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gcc can't hold its water

snake5 | PRO | 09/11/15 06:42:40 PM UTC | 0 ⭐ | 784 👁️ | Never ⏰ | []
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 Error #9: POSSIBLE LEAK 8 direct bytes 0x02420b10-0x02420b18 + 0 indirect bytes
# 0 replace_malloc                           [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-core.dll!__emutls_get_address       [../../../../../../src/gcc-5.1.0/libgcc/emutls.c:102]
# 2 sgrx-core.dll!SGRX_Log::RegFunc::RegFunc [../src/engine/utils.hpp:2608]
# 3 sgrx-core.dll!SGRX_EntryPoint            [../src/engine/engine.cpp:3156]
# 4 sgrx-debug.exe!?                        +0x0      (0x0040270a <sgrx-debug.exe+0x270a>)
# 5 sgrx-debug.exe!?                        +0x0      (0x004013e2 <sgrx-debug.exe+0x13e2>)
# 6 KERNEL32.dll!BaseThreadInitThunk        +0x23     (0x75797c04 <KERNEL32.dll+0x17c04>)
 Error #10: LEAK 18944 direct bytes 0x02425fd8-0x0242a9d8 + 0 indirect bytes
# 0 replace_malloc                                        [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-physics-bullet.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
# 2 sgrx-physics-bullet.dll!__DllMainCRTStartup           [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
# 3 sgrx-physics-bullet.dll!DllMainCRTStartup@12          [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
# 4 ntdll.dll!RtlInitializeCriticalSection               +0x10d    (0x779497de <ntdll.dll+0x497de>)
# 5 ntdll.dll!RtlInitializeCriticalSection               +0x87     (0x77949758 <ntdll.dll+0x49758>)
# 6 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x2a4    (0x77957825 <ntdll.dll+0x57825>)
# 7 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x1ec    (0x7795776d <ntdll.dll+0x5776d>)
# 8 ntdll.dll!RtlGetVersion                              +0x7bf    (0x7795b520 <ntdll.dll+0x5b520>)
# 9 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x154    (0x779576d5 <ntdll.dll+0x576d5>)
#10 ntdll.dll!LdrResFindResourceDirectory                +0x20f    (0x7795a240 <ntdll.dll+0x5a240>)
#11 ntdll.dll!LdrLoadDll                                 +0x6e     (0x77956a6f <ntdll.dll+0x56a6f>)
 Error #11: LEAK 18944 direct bytes 0x0242ab18-0x0242f518 + 0 indirect bytes
# 0 replace_malloc                                        [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-script.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
# 2 sgrx-script.dll!__DllMainCRTStartup                   [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
# 3 sgrx-script.dll!DllMainCRTStartup@12                  [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
# 4 ntdll.dll!RtlInitializeCriticalSection               +0x10d    (0x779497de <ntdll.dll+0x497de>)
# 5 ntdll.dll!RtlInitializeCriticalSection               +0x87     (0x77949758 <ntdll.dll+0x49758>)
# 6 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x2a4    (0x77957825 <ntdll.dll+0x57825>)
# 7 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x1ec    (0x7795776d <ntdll.dll+0x5776d>)
# 8 ntdll.dll!RtlGetVersion                              +0x7bf    (0x7795b520 <ntdll.dll+0x5b520>)
# 9 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x154    (0x779576d5 <ntdll.dll+0x576d5>)
#10 ntdll.dll!LdrResFindResourceDirectory                +0x20f    (0x7795a240 <ntdll.dll+0x5a240>)
#11 ntdll.dll!LdrLoadDll                                 +0x6e     (0x77956a6f <ntdll.dll+0x56a6f>)
 Error #12: LEAK 18944 direct bytes 0x0242f758-0x02434158 + 0 indirect bytes
