snake5 icon

snake5

PRO | 12038 👤👁️ | 172848 🗒️👁️ | 0 ⭐ | 11/10/11 12:00:28 AM UTC 📅
Title Age Expires Views Comments Format
c++ version Jul 31st, 2019 Never 859 0 cpp
haxe version Jul 31st, 2019 Never 17099 2 haxe
some ui code 2 Jul 28th, 2019 Never 839 0 cpp
some ui code Jul 15th, 2019 Never 797 0 cpp
new gui terminal output 1 Apr 20th, 2019 Never 876 0 text
file compiler output Sep 22nd, 2018 Never 839 0 text
phpbb cache hack code May 2nd, 2018 Never 723 0 php
tmd unserializer code Apr 12th, 2018 Never 802 0 cpp
wip new TMD-based serialization Apr 5th, 2018 Never 865 0 json
rough c# binding generation preview Jan 23rd, 2018 Never 795 0 cpp
fucking c++ Jan 7th, 2018 Never 872 0 cpp
shader compiler IR dump - constant propagation 2 Jan 4th, 2018 Never 767 0 llvm
shader compiler IR dump - constant propagation Dec 23rd, 2017 Never 752 0 llvm
c++ has the best error messages ever Aug 19th, 2017 Never 805 0 cpp
stdlib.lispy v1 Jul 11th, 2017 Never 8965 2 lisp
wip opengl demo in temp lang v2 Jun 30th, 2017 Never 8968 2 lisp
wip opengl demo in temp lang Jun 29th, 2017 Never 8887 2 lisp
generated msvc 2015/2017 project May 31st, 2017 Never 851 0 cpp
psh animation state machine code Mar 5th, 2017 Never 855 0 javascript
current state of sgs/imgui bindings 3 Jan 16th, 2017 Never 863 0 text
current state of sgs/imgui bindings 2 Jan 14th, 2017 Never 856 0 text
current state of sgs/imgui bindings Jan 14th, 2017 Never 830 0 text
imgui.h parse log v2 Jan 13th, 2017 Never 875 0 json
imgui.h parse log (incl. namespace and enums' parse) Jan 12th, 2017 Never 842 0 cpp
parsed enums from imgui.h Jan 12th, 2017 Never 885 0 json
imgui.h tokenized with SGScript parser Jan 12th, 2017 Never 914 0 json
SGScript blinking light Oct 4th, 2016 Never 771 0 cpp
c# hanged application call stacks Sep 18th, 2016 Never 898 0 text
wtf gcc?! Sep 8th, 2016 Never 783 0 bash
binarytrees.sgs Sep 8th, 2016 Never 788 0 cpp
ball tree measurements Jul 5th, 2016 Never 782 0 text
[v4] sgs global table analysis after init Jun 22nd, 2016 Never 814 0 text
[v3] sgs global table analysis after init Jun 21st, 2016 Never 789 0 text
[v2] sgs global table analysis after init Jun 21st, 2016 Never 784 0 text
sgs global table analysis after init Jun 21st, 2016 Never 819 0 text
generated prefab script +2 May 23rd, 2016 Never 815 0 cpp
generated prefab script + May 23rd, 2016 Never 777 0 cpp
generated prefab script May 19th, 2016 Never 783 0 cpp
defended: b5-7.sgs Apr 13th, 2016 Never 795 0 cpp
sgrx sample editable struct Apr 13th, 2016 Never 840 0 cpp
gunplay v0.2 lua/C mix Apr 11th, 2016 Never 777 0 cpp
metaprop test output Apr 6th, 2016 Never 840 0 cpp
b5-3 and b5-4 level scripts Mar 18th, 2016 Never 791 0 cpp
todo excerpt - recent editor work Feb 24th, 2016 Never 807 9 text
sgs inheritance, latest Feb 23rd, 2016 Never 744 0 cpp
new level file format ex2 Feb 18th, 2016 Never 757 0 json
new level file format Feb 17th, 2016 Never 794 0 json
io_export_ss3dmesh.py Feb 16th, 2016 Never 839 0 python
sgson example 2 Feb 15th, 2016 Never 740 0 cpp
