//moveWrap(xwrap, ywrap)
if (argument0)
{
if (x < 0)
x += room_width;
else if (x > room_width)
x -= room_width;
}
if (argument1)
{
if (y < 0)
y += room_height;
else if (y > room_height)
y -= room_height;
}
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