# 0 replace_malloc                                        [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-sound-fmod.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
# 2 sgrx-sound-fmod.dll!__DllMainCRTStartup               [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
# 3 sgrx-sound-fmod.dll!DllMainCRTStartup@12              [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
# 4 ntdll.dll!RtlInitializeCriticalSection               +0x10d    (0x779497de <ntdll.dll+0x497de>)
# 5 ntdll.dll!RtlInitializeCriticalSection               +0x87     (0x77949758 <ntdll.dll+0x49758>)
# 6 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x2a4    (0x77957825 <ntdll.dll+0x57825>)
# 7 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x1ec    (0x7795776d <ntdll.dll+0x5776d>)
# 8 ntdll.dll!RtlGetVersion                              +0x7bf    (0x7795b520 <ntdll.dll+0x5b520>)
# 9 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x154    (0x779576d5 <ntdll.dll+0x576d5>)
#10 ntdll.dll!LdrResFindResourceDirectory                +0x20f    (0x7795a240 <ntdll.dll+0x5a240>)
#11 ntdll.dll!LdrLoadDll                                 +0x6e     (0x77956a6f <ntdll.dll+0x56a6f>)
 Error #13: LEAK 18944 direct bytes 0x02434258-0x02438c58 + 0 indirect bytes
# 0 replace_malloc                                        [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 game.dll!_GLOBAL__sub_I___cxa_allocate_exception      [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
# 2 game.dll!__DllMainCRTStartup                          [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
# 3 game.dll!DllMainCRTStartup@12                         [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
# 4 ntdll.dll!RtlInitializeCriticalSection               +0x10d    (0x779497de <ntdll.dll+0x497de>)
# 5 ntdll.dll!RtlInitializeCriticalSection               +0x87     (0x77949758 <ntdll.dll+0x49758>)
# 6 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x2a4    (0x77957825 <ntdll.dll+0x57825>)
# 7 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x1ec    (0x7795776d <ntdll.dll+0x5776d>)
# 8 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x154    (0x779576d5 <ntdll.dll+0x576d5>)
# 9 ntdll.dll!LdrResFindResourceDirectory                +0x20f    (0x7795a240 <ntdll.dll+0x5a240>)
#10 ntdll.dll!LdrLoadDll                                 +0x6e     (0x77956a6f <ntdll.dll+0x56a6f>)
#11 KERNELBASE.dll!LoadLibraryExW                        +0xc5     (0x75513176 <KERNELBASE.dll+0x13176>)
 Error #14: LEAK 18944 direct bytes 0x02439728-0x0243e128 + 0 indirect bytes
# 0 replace_malloc                                        [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-render-d3d9.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
# 2 sgrx-render-d3d9.dll!__DllMainCRTStartup              [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
# 3 sgrx-render-d3d9.dll!DllMainCRTStartup@12             [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
# 4 ntdll.dll!RtlInitializeCriticalSection               +0x10d    (0x779497de <ntdll.dll+0x497de>)
# 5 ntdll.dll!RtlInitializeCriticalSection               +0x87     (0x77949758 <ntdll.dll+0x49758>)
# 6 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x2a4    (0x77957825 <ntdll.dll+0x57825>)
# 7 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x1ec    (0x7795776d <ntdll.dll+0x5776d>)
# 8 ntdll.dll!RtlIsCriticalSectionLockedByThread         +0x154    (0x779576d5 <ntdll.dll+0x576d5>)
# 9 ntdll.dll!LdrResFindResourceDirectory                +0x20f    (0x7795a240 <ntdll.dll+0x5a240>)
#10 ntdll.dll!LdrLoadDll                                 +0x6e     (0x77956a6f <ntdll.dll+0x56a6f>)
#11 KERNELBASE.dll!LoadLibraryExW                        +0xc5     (0x75513176 <KERNELBASE.dll+0x13176>)
 Error #15: LEAK 4 direct bytes 0x0244dd38-0x0244dd3c + 0 indirect bytes
# 0 replace_malloc                                       [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-physics-bullet.dll!__shmem_grab                 [../../../../../../src/gcc-5.1.0/libgcc/../libgcc/config/i386/shmem-win32.c:79]
# 2 sgrx-physics-bullet.dll!fc_key_init_once             [../../../../../../src/gcc-5.1.0/libgcc/unwind-sjlj.c:114]
# 3 sgrx-physics-bullet.dll!BulletPhyRigidBody::BulletPhyRigidBody [../src/engine/physics_bullet.cpp:249]
# 4 sgrx-physics-bullet.dll!BulletPhyWorld::CreateRigidBody [../src/engine/physics_bullet.cpp:609]
# 5 game.dll!LevelCoreSystem::LoadChunk                  [../src/tacstrike/systems.cpp:659]
# 6 game.dll!GameLevel::Load                             [../src/tacstrike/level.cpp:256]
# 7 game.dll!TACStrikeGame::OnInitialize                 [../src/tacstrike/game.cpp:126]
# 8 sgrx-core.dll!SGRX_EntryPoint                        [../src/engine/engine.cpp:3242]
# 9 sgrx-debug.exe!?                                    +0x0      (0x0040270a <sgrx-debug.exe+0x270a>)
#10 sgrx-debug.exe!?                                    +0x0      (0x004013e2 <sgrx-debug.exe+0x13e2>)
