//INCREASE FPS
//Search
void FrontendWarZ::eventOptionsReset(r3dScaleformMovie* pMovie, const Scaleform::GFx::Value* args, unsigned argCount)
//ADD
int old_increase = r_increase_fps_player->GetInt();
r_increase_fps_player ->SetInt(0);
//SEARCH
if(old_fullscreen!=r_fullscreen->GetInt() || old_vsync!=r_vsync_enabled->GetInt())
//REPLEACE WITH
if(old_fullscreen!=r_fullscreen->GetInt() || old_vsync!=r_vsync_enabled->GetInt() || old_increase!=r_increase_fps_player->GetInt() || old_grass!=r_allow_render_grass->GetInt())
//SEARCH
switch( r_overall_quality->GetInt() )
//UNDER CASE 5 ADD'
if(r_increase_fps_player->GetInt())
{
r_half_res_particles->SetBool(true);
r_split_grass_render->SetBool(true);
r_optimize_shadow_map->SetBool(true);
r_shadow_blur->SetBool(false);
r_hardware_shadow_method->SetBool(true);
r_allow_hw_shadows->SetBool(true);
r_optimize_meshes->SetBool(true);
r_fxaa->SetBool(true);
r_bloom->SetBool(true);
r_ssao->SetBool(false);
r_double_depth_ssao->SetBool(true);
r_fxaa->SetBool(true);
r_vsync_enabled->SetBool(false);
r_particle_shadows->SetBool(false);
r_cw_shadows->SetBool(true);
r_optimized_ssao->SetBool(false);
}
//SEARCH
void FrontendWarZ::SyncGraphicsUI()
//SCROLL DOWN AND CHANGE TO
Scaleform::GFx::Value var[32];
//SEARCH
var[29].SetNumber( r_vsync_enabled->GetInt()+1);
//ADD VAR[31] IF YOU HAVE ADD OPTION TO REMOVE GRASS
var[31].SetNumber( r_increase_fps_player->GetInt()+1);
//SEARCH
int old_vsync = r_vsync_enabled->GetInt();
// UNDER CODE ADD
int old_increase = r_increase_fps_player->GetInt();
r_increase_fps_player ->SetInt(0);
//SEARCH FOR
REG_VAR( r_show_grass_texture_scale , 1.f , 0 );
//ADD
REG_VAR( r_increase_fps_player , false , VF_SAVE );
//SEARCH
} enableDisableShaderLoading; ( void )enableDisableShaderLoading;
//CHANGE TO
if(r_allow_render_grass->GetBool() || r_increase_fps_player->GetBool())
{
LoadGrassShaders(false);
}
else
{
LoadGrassShaders(true);
}
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