SGRX TestEntity Feb 12th, 2016 Never 759 0 cpp
SGScript threading/math sample code Jan 20th, 2016 Never 786 0 cpp
SGRX - handle for refcounted objects Dec 24th, 2015 Never 770 0 cpp
engine entry point Dec 22nd, 2015 Never 798 0 cpp
D3D11Renderer::DrawImmediate Dec 21st, 2015 Never 860 0 cpp
new test GUI code Dec 13th, 2015 Never 831 0 cpp
SGScript | coroutine-based simple dialog system Dec 5th, 2015 Never 850 0 cpp
SGScript coroutine sync/race bytecode Dec 1st, 2015 Never 780 0 text
basic SGScript threading test v2 Nov 29th, 2015 Never 764 0 cpp
basic SGScript threading test Nov 29th, 2015 Never 774 0 cpp
anim.deformer code fix Nov 4th, 2015 Never 753 0 cpp
particle system editor Oct 6th, 2015 Never 845 0 cpp
uniform variable definitions Sep 30th, 2015 Never 773 0 glsl
some clean-ish rendering code Sep 20th, 2015 Never 782 0 cpp
gcc can't hold its water Sep 11th, 2015 Never 783 0 text
random STL crap? Sep 3rd, 2015 Never 812 0 cpp
[sgs] brsd4game level script Sep 3rd, 2015 Never 766 0 javascript
shader compiler? Aug 28th, 2015 Never 833 0 text
SGScript saves the day | LD33 level script Aug 24th, 2015 Never 804 0 javascript
the finished part of 07/15 todo list Aug 5th, 2015 Never 885 0 text
cpp move Jul 12th, 2015 Never 936 0 cpp
basic key/value parsing Jun 21st, 2015 Never 996 0 cpp
tacstrike enemy sgs code Jun 13th, 2015 Never 1165 0 javascript
d3d9renderer shitload ifs Jun 13th, 2015 Never 1056 0 cpp
gccbug quick look Apr 3rd, 2015 Never 948 0 text
particle system editor - emitter class Mar 1st, 2015 Never 974 0 cpp
tacstrike: text serialization of initial scene Feb 17th, 2015 Never 917 0 text
editor mesh code (wip) Feb 15th, 2015 Never 900 0 cpp
5x5 gaussian Feb 14th, 2015 Never 997 0 glsl
some editor gui code Feb 12th, 2015 Never 893 0 cpp
new lang: func resolution, storage classes Jan 28th, 2015 Never 909 0 go
new lang: break, globals Jan 18th, 2015 Never 924 12 c
new lang update: while, sizeof Jan 18th, 2015 Never 870 0 go
new lang first app Jan 17th, 2015 Never 945 0 c
new lang basic function bytecode Jan 17th, 2015 Never 880 0 go
new lang more progress Jan 15th, 2015 Never 932 9 text
new lang some progress Jan 12th, 2015 Never 868 0 text
new lang test sample / current state of generation Jan 8th, 2015 Never 898 0 c
new lang wip compiler output log Dec 30th, 2014 Never 899 0 text
new lang syntax proto Dec 28th, 2014 Never 895 0 go
some half-working generated code from ast Dec 27th, 2014 Never 864 0 c
new lang ast proto on sgs Dec 21st, 2014 Never 892 0 javascript
sgs-mp - the easy part Nov 30th, 2014 Never 875 0 cpp
ss3d: skinned mesh matrix calculation Nov 23rd, 2014 Never 819 0 javascript
collision grid Nov 17th, 2014 Never 839 0 javascript
sb3d turret rotation code Nov 8th, 2014 Never 878 0 javascript
SB3D - robot.sgs + player.sgs Nov 5th, 2014 Never 910 0 javascript
SGR Engine editor entity specifications Oct 18th, 2014 Never 884 0 javascript
sgr editor entityspec Oct 12th, 2014 Never 870 0 javascript
sgs-ui - basic point editor test - output file Oct 6th, 2014 Never 889 0 javascript