(impfunc GetModuleHandleA (conv stdcall) (ret intptr) (arg intptr) ) (class WNDCLASS (var style u32) // UINT (var lpfnWndProc intptr) // WNDPROC (var cbClsExtra i32) // INT (var cbWndExtra i32) // INT (var hInstance intptr) // HINSTANCE (var hIcon intptr) // HICON (var hCursor intptr) // HCURSOR (var hbrBackground intptr) // HBRUSH (var lpszMenuName intptr) // LPCTSTR (var lpszClassName intptr) // LPCTSTR ) (impfunc DefWindowProcA (conv stdcall) (ret intptr) // LRESULT (arg intptr) // HWND (arg u32) // UINT msg (arg intptr) // WPARAM (arg intptr) // LPARAM ) (func WndProc (conv stdcall) (ret intptr) // LRESULT (arg intptr hwnd) // HWND (arg u32 uMsg) // UINT msg (arg intptr wParam) // WPARAM (arg intptr lParam) // LPARAM (body (return (call DefWindowProcA hwnd uMsg wParam lParam)) ) ) (class OpenGLWindow (var hInstance intptr (call GetModuleHandleA null)) (func __construct (body (var wc (call WNDCLASS)) (set (getprop wc style) 0x23) /* CS_HREDRAW | CS_VREDRAW | CS_OWNDC */ (set (getprop wc lpfnWndProc) WndProc) (set (getprop wc hInstance) hInstance) /* wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); // Load The Default Icon wc.hCursor = LoadCursor(NULL, IDC_ARROW); // Load The Arrow Pointer */ (set (getprop wc lpszClassName) (getprop "OpenGL Test" cStringPtr)) )) ) (func main (ret void) (body (var window (call OpenGLWindow)) ) )
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