_menu_colorShadowMax = [0,0,0,1]; ace_interact_menu_colorShadowMin = [0,0,0,0.25]; ace_interact_menu_colorTextMax = [1,1,1,1]; ace_interact_menu_colorTextMin = [1,1,1,0.25]; ace_interact_menu_cursorKeepCentered = false; ace_interact_menu_cursorKeepCenteredSelfInteraction = false; ace_interact_menu_menuAnimationSpeed = 0; ace_interact_menu_menuBackground = 0; ace_interact_menu_menuBackgroundSelf = 0; ace_interact_menu_selectorColor = [1,0,0]; ace_interact_menu_shadowSetting = 2; ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = false; ace_interact_menu_useListMenuSelf = false; // ACE Logistics force ace_cargo_enable = true; force ace_cargo_loadTimeCoefficient = 5; force ace_cargo_paradropTimeCoefficent = 2.5; force ace_rearm_distance = 20; force ace_rearm_level = 0; force ace_rearm_supply = 0; force ace_refuel_hoseLength = 12; force ace_refuel_rate = 1; force ace_repair_addSpareParts = true; force ace_repair_autoShutOffEngineWhenStartingRepair = false; force ace_repair_consumeItem_toolKit = 0; ace_repair_displayTextOnRepair = true; force ace_repair_engineerSetting_fullRepair = 2; force ace_repair_engineerSetting_repair = 0; force ace_repair_engineerSetting_wheel = 0; force ace_repair_fullRepairLocation = 2; force ace_repair_fullRepairRequiredItems = ["ToolKit"]; force ace_repair_miscRepairRequiredItems = ["ToolKit"]; force ace_repair_repairDamageThreshold = 0.6; force ace_repair_repairDamageThreshold_engineer = 0.4; force ace_repair_wheelRepairRequiredItems = []; // ACE Magazine Repack force ace_magazinerepack_timePerAmmo = 1.5; force ace_magazinerepack_timePerBeltLink = 8; force ace_magazinerepack_timePerMagazine = 2; // ACE Map force ace_map_BFT_Enabled = false; force ace_map_BFT_HideAiGroups = false; force ace_map_BFT_Interval = 1; force ace_map_BFT_ShowPlayerNames = false; force ace_map_DefaultChannel = 1; force ace_map_mapGlow = true; force ace_map_mapIllumination = true; force ace_map_mapLimitZoom = false; force ace_map_mapShake = true; force ace_map_mapShowCursorCoordinates = false; force ace_markers_moveRestriction = 0; // ACE Map Gestures ace_map_gestures_defaultColor = [1,0.88,0,0.7]; ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; force ace_map_gestures_enabled = true; force ace_map_gestures_interval = 0.03; force ace_map_gestures_maxRange = 7; ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; // ACE Map Tools ace_maptools_drawStraightLines = true; ace_maptools_rotateModifierKey = 1; // ACE Medical force ace_medical_ai_enabledFor = 1; force ace_medical_AIDamageThreshold = 1; force ace_medical_bleedingCoefficient = 0.5; force ace_medical_blood_bloodLifetime = 900; force ace_medical_blood_enabledFor = 2; force ace_medical_blood_maxBloodObjects = 200; force ace_medical_fatalDamageSource = 0; ace_medical_feedback_bloodVolumeEffectType = 0; ace_medical_feedback_painEffectType = 0; force ace_medical_fractureChance = 0.500746; force ace_medical_fractures = 1; ace_medical_gui_enableActions = 0; ace_medical_gui_enableMedicalMenu = 1; ace_medical_gui_enableSelfActions = true; force ace_medical_gui_maxDistance = 3; ace_medical_gui_openAfterTreatment = true; force ace_medical_ivFlowRate = 1; force ace_medical_limping = 1; force ace_medical_painCoefficient = 1; force ace_medical_playerDamageThreshold = 1; force ace_medical_spontaneousWakeUpChance = 0.500746; force ace_medical_spontaneousWakeUpEpinephrineBoost = 1; force ace_medical_statemachine_AIUnconsciousness = true; force ace_medical_statemachine_cardiacArrestTime = 300; force ace_medical_statemachine_fatalInjuriesAI = 0; force ace_medical_statemachine_fatalInjuriesPlayer = 1; force ace_medical_treatment_advancedBandages = 1; force ace_medical_treatment_advancedDiagnose = true; force ace_medical_treatment_advancedMedication = true; force ace_medical_treatment_allowLitterCreation = true; force ace_medical_treatment_allowSelfIV = 1; force ace_medical_treatment_allowSelfPAK = 0; force ace_medical_treatment_allowSelfStitch = 0; force ace_medical_treatment_allowSharedEquipment = 0; force ace_medical_treatment_clearTraumaAfterBandage = false; force ace_medical_treatment_consumePAK = 0; force ace_medical_treatment_consumeSurgicalKit = 0; force ace_medical_treatment_convertItems = 0; force ace_medical_treatment_cprSuccessChance = 0.658574; force ace_medical_treatment_holsterRequired = 0; force ace_medical_treatment_litterCleanupDelay = 600; force ace_medical_treatment_locationEpinephrine = 0; force ace_medical_treatment_locationPAK = 3; force ace_medical_treatment_locationsBoostTraining = false; force ace_medical_treatment_locationSurgicalKit = 2; force ace_medical_treatment_maxLitterObjects = 200; force ace_medical_treatment_medicEpinephrine = 0; force ace_medical_treatment_medicIV = 0; force ace_medical_treatment_medicPAK = 1; force ace_medical_treatment_medicSurgicalKit = 1; force ace_medical_treatment_timeCoefficientPAK = 1; // ACE Name Tags ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; ace_nametags_nametagColorBlue = [0.67,0.67,1,1]; ace_nametags_nametagColorGreen = [0.67,1,0.67,1]; ace_nametags_nametagColorMain = [1,1,1,1]; ace_nametags_nametagColorRed = [1,0.67,0.67,1]; ace_nametags_nametagColorYellow = [1,1,0.67,1]; force ace_nametags_playerNamesMaxAlpha = 0.8; force ace_nametags_playerNamesViewDistance = 5; force ace_nametags_showCursorTagForVehicles = false; ace_nametags_showNamesForAI = false; ace_nametags_showPlayerNames = 1; force ace_nametags_showPlayerRanks = false; ace_nametags_showSoundWaves = 1; ace_nametags_showVehicleCrewInfo = true; ace_nametags_tagSize = 2; // ACE Nightvision force ace_nightvision_aimDownSightsBlur = 0; force ace_nightvision_disableNVGsWithSights = false; force ace_nightvision_effectScaling = 0; force ace_nightvision_fogScaling = 0; force ace_nightvision_noiseScaling = 0; force ace_nightvision_shutterEffects = false; // ACE Overheating ace_overheating_displayTextOnJam = true; force ace_overheating_enabled = true; force ace_overheating_overheatingDispersion = true; ace_overheating_showParticleEffects = true; ace_overheating_showParticleEffectsForEveryone = false; force ace_overheating_unJamFailChance = 0.1; force ace_overheating_unJamOnreload = true; // ACE Pointing force ace_finger_enabled = true; force ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; force ace_finger_indicatorForSelf = true; force ace_finger_maxRange = 5; // ACE Pylons force ace_pylons_enabledForZeus = true; force ace_pylons_enabledFromAmmoTrucks = true; force ace_pylons_rearmNewPylons = false; force ace_pylons_requireEngineer = false; force ace_pylons_requireToolkit = false; force ace_pylons_searchDistance = 15; force ace_pylons_timePerPylon = 5; // ACE Quick Mount force ace_quickmount_distance = 3; force ace_quickmount_enabled = false; ace_quickmount_enableMenu = 3; ace_quickmount_priority = 0; force ace_quickmount_speed = 18; // ACE Respawn force ace_respawn_removeDeadBodiesDisconnected = true; force ace_respawn_savePreDeathGear = true; // ACE Scopes force ace_scopes_correctZeroing = true; force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force