BaapJaan icon

Anik.CFG

BaapJaan | PRO | 12/05/19 12:12:13 PM UTC | 0 ⭐ | 1233 👁️ | Never ⏰ | []
text |

7.71 KB

|

None

|

0 👍

/

0 👎

// ===============  launch option ===============
-novid -nojoy +cl_forcepreload 1 -tickrate 128 +cl_updaterate 128 +cl_cmdrate 128 +viewmodel_fov 68 +exec ex.cfg ===`
  // ===============  Initial ===============
developer "1"
rate "500000" // 4 MBPS
cl_updaterate "128"
cl_cmdrate "128"
 // ===============  Main Settings  ===============
 con_enable "1" //Enables Console
gameinstructor_enable "0" //Removes in-game instructions
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
cl_autowepswitch "0" //Disable auto-weapon switch
cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
cl_join_advertise "2" //Let friends join your community servers
lobby_default_privacy_bits2 "0" //Set default lobby permissions to "friends need invite"
spec_replay_autostart "0" //Disable Auto-start Killer Replay when available
 // =============== Radar ===============
 cl_teammate_colors_show "1" //Show teammates as separate colors without letter
cl_hud_radar_scale "1" //Radar size, not too big and not too small
cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
cl_radar_always_centered "0" //Centers map instead of player
cl_radar_icon_scale_min "1" //Minimum player icon scale
  // =============== Crosshair ===============
 cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "0"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "1"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "2.5"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "2.000000"
 // =============== Mouse ("Raw Input" & "No Acceleration") ===============
 m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled
m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
sensitivity "2.5"
 // =============== View Model ===============
 viewmodel_presetpos "0"
viewmodel_fov "68"
viewmodel_offset_x "2.500000"
viewmodel_offset_y "2"
viewmodel_offset_z "-1.500000"
viewmodel_recoil "1"
  // =============== Misc ===============
  developer "0" // print console to screen
con_filter_enable "2"
con_filter_text "Damage "
mm_dedicated_search_maxping "90" // max ping for matchmaking games
cl_dm_buyrandomweapons "0"
cl_use_opens_buy_menu "0" // `e` opening buy menu
closeonbuy "0"
net_graph 1; net_graphpos 1; net_graphproportionalfont 0;
  // ================== Binds ===================
 bind "uparrow" "buy ak47; buy m4a1;"
bind "downarrow" " buy vesthelm; buy vest;"
bind "leftarrow" "buy ump45;"
bind "rightarrow" "buy molotov; buy incgrenade;"
bind "0" "buy awp;"
bind "kp_5" "buy p250;"
bind "6" "buy defuser;"
bind "7" "buy flashbang;"
bind "8" "buy smokegrenade;"
bind "9" "buy hegrenade;"
bind "p" "buy p90;"
bind pgup "use weapon_flashbang";
bind pgdn "use weapon_smokegrenade";
 bind "k" +voicerecord
 bind "mouse4" "slot2"
bind "mouse5" "slot1"
  // ================== Boomb Drop ==================
 bind n "use weapon_knife; use weapon_c4; drop; say_team I HAVE DROPPED THE BOMB"
  // ===============  Damage given ===============
con_enable "1"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
con_filter_enable "2"
 // voice mute
 alias "voicechat" "voice1"
alias "voice1" "+voicerecord;alias voicechat voice2"
alias "voice2" "-voicerecord;alias voicechat voice1"
bind "m" "toggle voice_enable 1 0"
   // ================== WASD & Shift Binds ==================
 bind "w" "+forward;r_cleardecals"
bind "a" "+moveleft;r_cleardecals"
bind "d" "+moveright;r_cleardecals"
bind "s" "+back;r_cleardecals"
bind shift "+speed; r_cleardecals"
  // crosshair color changer
 unbind f6
bind f6 cyan
alias "red" "cl_crosshaircolor 0; bind f6 green"
alias "green" "cl_crosshaircolor 1; bind f6 blue"
alias "yellow" "cl_crosshaircolor 2; bind f6 purple"
alias "blue" "cl_crosshaircolor 3; bind f6 yellow"
alias "cyan" "cl_crosshaircolor 4; bind f6 black"
alias "pink" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0; bind f6 cyan"
alias "purple" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 150;cl_crosshaircolor_g 0; bind f6 pink"
alias "white" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 255; bind f6 red"
alias "black" "cl_crosshaircolor 5;cl_crosshaircolor_b 0;cl_crosshaircolor_r 0;cl_crosshaircolor_g 0; bind f6 white"
  // ===============  HUD ===============
 hud_scaling "0.70" //Scales hud elements to maximum value
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "7" //Makes the hud color yellow, for banana style
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
cl_hud_background_alpha "0.100000" //Hidden but still visible black bars, easy on the eyes
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
safezonex "1" //Screen width percentage for the hud
safezoney "1" //Screen height percentage for the hud
cl_show_clan_in_death_notice "0" //Steamtag name will not show next to player names
  // ===============  Audio ===============
 snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay is active
voice_scale "0.25" //Turns down the volume of other players voice to 40%
snd_deathcamera_volume "0" //Volume of the death camera music
snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
snd_mapobjective_volume "0" //Volume of map objective music
snd_menumusic_volume "0" //Volume of the main menu music
snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
snd_musicvolume_multiplier_inoverlay "0" //Music volume multiplier when Steam Overlay is active
snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
snd_mvp_volume "0.1" //Volume of the MVP music
snd_roundend_volume "0" //Volume of round end music
snd_roundstart_volume "0" //Volume of round start music
snd_tensecondwarning_volume "0.10" //10 Second warning music
 // =============== write dc disconnect ===============
 alias "dc" "disconnect"
alias "gg" "quit"
alias "r" "retry"
 bind j "+jump;-attack;-jump"
 // ================== Right/Left Arm ==================
 bind "kp_downarrow" "cl_righthand 1"
bind "kp_end" "cl_righthand 0"
 // ================== Jump and Crouch ===================
 bind "space" "+djump"
alias "+djump" "+jump ; +duck"
alias "-djump" "-jump ; -duck"
  host_writeconfig
clear
echo "C@rry ME's CFG Loaded"
echo "Get Ready To Die"
// ================== Good Luck ===================

Comments

  •  icon
    01/01/70 12:00:00 AM UTC
    Plain Text |

    0 B

    |

    👍

    /

    👎