-----------------------------------
--
-- Zone: Chocobo_Circuit
--
-----------------------------------
local ID = require("scripts/zones/Chocobo_Circuit/IDs")
require("scripts/globals/zone")
-----------------------------------
local zone_object = {}
zone_object.onInitialize = function(zone)
end
zone_object.onZoneIn = function(player, prevZone)
local cs = -1
-- there are five zones, need to seperate into respective zone in areas
if player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0 then
player:setPos(-319.816, -0.2895, -475.1285) --temp zone in testing --teleporters need scripting --zone in doors not scripted
end
return cs
end
zone_object.onRegionEnter = function(player, region)
end
zone_object.onEventUpdate = function(player, csid, option)
end
zone_object.onEventFinish = function(player, csid, option)
end
return zone_object
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