ace_scopes_defaultZeroRange = 100; force ace_scopes_enabled = true; force ace_scopes_forceUseOfAdjustmentTurrets = false; force ace_scopes_overwriteZeroRange = false; force ace_scopes_simplifiedZeroing = false; ace_scopes_useLegacyUI = false; force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceTemperature = 15; // ACE Spectator force ace_spectator_enableAI = false; ace_spectator_maxFollowDistance = 5; force ace_spectator_restrictModes = 0; force ace_spectator_restrictVisions = 0; // ACE Switch Units force ace_switchunits_enableSafeZone = true; force ace_switchunits_enableSwitchUnits = false; force ace_switchunits_safeZoneRadius = 100; force ace_switchunits_switchToCivilian = false; force ace_switchunits_switchToEast = false; force ace_switchunits_switchToIndependent = false; force ace_switchunits_switchToWest = false; // ACE Uncategorized force ace_fastroping_requireRopeItems = false; force ace_gforces_enabledFor = 1; force ace_hitreactions_minDamageToTrigger = 0.1; ace_inventory_inventoryDisplaySize = 0; force ace_laser_dispersionCount = 2; force ace_microdagr_mapDataAvailable = 2; force ace_microdagr_waypointPrecision = 3; ace_optionsmenu_showNewsOnMainMenu = true; force ace_overpressure_distanceCoefficient = 1; ace_tagging_quickTag = 1; // ACE User Interface force ace_ui_allowSelectiveUI = true; force ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; ace_ui_firingMode = true; ace_ui_groupBar = false; ace_ui_gunnerAmmoCount = true; ace_ui_gunnerAmmoType = true; ace_ui_gunnerFiringMode = true; ace_ui_gunnerLaunchableCount = true; ace_ui_gunnerLaunchableName = true; ace_ui_gunnerMagCount = true; ace_ui_gunnerWeaponLowerInfoBackground = true; ace_ui_gunnerWeaponName = true; ace_ui_gunnerWeaponNameBackground = true; ace_ui_gunnerZeroing = true; force ace_ui_magCount = false; ace_ui_soldierVehicleWeaponInfo = true; ace_ui_staminaBar = true; ace_ui_stance = true; ace_ui_throwableCount = true; ace_ui_throwableName = true; ace_ui_vehicleAltitude = true; ace_ui_vehicleCompass = true; ace_ui_vehicleDamage = true; ace_ui_vehicleFuelBar = true; ace_ui_vehicleInfoBackground = true; ace_ui_vehicleName = true; ace_ui_vehicleNameBackground = true; ace_ui_vehicleRadar = true; ace_ui_vehicleSpeed = true; ace_ui_weaponLowerInfoBackground = true; ace_ui_weaponName = true; ace_ui_weaponNameBackground = true; ace_ui_zeroing = true; // ACE Vehicle Lock force ace_vehiclelock_defaultLockpickStrength = 10; force ace_vehiclelock_lockVehicleInventory = false; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Vehicles ace_vehicles_hideEjectAction = true; force ace_vehicles_keepEngineRunning = false; // ACE View Distance Limiter force ace_viewdistance_enabled = true; force ace_viewdistance_limitViewDistance = 10000; ace_viewdistance_objectViewDistanceCoeff = 0; ace_viewdistance_viewDistanceAirVehicle = 0; ace_viewdistance_viewDistanceLandVehicle = 0; ace_viewdistance_viewDistanceOnFoot = 0; // ACE Weapons force ace_common_persistentLaserEnabled = false; force ace_laserpointer_enabled = true; ace_reload_displayText = true; ace_reload_showCheckAmmoSelf = false; ace_weaponselect_displayText = true; // ACE Weather force ace_weather_enabled = true; ace_weather_showCheckAirTemperature = true; force ace_weather_updateInterval = 60; force ace_weather_windSimulation = true; // ACE Wind Deflection force ace_winddeflection_enabled = true; force ace_winddeflection_simulationInterval = 0.05; force ace_winddeflection_vehicleEnabled = true; // ACE Zeus force ace_zeus_autoAddObjects = true; force