#11 KERNEL32.dll!BaseThreadInitThunk                    +0x23     (0x75797c04 <KERNEL32.dll+0x17c04>)
 Error #16: LEAK 4 direct bytes 0x024553c8-0x024553cc + 0 indirect bytes
# 0 replace_malloc                                       [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-physics-bullet.dll!__shmem_grab                 [../../../../../../src/gcc-5.1.0/libgcc/../libgcc/config/i386/shmem-win32.c:79]
# 2 sgrx-physics-bullet.dll!fc_key_init                  [../../../../../../src/gcc-5.1.0/libgcc/unwind-sjlj.c:103]
# 3 sgrx-physics-bullet.dll!pthread_once                 [../ext/src/bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h:199]
# 4 sgrx-physics-bullet.dll!fc_key_init_once             [C:\crossdev\gccmaster\build-tdm64\gcc-seh\x86_64-w64-mingw32\32\libgcc/./gthr-default.h:701]
# 5 sgrx-physics-bullet.dll!BulletPhyRigidBody::BulletPhyRigidBody [../src/engine/physics_bullet.cpp:249]
# 6 sgrx-physics-bullet.dll!BulletPhyWorld::CreateRigidBody [../src/engine/physics_bullet.cpp:609]
# 7 game.dll!LevelCoreSystem::LoadChunk                  [../src/tacstrike/systems.cpp:659]
# 8 game.dll!GameLevel::Load                             [../src/tacstrike/level.cpp:256]
# 9 game.dll!TACStrikeGame::OnInitialize                 [../src/tacstrike/game.cpp:126]
#10 sgrx-core.dll!SGRX_EntryPoint                        [../src/engine/engine.cpp:3242]
#11 sgrx-debug.exe!?                                    +0x0      (0x0040270a <sgrx-debug.exe+0x270a>)
 Error #17: LEAK 28 direct bytes 0x0253e1f8-0x0253e214 + 0 indirect bytes
# 0 replace_calloc                                      [d:\drmemory_package\common\alloc_replace.c:2413]
# 1 sgrx-render-d3d9.dll!pthread_mutex_init             [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 2 sgrx-render-d3d9.dll!mutex_static_init              [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 3 sgrx-render-d3d9.dll!mutex_ref                      [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 4 sgrx-render-d3d9.dll!pthread_mutex_trylock          [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 5 sgrx-render-d3d9.dll!mutex_ref_destroy              [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 6 sgrx-render-d3d9.dll!pthread_mutex_destroy          [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 7 sgrx-render-d3d9.dll!__dyn_tls_pthread@12           [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 8 ntdll.dll!RtlInitializeCriticalSection             +0x10d    (0x779497de <ntdll.dll+0x497de>)
# 9 ntdll.dll!RtlInitializeCriticalSection             +0x87     (0x77949758 <ntdll.dll+0x49758>)
#10 ntdll.dll!LdrSetAppCompatDllRedirectionCallback    +0x1814   (0x7799d655 <ntdll.dll+0x9d655>)
#11 ntdll.dll!RtlDestroyHeap                           +0x82f    (0x77923870 <ntdll.dll+0x23870>)
 Error #18: LEAK 32 direct bytes 0x0270c9c8-0x0270c9e8 + 0 indirect bytes
# 0 replace_calloc                               [d:\drmemory_package\common\alloc_replace.c:2413]
# 1 sgrx-core.dll!pthread_spin_init.part.0       [../src/engine/utils.hpp:1076]
# 2 sgrx-core.dll!static_spin_init.part.1        [../src/engine/utils.hpp:1076]
# 3 sgrx-core.dll!pthread_spin_lock              [../src/engine/utils.hpp:1076]
# 4 sgrx-core.dll!pthread_getspecific            [../src/engine/utils.hpp:1076]
# 5 sgrx-core.dll!__emutls_get_address           [C:\crossdev\gccmaster\build-tdm64\gcc-seh\x86_64-w64-mingw32\32\libgcc/./gthr-default.h:721]
# 6 sgrx-core.dll!TextureHandle::UploadRGBA8Part [../src/engine/engine.cpp:929]
# 7 sgrx-core.dll!FontRenderer::_GetGlyph        [../src/engine/font.cpp:388]
# 8 sgrx-core.dll!FontRenderer::PutText          [../src/engine/font.cpp:293]
# 9 sgrx-core.dll!GR2D_DrawTextLine              [../src/engine/engine.cpp:2646]
#10 sgrx-core.dll!GR2D_DrawTextLine              [../src/engine/engine.cpp:2664]
