cleartonic icon

mm7_no_damage

cleartonic | PRO | 01/18/23 10:27:15 PM UTC | 0 ⭐ | 458 👁️ | Never ⏰ | []
text |

1.6 KB

|

None

|

0 👍

/

0 👎

MEGA MAN 7 NO DAMAGE
 This is my fifth challenge of the Classic Mega Man series to beat each game deathless. Mega Man 2, 6, 8 & 9 were previous ones. Check out YT playlist of past successful runs on YT (Pastebin blocks links, it's https :// youtube . com / cleartonic)
 RULES:
- No damage of any kind
- No deaths 
- Single segment, no longer than 15 minutes of break
- No content skips or major glitches. No zips. MM7 has some zips but they aren't very impactful. 
- No boss skips (using Noise Crush to instantly defeat Spring/Turbo) 
- Minimal pausing allowed, mostly to switch to Rush Coil/Jet
 ROUTE:
It's the speedrun route for the first four (Cloud -> Junk -> Freeze -> Burst). After Museum mid-stage, Slash Man is fought first, as he's the biggest threat in the game. Then weakness order. 
 1 - Cloud Man: OK
2 - Junk Man: OK
3 - Freeze Man: Challenging fight, but is mostly the same every time
4 - Burst Man: His fight is not particularly hard, but it is precise 
5 - Slash Man: Hardest fight in the game, has random goop that is hard to navigate. King Gojulus (miniboss) is also difficult
6 - Spring Man:  OK
7 - Shade Man: OK
8 - Turbo Man: OK
 Wily stages:
Wily 1 - Forte 1 fight is consistent, but definitely an execution barrier. Rest of stage is fine
Wily 2 - 'Need to be patient' stage. Forte 2 is also consistent but you gotta keep it together. 
Wily 3 - OK 
Wily 4 - Hardest stage, refights. Final boss is definitely hard, but the Slash Man -> Freeze Man combo right at the start is a very hard part too. Capsule Wily is just a very nerve wracking fight at the end of the whole run. 
  

Comments