ace_zeus_canCreateZeus = 0; force ace_zeus_radioOrdnance = false; force ace_zeus_remoteWind = false; force ace_zeus_revealMines = 0; force ace_zeus_zeusAscension = false; force ace_zeus_zeusBird = false; // ACEX Field Rations force acex_field_rations_affectAdvancedFatigue = true; force acex_field_rations_enabled = false; acex_field_rations_hudShowLevel = 0; acex_field_rations_hudTransparency = -1; acex_field_rations_hudType = 0; force acex_field_rations_hungerSatiated = 1; force acex_field_rations_terrainObjectActions = true; force acex_field_rations_thirstQuenched = 1; force acex_field_rations_timeWithoutFood = 2; force acex_field_rations_timeWithoutWater = 2; force acex_field_rations_waterSourceActions = 2; // ACEX Fortify acex_fortify_settingHint = 2; // ACEX Headless force acex_headless_delay = 15; force acex_headless_enabled = false; force acex_headless_endMission = 0; force acex_headless_log = false; force acex_headless_transferLoadout = 0; // ACEX Sitting force acex_sitting_enable = true; // ACEX View Restriction force acex_viewrestriction_mode = 0; force acex_viewrestriction_modeSelectiveAir = 0; force acex_viewrestriction_modeSelectiveFoot = 0; force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveSea = 0; acex_viewrestriction_preserveView = false; // ACEX Volume acex_volume_enabled = false; acex_volume_fadeDelay = 1; acex_volume_lowerInVehicles = false; acex_volume_reduction = 5; acex_volume_remindIfLowered = false; acex_volume_showNotification = true; // AI force cfp_autoEquipNVG = true; // CBA UI cba_ui_notifyLifetime = 4; cba_ui_StorePasswords = 1; // CBA Weapons cba_disposable_dropUsedLauncher = 2; force cba_disposable_replaceDisposableLauncher = true; cba_events_repetitionMode = 1; cba_optics_usePipOptics = true; // CUP CUP_Vehicles_PreventBarrelClip = true; // MCC Classes force MCC_convoyHVT = "[[""None"",""0""],[""B.Officer"",""B_officer_F""],[""B. Pilot"",""B_Helipilot_F""],[""O. Officer"",""O_officer_F""],[""O. Pilot"",""O_helipilot_F""],[""I.Commander"",""I_officer_F""],[""Citizen"",""C_man_polo_1_F""],[""C.Pilot"",""C_man_pilot_F""],[""Orestes"",""C_Orestes""],[""Nikos"",""C_Nikos""],[""Hunter"",""C_man_hunter_1_F""],[""Kerry"",""I_G_Story_Protagonist_F""]]"; force MCC_convoyHVTcar = "[[""Default"",""""],[""Hunter"",""B_Hunter_F""],[""MRAP"",""I_MRAP_03_F""],[""Quadbike"",""B_Quadbike_F""],[""Ifrit"",""O_Ifrit_F""],[""Offroad"",""C_Offroad_01_F""],[""SUV"",""C_SUV_01_F""],[""Hatchback"",""C_Hatchback_01_F""]]"; force MCC_ied_hidden = "[[""Dirt Small"",""IEDLandSmall_Remote_Ammo""],[""Dirt Big"",""IEDLandBig_Remote_Ammo""],[""Urban Small"",""IEDUrbanSmall_Remote_Ammo""],[""Urban Big"",""IEDUrbanBig_Remote_Ammo""]]"; force MCC_ied_medium = "[[""Wheel Cart"",""Land_WheelCart_F""],[""Metal Barrel"",""Land_MetalBarrel_F""],[""Plastic Barrel"",""Land_BarrelSand_F""],[""Pipes"",""Land_Pipes_small_F""],[""Wooden Crates"",""Land_CratesShabby_F""],[""Wooden Box"",""Land_WoodenBox_F""],[""Cinder Blocks"",""Land_Ytong_F""],[""Sacks Heap"",""Land_Sacks_heap_F""], [""Water Barrel"",""Land_WaterBarrel_F""],[""Water Tank"",""Land_WaterTank_F""]]"; force MCC_ied_small = "[[""Plastic Crates"",""Land_CratesPlastic_F""],[""Plastic Canister"",""Land_CanisterPlastic_F""],[""Sack"",""Land_Sack_F""],[""Road Cone"",""RoadCone""],[""Tyre"",""Land_Tyre_F""],[""Radio"",""Land_SurvivalRadio_F""],[""Suitcase"",""Land_Suitcase_F""],[""Grinder"",""Land_Grinder_F""],[""MultiMeter"",""Land_MultiMeter_F""],[""Plastic Bottle"",""Land_BottlePlastic_V1_F""],[""Fuel Canister"",""Land_CanisterFuel_F""],[""FM