#11 game.dll!LoadingScreen::Run                  [../src/tacstrike/level.cpp:191]
 Error #19: LEAK 28 direct bytes 0x02714a88-0x02714aa4 + 0 indirect bytes
# 0 replace_calloc                                       [d:\drmemory_package\common\alloc_replace.c:2413]
# 1 sgrx-physics-bullet.dll!pthread_mutex_init           [../ext/src/bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h:199]
# 2 sgrx-physics-bullet.dll!BulletPhyRigidBody::BulletPhyRigidBody [../src/engine/physics_bullet.cpp:249]
# 3 sgrx-physics-bullet.dll!BulletPhyWorld::CreateRigidBody [../src/engine/physics_bullet.cpp:609]
# 4 game.dll!LevelCoreSystem::LoadChunk                  [../src/tacstrike/systems.cpp:659]
# 5 game.dll!GameLevel::Load                             [../src/tacstrike/level.cpp:256]
# 6 game.dll!TACStrikeGame::OnInitialize                 [../src/tacstrike/game.cpp:126]
# 7 sgrx-core.dll!SGRX_EntryPoint                        [../src/engine/engine.cpp:3242]
# 8 sgrx-debug.exe!?                                    +0x0      (0x0040270a <sgrx-debug.exe+0x270a>)
# 9 sgrx-debug.exe!?                                    +0x0      (0x004013e2 <sgrx-debug.exe+0x13e2>)
#10 KERNEL32.dll!BaseThreadInitThunk                    +0x23     (0x75797c04 <KERNEL32.dll+0x17c04>)
 Error #20: LEAK 4 direct bytes 0x0271af78-0x0271af7c + 0 indirect bytes
# 0 replace_malloc                                       [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-physics-bullet.dll!__shmem_grab                 [../../../../../../src/gcc-5.1.0/libgcc/../libgcc/config/i386/shmem-win32.c:79]
# 2 sgrx-physics-bullet.dll!_Unwind_SjLj_Register        [../../../../../../src/gcc-5.1.0/libgcc/unwind-sjlj.c:105]
# 3 sgrx-physics-bullet.dll!BulletPhyRigidBody::BulletPhyRigidBody [../src/engine/physics_bullet.cpp:249]
# 4 sgrx-physics-bullet.dll!BulletPhyWorld::CreateRigidBody [../src/engine/physics_bullet.cpp:609]
# 5 game.dll!LevelCoreSystem::LoadChunk                  [../src/tacstrike/systems.cpp:659]
# 6 game.dll!GameLevel::Load                             [../src/tacstrike/level.cpp:256]
# 7 game.dll!TACStrikeGame::OnInitialize                 [../src/tacstrike/game.cpp:126]
# 8 sgrx-core.dll!SGRX_EntryPoint                        [../src/engine/engine.cpp:3242]
# 9 sgrx-debug.exe!?                                    +0x0      (0x0040270a <sgrx-debug.exe+0x270a>)
#10 sgrx-debug.exe!?                                    +0x0      (0x004013e2 <sgrx-debug.exe+0x13e2>)
#11 KERNEL32.dll!BaseThreadInitThunk                    +0x23     (0x75797c04 <KERNEL32.dll+0x17c04>)
 Error #21: LEAK 4 direct bytes 0x0271afc8-0x0271afcc + 0 indirect bytes
# 0 replace_malloc                                      [d:\drmemory_package\common\alloc_replace.c:2373]
# 1 sgrx-render-d3d9.dll!__shmem_winpthreads_grab       [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 2 sgrx-render-d3d9.dll!push_pthread_mem.part.0        [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 3 sgrx-render-d3d9.dll!__dyn_tls_pthread@12           [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
# 4 ntdll.dll!RtlInitializeCriticalSection             +0x10d    (0x779497de <ntdll.dll+0x497de>)
# 5 ntdll.dll!RtlInitializeCriticalSection             +0x87     (0x77949758 <ntdll.dll+0x49758>)
# 6 ntdll.dll!LdrSetAppCompatDllRedirectionCallback    +0x1814   (0x7799d655 <ntdll.dll+0x9d655>)
# 7 ntdll.dll!RtlDestroyHeap                           +0x82f    (0x77923870 <ntdll.dll+0x23870>)
# 8 ntdll.dll!RtlExitUserThread                        +0x4b     (0x77922b5c <ntdll.dll+0x22b5c>)
# 9 KERNEL32.dll!BaseThreadInitThunk                   +0x2a     (0x75797c0b <KERNEL32.dll+0x17c0b>)

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