| Title |
Age |
Expires |
Views |
Comments |
Format |
| c++ version |
Jul 31st, 2019 |
Never |
859 |
0 |
cpp |
| haxe version |
Jul 31st, 2019 |
Never |
17099 |
2 |
haxe |
| some ui code 2 |
Jul 28th, 2019 |
Never |
839 |
0 |
cpp |
| some ui code |
Jul 15th, 2019 |
Never |
797 |
0 |
cpp |
| new gui terminal output 1 |
Apr 20th, 2019 |
Never |
876 |
0 |
text |
| file compiler output |
Sep 22nd, 2018 |
Never |
839 |
0 |
text |
| phpbb cache hack code |
May 2nd, 2018 |
Never |
723 |
0 |
php |
| tmd unserializer code |
Apr 12th, 2018 |
Never |
802 |
0 |
cpp |
| wip new TMD-based serialization |
Apr 5th, 2018 |
Never |
865 |
0 |
json |
| rough c# binding generation preview |
Jan 23rd, 2018 |
Never |
795 |
0 |
cpp |
| fucking c++ |
Jan 7th, 2018 |
Never |
872 |
0 |
cpp |
| shader compiler IR dump - constant propagation 2 |
Jan 4th, 2018 |
Never |
767 |
0 |
llvm |
| shader compiler IR dump - constant propagation |
Dec 23rd, 2017 |
Never |
752 |
0 |
llvm |
| c++ has the best error messages ever |
Aug 19th, 2017 |
Never |
805 |
0 |
cpp |
| stdlib.lispy v1 |
Jul 11th, 2017 |
Never |
8965 |
2 |
lisp |
| wip opengl demo in temp lang v2 |
Jun 30th, 2017 |
Never |
8968 |
2 |
lisp |
| wip opengl demo in temp lang |
Jun 29th, 2017 |
Never |
8887 |
2 |
lisp |
| generated msvc 2015/2017 project |
May 31st, 2017 |
Never |
851 |
0 |
cpp |
| psh animation state machine code |
Mar 5th, 2017 |
Never |
855 |
0 |
javascript |
| current state of sgs/imgui bindings 3 |
Jan 16th, 2017 |
Never |
863 |
0 |
text |
| current state of sgs/imgui bindings 2 |
Jan 14th, 2017 |
Never |
856 |
0 |
text |
| current state of sgs/imgui bindings |
Jan 14th, 2017 |
Never |
830 |
0 |
text |
| imgui.h parse log v2 |
Jan 13th, 2017 |
Never |
875 |
0 |
json |
| imgui.h parse log (incl. namespace and enums' parse) |
Jan 12th, 2017 |
Never |
842 |
0 |
cpp |
| parsed enums from imgui.h |
Jan 12th, 2017 |
Never |
885 |
0 |
json |
| imgui.h tokenized with SGScript parser |
Jan 12th, 2017 |
Never |
914 |
0 |
json |
| SGScript blinking light |
Oct 4th, 2016 |
Never |
771 |
0 |
cpp |
| c# hanged application call stacks |
Sep 18th, 2016 |
Never |
898 |
0 |
text |
| wtf gcc?! |
Sep 8th, 2016 |
Never |
783 |
0 |
bash |
| binarytrees.sgs |
Sep 8th, 2016 |
Never |
788 |
0 |
cpp |
| ball tree measurements |
Jul 5th, 2016 |
Never |
782 |
0 |
text |
| [v4] sgs global table analysis after init |
Jun 22nd, 2016 |
Never |
814 |
0 |
text |
| [v3] sgs global table analysis after init |
Jun 21st, 2016 |
Never |
789 |
0 |
text |
| [v2] sgs global table analysis after init |
Jun 21st, 2016 |
Never |
784 |
0 |
text |
| sgs global table analysis after init |
Jun 21st, 2016 |
Never |
819 |
0 |
text |
| generated prefab script +2 |
May 23rd, 2016 |
Never |
815 |
0 |
cpp |
| generated prefab script + |
May 23rd, 2016 |
Never |
777 |
0 |
cpp |
| generated prefab script |
May 19th, 2016 |
Never |
783 |
0 |
cpp |
| defended: b5-7.sgs |
Apr 13th, 2016 |
Never |
795 |
0 |
cpp |
| sgrx sample editable struct |
Apr 13th, 2016 |
Never |
840 |
0 |
cpp |
| gunplay v0.2 lua/C mix |
Apr 11th, 2016 |
Never |
777 |
0 |
cpp |
| metaprop test output |
Apr 6th, 2016 |
Never |
840 |
0 |
cpp |
| b5-3 and b5-4 level scripts |
Mar 18th, 2016 |
Never |
791 |
0 |
cpp |
| todo excerpt - recent editor work |
Feb 24th, 2016 |
Never |
807 |
9 |
text |
| sgs inheritance, latest |
Feb 23rd, 2016 |
Never |
744 |
0 |
cpp |
| new level file format ex2 |
Feb 18th, 2016 |
Never |
757 |
0 |
json |
| new level file format |
Feb 17th, 2016 |
Never |
794 |
0 |
json |
| io_export_ss3dmesh.py |
Feb 16th, 2016 |
Never |
839 |
0 |
python |
| sgson example 2 |
Feb 15th, 2016 |
Never |
740 |
0 |
cpp |
| SGRX TestEntity |
Feb 12th, 2016 |
Never |
759 |