Radio"",""Land_FMradio_F""],[""Camera"",""Land_HandyCam_F""],[""Laptop"",""Land_Laptop_F""],[""Mobile Phone"",""Land_MobilePhone_old_F""],[""Smart Phone"",""Land_MobilePhone_smart_F""],[""Longrange Radio"",""Land_PortableLongRangeRadio_F""],[""Satellite Phone"",""Land_SatellitePhone_F""],[""Money"",""Land_Money_F""]]"; force MCC_ied_wrecks = "[[""MI-48"",""Land_UWreck_Heli_Attack_02_F""],[""BMP2"",""Land_Wreck_BMP2_F""],[""Car"",""Land_Wreck_Car_F""],[""Car2"",""Land_Wreck_Car2_F""],[""Car Dismantled"",""Land_Wreck_CarDismantled_F""],[""Blackfoot"",""Land_Wreck_Heli_Attack_01_F""],[""HMMW"",""Land_Wreck_HMMWV_F""],[""Hunter"",""Land_Wreck_Hunter_F""],[""Offroad2"",""Land_Wreck_Offroad2_F""],[""Skoda"",""Land_Wreck_Skodovka_F""],[""Slammer"",""Land_Wreck_Slammer_F""],[""T72"",""Land_Wreck_T72_hull_F""],[""Truck"",""Land_Wreck_Truck_dropside_F""],[""Truck2"",""Land_Wreck_Truck_F""],[""UAZ"",""Land_Wreck_UAZ_F""],[""Van"",""Land_Wreck_Van_F""],[""Car Wreck"",""Land_Wreck_Car3_F""],[""BRDM Wreck"",""Land_Wreck_BRDM2_F""],[""Offroad Wreck"",""Land_Wreck_Offroad_F""],[""Truck Wreck"",""Land_Wreck_Truck_FWreck""]]"; // MCC Commander Console force MCC_allowConsole = true; force MCC_allowRTS = true; force MCC_ConsoleACTime = 300; force MCC_ConsoleCanCommandAI = true; force MCC_ConsoleLiveFeedHelmets = "[""H_HelmetB"",""H_HelmetB_paint"",""H_HelmetB_light"",""H_HelmetO_ocamo"",""H_HelmetLeaderO_ocamo"",""H_HelmetSpecO_ocamo"",""H_HelmetSpecO_blk""]"; force MCC_ConsoleLiveFeedHelmetsOnly = false; force MCC_ConsoleOnlyShowUnitsWithGPS = true; force MCC_ConsolePlayersCanSeeWPonMap = true; force MCC_defaultCASEnabled = true; force MCC_defaultSupplyDropsEnabled = true; // MCC GAIA force GAIA_CACHE_STAGE_1 = 3000; force MCC_AI_AimIndex = 5; force MCC_AI_CommandIndex = 5; force MCC_AI_Skill_Index = 5; force MCC_AI_SpotIndex = 5; force MCC_GAIA_AMBIANT = false; force MCC_GAIA_AMBIANT_CHANCE = 50; force MCC_GAIA_ATTACKS_FOR_NONGAIA = false; // MCC General force MCC_allowlogistics = true; force MCC_allowsqlPDA = true; force MCC_armedCivilansWeapons = "[""hgun_P07_F"",""hgun_Rook40_F"",""hgun_ACPC2_F"",""hgun_Pistol_heavy_01_F"",""hgun_Pistol_heavy_02_F"",""SMG_01_F"",""SMG_02_F"",""hgun_PDW2000_F""]"; force MCC_artilleryComputerIndex = true; force MCC_artillerySpreadArray = "[[""On-target"",0], [""Precise"",100], [""Tight"",200], [""Wide"",400]]"; MCC_CuratorEditDisabled = false; force MCC_MessagesIndex = true; force MCC_syncOn = true; force MCC_t2tIndex = 1; force MCC_timeMultiplier_settings = 1; // MCC Mechanics force MCC_allow3DSpotting = true; force MCC_arcadeTanks = false; force MCC_breacingAmmo = "[""prpl_8Rnd_12Gauge_Slug"",""prpl_6Rnd_12Gauge_Slug"",""rhsusf_8Rnd_Slug"",""rhsusf_5Rnd_Slug""]"; MCC_cover = false; MCC_coverUI = false; MCC_coverVault = false; force MCC_disableFatigue = true; force MCC_ingameUI = true; force MCC_interaction = true; force MCC_nonLeathalAmmo = "[""prpl_8Rnd_12Gauge_Slug"",""prpl_6Rnd_12Gauge_Slug"",""rhsusf_8Rnd_Slug"",""rhsusf_5Rnd_Slug""]"; MCC_quickWeaponChange = false; force MCC_surviveModAllowSearch_index = 0; force MCC_surviveModPlayerGear = false; force MCC_surviveModPlayerPos = false; // MCC Mission Wizard force MCC_MWAA = "[""B_APC_Tracked_01_AA_F"",""O_APC_Tracked_02_AA_F"",""I_APC_Wheeled_03_cannon_F""]"; force MCC_MWAir = "[""O_Heli_Attack_02_F"",""O_Heli_Attack_02_black_F"",""O_UAV_02_F"",""O_UAV_02_CAS_F"",""B_Heli_Attack_01_F"",""I_Plane_Fighter_03_CAS_F"",""I_Plane_Fighter_03_AA_F""]"; force MCC_MWArtillery = "[""B_MBT_01_arty_F"",""B_MBT_01_mlrs_F"",""O_MBT_02_arty_F"",""O_Mortar_01_F"",""I_Mortar_01_F""]"; force MCC_MWcache = "[""Box_East_AmmoVeh_F"",""Land_Pallet_MilBoxes_F""]"; force MCC_MWFuelTanks = "[""Land_dp_smallTank_F"",""Land_ReservoirTank_V1_F"",""Land_dp_bigTank_F""]"; force MCC_MWHVT = "[""B_officer_F"",""O_officer_F"",""I_officer_F"",""C_Nikos""]"; force MCC_MWIED = "[""IEDLandSmall_Remote_Ammo"",""IEDLandBig_Remote_Ammo"",""IEDUrbanSmall_Remote_Ammo"",""IEDUrbanBig_Remote_Ammo""]"; force MCC_MWIntelObjects = "[""Land_File2_F"",""Land_FilePhotos_F"",""Land_Laptop_unfolded_F"",""Land_SatellitePhone_F"",""Land_Suitcase_F""]"; force MCC_MWradar = "[""Land_Radar_Small_F"",""B_Radar_System_01_F"",""O_Radar_System_02_F""]"; force MCC_MWRadio = "[""Land_TTowerBig_2_F""]"; force MCC_MWSITES = "[[""Guerrilla"",""Camps"",""CampA""],[""Guerrilla"",""Camps"",""CampB""],[""Guerrilla"",""Camps"",""CampC""],[""Guerrilla"",""Camps"",""CampD""],[""Guerrilla"",""Camps"",""CampE""],[""Guerrilla"",""Camps"",""CampF""],[""MCC_comps"",""civilians"",""slums""],[""MCC_comps"",""Guerrilla"",""campSite""]]"; force MCC_MWSITESmilitary = "[[""Military"",""Outposts"",""OutpostA""],[""Military"",""Outposts"",""OutpostB""],[""Military"",""Outposts"",""OutpostC""],[""Military"",""Outposts"",""OutpostD""],[""Military"",""Outposts"",""OutpostE""],[""Military"",""Outposts"",""OutpostF""]]"; force MCC_MWTanks = "[""B_MBT_01_cannon_F"",""O_MBT_02_cannon_F""]"; // MCC Radio force MCC_VonRadio = false; force MCC_vonRadioDistanceCommander = 12000; force MCC_vonRadioDistanceGlobal = 2000; force MCC_vonRadioDistanceGroup = 30; force MCC_vonRadioDistanceSide = 5000; force MCC_vonRadioKickIdle = false; // MCC Respawn force MCC_deletePlayersBody = false; force MCC_respawnCinematic = true; force MCC_respawnOnGroupLeader = false; force MCC_saveGearIndex = false; // MCC Role Selection force CP_activated = false; force CP_defaultGroups = "[""Alpha"",""Bravo"",""Charlie"",""Delta""]"; force CP_expNotifications = true; force CP_XPperLevel = 4000; force MCC_allowChangingKits = true; force MCC_rsAllWeapons = false; force MCC_rsEnableDriversPilots = false; force MCC_rsEnableRoleWeapons = false; // MCC User Interface force MCC_groupMarkers = false; force MCC_hitRadar = 0; force MCC_indevidualMarkers = false; MCC_nameTags = false; MCC_NameTags_direct = false; force MCC_Settings_compassEnabled = 2; force MCC_Settings_forceCamera = 3; MCC_Settings_grassDetail = 10; MCC_Settings_ViewDistance = 5000; force MCC_showActionKey = true; force MCC_suppressionOn = false; force MCC_UIModuleTickets = false; // NIArms force niarms_accswitch = true; force niarms_magSwitch = true; // TFAR - Clientside settings TFAR_default_radioVolume = 6; TFAR_intercomDucking = 0.2; TFAR_intercomVolume = 0.1; TFAR_moveWhileTabbedOut = false; TFAR_oldVolumeHint = false; TFAR_pluginTimeout = 4; TFAR_PosUpdateMode = 0.1; TFAR_showChannelChangedHint = true; TFAR_ShowDiaryRecord = true; TFAR_showTransmittingHint = true; TFAR_ShowVolumeHUD = false; TFAR_tangentReleaseDelay = 0; TFAR_VolumeHudTransparency = 0; TFAR_volumeModifier_forceSpeech = false; // TFAR - Global settings force TFAR_AICanHearPlayer = true; force TFAR_AICanHearSpeaker = true; force TFAR_allowDebugging = true; TFAR_curatorCamEars = false; force TFAR_defaultIntercomSlot = 0; force TFAR_enableIntercom = true; force TFAR_experimentalVehicleIsolation = true; force TFAR_fullDuplex = true; force TFAR_giveLongRangeRadioToGroupLeaders = false; force TFAR_giveMicroDagrToSoldier = true; force TFAR_givePersonalRadioToRegularSoldier = true; force TFAR_globalRadioRangeCoef = 1; force TFAR_instantiate_instantiateAtBriefing = false; TFAR_noAutomoveSpectator = false; force TFAR_objectInterceptionEnabled = true; force TFAR_objectInterceptionStrength = 400; force tfar_radiocode_east = "_opfor"; force tfar_radiocode_independent = "_independent"; force tfar_radiocode_west = "_bluefor"; force tfar_radioCodesDisabled = false; force TFAR_SameLRFrequenciesForSide = true; force TFAR_SameSRFrequenciesForSide = true; force TFAR_setting_defaultFrequencies_lr_east = "55"; force TFAR_setting_defaultFrequencies_lr_independent = "65"; force TFAR_setting_defaultFrequencies_lr_west = "45"; force TFAR_setting_defaultFrequencies_sr_east = "50"; force TFAR_setting_defaultFrequencies_sr_independent = "60"; force TFAR_setting_defaultFrequencies_sr_west = "40"; force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l"; force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164"; force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210"; force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000"; force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155"; force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g"; force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak"; force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem"; force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152"; force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a"; force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154"; force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_anprc152"; force TFAR_spectatorCanHearEnemyUnits = true; force TFAR_spectatorCanHearFriendlies = true; force TFAR_takingRadio = 2; force TFAR_Teamspeak_Channel_Name = "TaskForceRadio"; force TFAR_Teamspeak_Channel_Password = "123"; force tfar_terrain_interception_coefficient = 7; force TFAR_voiceCone = true; // USAF force USAF_allowNuke = true; force usaf_serviceMenu_setting_allowHangarRearm = true; force usaf_serviceMenu_setting_allowHangarRefuel = true; force usaf_serviceMenu_setting_allowHangarRepair = true; force usaf_serviceMenu_setting_allowLoadoutModification = true; force usaf_serviceMenu_setting_enabled = true; force usaf_serviceMenu_setting_refuelTime = "100"; force usaf_serviceMenu_setting_reloadTime = "2"; force usaf_serviceMenu_setting_repairTime = "100"; force usaf_serviceMenu_setting_replaceSources = false; // White Phosphor Fat_Lurch_UseWP = true; // Zeus Enhanced zen_camera_adaptiveSpeed = true; zen_camera_defaultSpeedCoef = 1; zen_camera_fastSpeedCoef = 1; zen_camera_followTerrain = true; force zen_common_autoAddObjects = true; zen_common_darkMode = false; zen_common_disableGearAnim = false; zen_common_preferredArsenal = 1; zen_context_menu_enabled = 2; zen_editor_addGroupIcons = false; zen_editor_declutterEmptyTree = true; zen_editor_disableLiveSearch = false; zen_editor_moveDisplayToEdge = true; force zen_editor_parachuteSounds = true; zen_editor_previews_enabled = true; zen_editor_removeWatermark = true; zen_editor_unitRadioMessages = 0; zen_placement_enabled = false; zen_visibility_enabled = false; zen_vision_enableBlackHot = false; zen_vision_enableBlackHotGreenCold = false; zen_vision_enableBlackHotRedCold = false; zen_vision_enableGreenHotCold = false; zen_vision_enableNVG = true; zen_vision_enableRedGreenThermal = false; zen_vision_enableRedHotCold = false; zen_vision_enableWhiteHot = true; zen_vision_enableWhiteHotRedCold = false;
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