0 |
cpp |
| SGScript threading/math sample code |
Jan 20th, 2016 |
Never |
786 |
0 |
cpp |
| SGRX - handle for refcounted objects |
Dec 24th, 2015 |
Never |
770 |
0 |
cpp |
| engine entry point |
Dec 22nd, 2015 |
Never |
798 |
0 |
cpp |
| D3D11Renderer::DrawImmediate |
Dec 21st, 2015 |
Never |
860 |
0 |
cpp |
| new test GUI code |
Dec 13th, 2015 |
Never |
831 |
0 |
cpp |
| SGScript | coroutine-based simple dialog system |
Dec 5th, 2015 |
Never |
850 |
0 |
cpp |
| SGScript coroutine sync/race bytecode |
Dec 1st, 2015 |
Never |
780 |
0 |
text |
| basic SGScript threading test v2 |
Nov 29th, 2015 |
Never |
764 |
0 |
cpp |
| basic SGScript threading test |
Nov 29th, 2015 |
Never |
774 |
0 |
cpp |
| anim.deformer code fix |
Nov 4th, 2015 |
Never |
753 |
0 |
cpp |
| particle system editor |
Oct 6th, 2015 |
Never |
845 |
0 |
cpp |
| uniform variable definitions |
Sep 30th, 2015 |
Never |
773 |
0 |
glsl |
| some clean-ish rendering code |
Sep 20th, 2015 |
Never |
782 |
0 |
cpp |
| gcc can't hold its water |
Sep 11th, 2015 |
Never |
783 |
0 |
text |
| random STL crap? |
Sep 3rd, 2015 |
Never |
812 |
0 |
cpp |
| [sgs] brsd4game level script |
Sep 3rd, 2015 |
Never |
766 |
0 |
javascript |
| shader compiler? |
Aug 28th, 2015 |
Never |
833 |
0 |
text |
| SGScript saves the day | LD33 level script |
Aug 24th, 2015 |
Never |
804 |
0 |
javascript |
| the finished part of 07/15 todo list |
Aug 5th, 2015 |
Never |
885 |
0 |
text |
| cpp move |
Jul 12th, 2015 |
Never |
936 |
0 |
cpp |
| basic key/value parsing |
Jun 21st, 2015 |
Never |
996 |
0 |
cpp |
| tacstrike enemy sgs code |
Jun 13th, 2015 |
Never |
1165 |
0 |
javascript |
| d3d9renderer shitload ifs |
Jun 13th, 2015 |
Never |
1056 |
0 |
cpp |
| gccbug quick look |
Apr 3rd, 2015 |
Never |
948 |
0 |
text |
| particle system editor - emitter class |
Mar 1st, 2015 |
Never |
974 |
0 |
cpp |
| tacstrike: text serialization of initial scene |
Feb 17th, 2015 |
Never |
917 |
0 |
text |
| editor mesh code (wip) |
Feb 15th, 2015 |
Never |
900 |
0 |
cpp |
| 5x5 gaussian |
Feb 14th, 2015 |
Never |
997 |
0 |
glsl |
| some editor gui code |
Feb 12th, 2015 |
Never |
893 |
0 |
cpp |
| new lang: func resolution, storage classes |
Jan 28th, 2015 |
Never |
909 |
0 |
go |
| new lang: break, globals |
Jan 18th, 2015 |
Never |
924 |
12 |
c |
| new lang update: while, sizeof |
Jan 18th, 2015 |
Never |
870 |
0 |
go |
| new lang first app |
Jan 17th, 2015 |
Never |
945 |
0 |
c |
| new lang basic function bytecode |
Jan 17th, 2015 |
Never |
880 |
0 |
go |
| new lang more progress |
Jan 15th, 2015 |
Never |
932 |
9 |
text |
| new lang some progress |
Jan 12th, 2015 |
Never |
868 |
0 |
text |
| new lang test sample / current state of generation |
Jan 8th, 2015 |
Never |
898 |
0 |
c |
| new lang wip compiler output log |
Dec 30th, 2014 |
Never |
899 |
0 |
text |
| new lang syntax proto |
Dec 28th, 2014 |
Never |
895 |
0 |
go |
| some half-working generated code from ast |
Dec 27th, 2014 |
Never |
864 |
0 |
c |
| new lang ast proto on sgs |
Dec 21st, 2014 |
Never |
892 |
0 |
javascript |
| sgs-mp - the easy part |
Nov 30th, 2014 |
Never |
875 |
0 |
cpp |
| ss3d: skinned mesh matrix calculation |
Nov 23rd, 2014 |
Never |
819 |
0 |
javascript |
| collision grid |
Nov 17th, 2014 |
Never |
839 |
0 |
javascript |
| sb3d turret rotation code |
Nov 8th, 2014 |
Never |
878 |
0 |
javascript |
| SB3D - robot.sgs + player.sgs |
Nov 5th, 2014 |
Never |
910 |
0 |
javascript |
| SGR Engine editor entity specifications |
Oct 18th, 2014 |
Never |
884 |
0 |
javascript |
| sgr editor entityspec |
Oct 12th, 2014 |
Never |
870 |
0 |
javascript |
| sgs-ui - basic point editor test - output file |
Oct 6th, 2014 |
Never |
889 |
0 |
javascript |